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TK Scoring System Changes

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  • TK Scoring System Changes

    Thank you all for the feedback received thus far on the recent changes to the TK scoring system. Gaea have acted on the suggestions and concerns that players provided, and further tweaked the way in which points are calculated for kills during competitions (both individual and alliance):

    1) Attackers don't receive any advantage over defenders in how they are scored (bonuses apply to both).
    2) A number of initial hits from an attacker to a new target are awarded a bonus multiplier. This was reduced from 4 to 2 on the very first hit, then decreases further.

    As before, please use your preferred channel to share any feedback.
    KBN Player Moderator

  • #2
    absolut krank was ihr hier mit dem Game macht

    Hallo Gaea, hallo support,
    das was ihr mit dem Game und den Member macht ist absolut krank. Entweder wollt ihr das nicht verstehen oder ihr h?lt uns f?r voll bl?de. Es ist eine bonlose Frechheit wie ihr mit eurem zahlenden Kundschaft umgeht.

    Kapiert das endlich, schnallt das endlich, es sind nicht die Fake Kills, die wird man nie verhindern k?nnen das sich Member im Game absprechen und sich gegenseitig Kills zu schieben.

    Es sind die Bugs, wir haben euch das hundertmal mitgeteilt, es ist ein Bug im Umlauf wo Member Ressourcen und Truppen kostenlos sich clonen k?nnen. Somit k?nnen die killen was sie wollen und heilen das im Anschluss, merkt ihr das nicht, fragt ihr euch nicht woher die ganzen Truppen und Kills her kommen.

    Legt die Krankenh?user still und das Thema erledigt sich von alleine. Ihr sollte den Bug herausfinden und quietiren.
    Wenn kein Krankenhaus vorhanden ist n?tzt den Betr?gern auch keine Ressourcen und k?nnen auch nich Truppen heilen somit k?nnen sie auch keine Macht aufbauen mit Fake Kills und Machtevents zu gewinnen.

    Danke.

    Comment


    • #3
      GAEA schaut euch bitte die Screens an

      Hallo Gaea, hallo support,

      gerne m?chte ich euch nochmals screens hier reinstellen vom Sever 134 Morgana.
      Schaut euch dies bitte mal genauer an. Es sind immer die selben Kanidaten, ich spiel nun mitlerweile 4 Jahre das Game und vielleicht k?nnt ihr mir das erkl?ren wie man Woche f?r Woche ?ber 100b Kills hin bekommt.IMG_0143.jpgIMG_0144.jpgIMG_2215.jpg

      zur Info and den Server Morgana 134 Member: Euer verhalten ist einfach Feige, ihr werdet Tag f?r Tag von Betr?grn betrogen um Erie Spa? gebracht und duckt euch. Menschlich sehr schwach anstatt herzukommen und nach eurem recht zu suchen.
      Nimmt euch am Massiv einen Beispiel, ihn als P?tze und Feigling im Nachhinein hinzustellen weil er sich das nicht gefallen l?sst, ihn zu mobben zeigt mir das viele von euch sehr schwache Menschen sind.

      Eine Frage an euch, wie geil, wie befriedigend muss das f?r euch sein t?glich um euer Spa? gebracht zu werden.IMG_0010.jpgIMG_0011.jpg
      KingEisenherz
      Junior Member
      Last edited by KingEisenherz; 11-16-2016, 09:35 AM.

      Comment


      • #4
        Originally posted by Guinevere RT View Post
        Thank you all for the feedback received thus far on the recent changes to the TK scoring system. Gaea have acted on the suggestions and concerns that players provided, and further tweaked the way in which points are calculated for kills during competitions (both individual and alliance):

        1) Attackers don't receive any advantage over defenders in how they are scored (bonuses apply to both).
        2) A number of initial hits from an attacker to a new target are awarded a bonus multiplier. This was reduced from 4 to 2 on the very first hit, then decreases further.

        As before, please use your preferred channel to share any feedback.
        Several remarks :
        - you mention HERE that bonus is reduced from 4 to 2. In the ingame email I received on 135 it was said 'changes from 4 to 1". Please ask GAEA to update its communication if your info is the correct one... as a little number players, especially from FR worlds, are reading this and there might be a huge confusion about the rules.

        - Secondly, I totally disagree and dislike Rule 4 (again from the email - you did not dare to put it in here) : "the more you attack / defend against the same player during the same comp, the less you score". In what battle have you seen this ? what ? is my sword worn out ? this is ridiculous to get penalized because, at one point, for whatsoever reason, someone fights long enough against the same player.

        Not later than yesterday i have cached up 200 m TK and won because i was patient and launched X number of attacks on the last "off" i found after all others.
        This is based on "anti cheating" orientated philosophy and assumes of all us are dumb cheaters and Gaea's sole purpose is to make us do the things right. 90% of players get punished for 10% "bad" (smart enough?) ones... this is wrong.
        Tat1ana
        Senior Member
        Last edited by Tat1ana; 11-16-2016, 10:26 AM.
        What goes around comes back around

        Comment


        • #5
          Absolute weakness

          Originally posted by Tat1ana View Post
          Several remarks :
          - you mention HERE that bonus is reduced from 4 to 2. In the ingame email I received on 135 it was said 'changes from 4 to 1". Please ask GAEA to update its communication if your info is the correct one... as a little number players, especially from FR worlds, are reading this and there might be a huge confusion about the rules.

