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charms

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  • charms

    There once was a time when exploration gave us a lot of charms... But equipment was rare and had to be won... Some of us had so much charms they started to opening anything with... then came december, and equipment started raining on players through calendar, merlin, and events... Not the best of it, but far better for some players than they had. And we opened, and opened... and suddenly we were starved of charms... Only way to have some is to use stamina to try to win some in campaign... But the drop rate is so low, and the need of other things to win in campaign for competition makes us unable to open the new gear we are winning...
    the tower exchange was a good idea, (not the better, but at least we could get some of these precious things). But at the end,lots of 1000xp charms, some 3000xp, and, hourray, one of 50000xp... for the full 10 boxes!!! Lots of the new equipment requires 220000 xp to be fully open... So, after using all our old opened equipment on the new stuff, it's quite impossible to open the new ones, knowing that grail wars is requiring more than two knights... It would be great to have ways to have more charms, please... i can understand you are wanting them to be not too easy to gain, but now, it's too rare... I don't have personally anymore joy winning new equipment, knowing it will be outdated the time i could open it, and destined to rust in my inventory... I don't compete anymore to try to win some... We are lots of players in that case... So please, could you find a way to solve this problem?

  • #2
    Hi Lordbertho,

    yes, this is one of the topics on the top of our list as we hear various players mention this a lot.

    One question, I understand the need to Charms but it`s not the only way to unlock attributes, sacrificing Gear pieces has been one.

    What is preventing you from unlocking attributes using this method?
    Is it the amount of EXP gained from Gear vs from EXP Charms?
    Is it the way you sacrifice gear that is to time consuming?

    I`d like to tackle this issue from both sides, find a way to make Charms more available but also solve the original game play of Sacrificing gear.
    Any feedback is welcome.

    Ganstack

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    • #3
      hi Ganstack, and thank you for your answer. I can only speak for myself to answer your questions... As I said I used already opened old gear to open new ones (I know other did the same in my alliance). I was reluctant to do it, for personal reasons (having a collector mind, lol), not game's reasons... But I did it... The way I'm playing I need more than an attack knight and defense knight, and I think grails wars are requiring more than one too... Unopened useless gear I win is used on the gear I want to open... But 50 to 120 XP each, when you have 220 000xp to reach to fully open a gear makes it looks like an eternity... Even 1000-3000 XP charms are disappointing (due to they rarities)... And if you have a complete set to open, we are speaking of 220 000 XP X 5!!! I didn't have time to test the new campaign, i saw there were charms there again, but the few stations I made seemed to have a poor drop rates (worse than the previous one)... But can only say "seemed" at the time... I hope it answers your questions, please ask if you have more questions about it... regards. Lordbertho

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