Hello Kabam and fellow players,
I know the Alliance vs alliance feature is announcenent to be active soon. But since i have no clue what it will actually mean, i want to share a few idea's with you guys. Maybe it could be implemented in the upcomming alliance vs alliance feature, or in 1 of the next updates.
I play this game now for almost 4 years. It's a good game, with it's normal ups and downs. I notice kabam listens to the people, altho it sometimes takes quite a long time before something is implemented. Eventho, i think it's worth a try to bring this to their'/your attention. Ever since i'm playing this game, the only good points about being in a alliance are for me personally that you have a alliance chat, you can help eachother with buildings, share resourses, attack together, reinforce eachother and particepate in alliance events. eventho, still some of those things don't have enough value to be in a alliance. Theirfore here some idea's:
1.) Having alliance events are good. So keep up the work. (maybe a few more alliance events a week wouldn't hurt tho).
2.) a ''raid'' option: Let alliance players collect ''scrolls'' in picts/wilds. Example: if a alliance collected 100 scrolls, they can do a alliance raid vs a boss(bot). To win rewards/items. Don't give those scrolls out in events, chests, the wheel, or merlins madness, since the gemmers will have a advantage then above the hard workers who actually will spend a lot of time with collection them.
3.) expand the raid feature: Have a alliance raid ranking, where weekly.. lets say the weekly/monthly top 5 alliances with the most raid-hit-points will win rewards/items.
4.) Expand the raid feature even more with setting up for example a 72hour event, to give alliances the time to collect scrolls at picts/wilds, at to raid the boss as often as possible to score high in the raid event with raid-hit-points, to collect rewards/items, just like in the current normal events.
5.) Hold the castle feature. create a event, on a secondary alliance map. Give alliances the option to subscribe for it. Example: put 12 castles on the map. the first 12 subscribed alliances can enter that event. Every alliance has to defend their castle (1 castle), and can attack the other 11 castles from other alliances to take them over. At the end of the event the alliance that holds the most of those 12 castles will win the event and can collect the rewards. Give alliances the option to buy/upgrate the castle defences in the form of a bigger stronger gate/wall/bot-troops which need food/wood/ore/stone/gold to increase their strenghts etc.
I think the idea's mentioned here above are a amazing edit to the current purpose of being in a alliance. Where Gemmers and non gemmers are absolute equal, and the only thing that will count is teamwork!, Alliance-teamwork!
I hope these idea's could be implemented in a future update any time soon
Let me know your responses to my idea's, the more support you give it, the more chance of kabam actually taking this in mind and putting it on paper!
cheers, Bierkes, Ector123
I know the Alliance vs alliance feature is announcenent to be active soon. But since i have no clue what it will actually mean, i want to share a few idea's with you guys. Maybe it could be implemented in the upcomming alliance vs alliance feature, or in 1 of the next updates.
I play this game now for almost 4 years. It's a good game, with it's normal ups and downs. I notice kabam listens to the people, altho it sometimes takes quite a long time before something is implemented. Eventho, i think it's worth a try to bring this to their'/your attention. Ever since i'm playing this game, the only good points about being in a alliance are for me personally that you have a alliance chat, you can help eachother with buildings, share resourses, attack together, reinforce eachother and particepate in alliance events. eventho, still some of those things don't have enough value to be in a alliance. Theirfore here some idea's:
1.) Having alliance events are good. So keep up the work. (maybe a few more alliance events a week wouldn't hurt tho).
2.) a ''raid'' option: Let alliance players collect ''scrolls'' in picts/wilds. Example: if a alliance collected 100 scrolls, they can do a alliance raid vs a boss(bot). To win rewards/items. Don't give those scrolls out in events, chests, the wheel, or merlins madness, since the gemmers will have a advantage then above the hard workers who actually will spend a lot of time with collection them.
3.) expand the raid feature: Have a alliance raid ranking, where weekly.. lets say the weekly/monthly top 5 alliances with the most raid-hit-points will win rewards/items.
4.) Expand the raid feature even more with setting up for example a 72hour event, to give alliances the time to collect scrolls at picts/wilds, at to raid the boss as often as possible to score high in the raid event with raid-hit-points, to collect rewards/items, just like in the current normal events.
5.) Hold the castle feature. create a event, on a secondary alliance map. Give alliances the option to subscribe for it. Example: put 12 castles on the map. the first 12 subscribed alliances can enter that event. Every alliance has to defend their castle (1 castle), and can attack the other 11 castles from other alliances to take them over. At the end of the event the alliance that holds the most of those 12 castles will win the event and can collect the rewards. Give alliances the option to buy/upgrate the castle defences in the form of a bigger stronger gate/wall/bot-troops which need food/wood/ore/stone/gold to increase their strenghts etc.
I think the idea's mentioned here above are a amazing edit to the current purpose of being in a alliance. Where Gemmers and non gemmers are absolute equal, and the only thing that will count is teamwork!, Alliance-teamwork!
I hope these idea's could be implemented in a future update any time soon

Let me know your responses to my idea's, the more support you give it, the more chance of kabam actually taking this in mind and putting it on paper!
cheers, Bierkes, Ector123
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