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Crit Mages REASEARCH!

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  • Crit Mages REASEARCH!

    Hello guys,i recently switched to full crit,before i used WD build in pvp! And i hate crit mages,and i will always think that WD is better in PvP but i switched just for checking it out... Problem is that no metter how much crit stats i have,my crit rate doesnt pass 30% !!!! I know,crit is tricky stat,there are teories,i dont give a damn about bcs our wartune is hybrid game of old and new PC wartune and i test all of them,none seems to work as its told so i wanna ask people:

    How often do you crit in PvP? Please tell me your M Atk,LvL,Crit stat and BR...thanks!

    RESEARCH!**** My bad in spelling thread name!

  • #2
    crit mages

    Originally posted by de_fect View Post
    Hello guys,i recently switched to full crit,before i used WD build in pvp! And i hate crit mages,and i will always think that WD is better in PvP but i switched just for checking it out... Problem is that no metter how much crit stats i have,my crit rate doesnt pass 30% !!!! I know,crit is tricky stat,there are teories,i dont give a damn about bcs our wartune is hybrid game of old and new PC wartune and i test all of them,none seems to work as its told so i wanna ask people:

    How often do you crit in PvP? Please tell me your M Atk,LvL,Crit stat and BR...thanks!

    RESEARCH!**** My bad in spelling thread name!
    Hey there, i got two crit mages and both crit good. Lately they started to do less in single crit heal but blessed still is the same. The dmg crit comes and goes, but you also need to check there if the opponent have like Enchanted Guardian angel astral who reduce crit chance for you.
    Crit is really tricky but if it works its really awesome, if it doesnt works sometimes i almost wish i were WD build.. But that thought is gone when i get an 78k heal crit done

    Lvl 75 and 92k br, crit 5603 and matk 28500
    And
    Lvl 79, br 101k, crit 5700 and matk 30200.

    Comment


    • #3
      Lv 68, 58k br, 22k magic attack, 4.5k crit. Lord Divine title.
      Did kill many 65-72k br Archer and warriors in battle ground.
      Able to hit 40k damage on archer 70k br in Arena.
      Average hit wb with single hit lightning at 23k damage ( with 25% buff and no inspiration)
      Hope this help.

      Comment


      • #4
        I switched to crit briefly when I got a spare will destroyer astral to allow me to change back. Lvl 59, 60k br, 18.3k matk, 1600 crit (ok it's a bit low) had about a 10% crit rate against other players in BG, it was awful, so I went straight back to will destroyer. Sorry, not very scientific, just throwing in my little 2 cents. :P

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        • #5
          I'll throw in a tiny bit of maths...

          Assuming crits deal 150% damage, and that a level 10 ED astral increases this to 200% damage like the general consensus goes, with no EWD or ED astral, you need a 66% crit rate to make going crit worth it. This increases steadily up to 75% once you have a level 10 ED astral.

          Code:
          Where x is your crit rate, and the left side is your EWD damage and the right side is your crit damage:
          
          No EWD/ED astral: 1 = 1.5x so x = 0.666, 66.6% crit rate required to match no crit build
          
          Lvl 10 EWD/ED astral: 1.5 = 2x so x = 0.75, 75% crit rate required to match no crit build
          So unless you have about a 70% crit rate, EWD is the way to go for higher average damage. Not sure how other damage multipliers come into effect. If they stack multiplicatively then nothing changes, but if they stack additively (e.g. Lord Divine + lvl 10 EWD gives 190% damage rather than 210% damage) then it only makes the required crit rate even higher.

          Basically crit sucks, unless you stick a level 10 floating damage on for the lols and try for random ridiculous crits. :P

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          • #6
            @twiggled - crit affects heals... ewd does not.. that factors in greatly for mpd

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            • #7
              Oh that's true, I forgot about that. Hmm... I'd personally still rather have the extra astral, gem and refine slot, but yea good point

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              • #8
                I'm a 90k mage with crit build for the heals... In pve it really doesn't matter if you hit a bit weaker. Just the chance of that crit heal going to your tank is worth it Imo.
                I have no crit gems or In my refinement. Just my medal.
                Also so much better for wb and gb destroying tower. Still crit lots.
                Extra astral spot would be ok.... but can generally swap one of the defence out depending on boss encounters or cw

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                • #9
                  Originally posted by Twiggled View Post
                  I'll throw in a tiny bit of maths...

                  Assuming crits deal 150% damage, and that a level 10 ED astral increases this to 200% damage like the general consensus goes, with no EWD or ED astral, you need a 66% crit rate to make going crit worth it. This increases steadily up to 75% once you have a level 10 ED astral.

                  Code:
                  Where x is your crit rate, and the left side is your EWD damage and the right side is your crit damage:
                  
                  No EWD/ED astral: 1 = 1.5x so x = 0.666, 66.6% crit rate required to match no crit build
                  
                  Lvl 10 EWD/ED astral: 1.5 = 2x so x = 0.75, 75% crit rate required to match no crit build
                  So unless you have about a 70% crit rate, EWD is the way to go for higher average damage. Not sure how other damage multipliers come into effect. If they stack multiplicatively then nothing changes, but if they stack additively (e.g. Lord Divine + lvl 10 EWD gives 190% damage rather than 210% damage) then it only makes the required crit rate even higher.

                  Basically crit sucks, unless you stick a level 10 floating damage on for the lols and try for random ridiculous crits. :P
                  I guess u forgot that crit hit is 1.5 from usual strike so ur count is wrong
                  Lets see:
                  x - ussual hit
                  y - crit hit (1.5*x)
                  with ewd lvl 10 x(ewd)= x*1.5
                  with ed lvl 10 y(ed)=y*1.5= x*2.25.
                  So for crit build u must have 66% of hits with crit and not 75%

                  Comment


                  • #10
                    That's true if level 10 ED increases crit damage from 150% to 225%. I just assumed it was 200% because that's what I read elsewhere and that's how it felt to me when playing my archer account, but tbh idk which it is. If I level to 60 I'm taking enhanced guardian angel and will ruin any mage's chances at 66% crit rate anyways.

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