          - Secondly, I totally disagree and dislike Rule 4 (again from the email - you did not dare to put it in here) : "the more you attack / defend against the same player during the same comp, the less you score". In what battle have you seen this ? what ? is my sword worn out ? this is ridiculous to get penalized because, at one point, for whatsoever reason, someone fights long enough against the same player.

          Not later than yesterday i have cached up 200 m TK and won because i was patient and launched X number of attacks on the last "off" i found after all others.
          This is based on "anti cheating" orientated philosophy and assumes of all us are dumb cheaters and Gaea's sole purpose is to make us do the things right. 90% of players get punished for 10% "bad" (smart enough?) ones... this is wrong.

          Hi, I agree with you fully, that is a moron all others with punish because GAEA is unable to get their own Game under control.

          Gaea should stop the BUGS and SHUT down the hospitals. Damm it again makes your work correct or leave it, but listen to us at the Nose to lead around.

          Comment


          • #6
            Gaea This is impossible

            Your new scheme is absolutely broken and not normal.
            We, the Members are dismissed for fools for a few sick who are killing themselves and killing each other.

            This is nothing but incapacity Gaea. You post your responsibility on your Members and we expect the Members to help you in your Game your Bugs and Bug fixes.

            This is nothing but his own scouting to muck and with these meaningless sites in the forum distracts us, a boneless insolence.

            Are we the Members the developers of the Game?????
            Will we pay for it like yours?????

            You don it want tell us that you are not able and are unable to filter the Bugs in your Game??

            I can only say at this point, dear KoC Vommunity who from that time still money invested in this Game is itself to blame.
            Let Gaea se how she gets money and finances the Game. If you want to go all the cheaters and fake players who know how the Bug works and there they can also collect their money.

            Gaea also with this New variant supports the cheats even. Ore and makes the decent players the Game even harder.

            You only treat the symptoms to solve the Problmes.
            IMG_0012.jpgIMG_0012.jpgIMG_0013.jpgIMG_0013.jpg

            Comment


            • #7
              Local WELLAND

              Originally posted by Tat1ana View Post
              - you mention HERE that bonus is reduced from 4 to 2. In the ingame email I received on 135 it was said 'changes from 4 to 1". Please ask GAEA to update its communication if your info is the correct one... as a little number players, especially from FR worlds, are reading this and there might be a huge confusion about the rules.
              The score on the first hit gets doubled. We can ask Gaea if they want to resend another email that is more clarifying. We tried to offer that here.

              Originally posted by Tat1ana View Post
              - Secondly, I totally disagree and dislike Rule 4 (again from the email - you did not dare to put it in here) : "the more you attack / defend against the same player during the same comp, the less you score". In what battle have you seen this ? what ? is my sword worn out ? this is ridiculous to get penalized because, at one point, for whatsoever reason, someone fights long enough against the same player.

              Not later than yesterday i have cached up 200 m TK and won because i was patient and launched X number of attacks on the last "off" i found after all others.
              This is based on "anti cheating" orientated philosophy and assumes of all us are dumb cheaters and Gaea's sole purpose is to make us do the things right. 90% of players get punished for 10% "bad" (smart enough?) ones... this is wrong.
              The meaning of the last rule is that the bonus decreases over several hits, until there is no bonus (but also no penalty).
              KBN Player Moderator

              Comment


              • #8
                Originally posted by Guinevere RT View Post
                The score on the first hit gets doubled. We can ask Gaea if they want to resend another email that is more clarifying. We tried to offer that here.



                The meaning of the last rule is that the bonus decreases over several hits, until there is no bonus (but also no penalty).
                clear for me, thank you
                What goes around comes back around

                Comment


                • #9
                  Originally posted by Guinevere RT View Post
                  The score on the first hit gets doubled. We can ask Gaea if they want to resend another email that is more clarifying. We tried to offer that here.



                  The meaning of the last rule is that the bonus decreases over several hits, until there is no bonus (but also no penalty).
                  However far from being true in the current TK - there is a limit as from which you get less than the real TK - so it is a penalty ! killing 150KT2 and getting 1,150m TK in the ranking, that's simply BS

                  please revise your statement asap - communicate this to the entire community and make GAEA change this stupid rule
                  Tat1ana
                  Senior Member
                  Last edited by Tat1ana; 11-17-2016, 03:42 PM.
                  What goes around comes back around

                  Comment


                  • #10
                    Stupid

                    Hey Gunivere RT, I know it is hard for you to answer me. I would also ignore King Eisenherz here.
                    Because the answers and arguments are missing.
                    Nevertheless, I am not concerned here to show you what a **** you are doing with the game.
                    Check out the latest Tk events from today. And do you notice something ????? It has not changed and it will not Chance e, as long as you do not want to see it is a bug.


                    IMG_0021.jpgIMG_0023.jpgIMG_0022.jpgIMG_0024.jpg
                    KingEisenherz
                    Junior Member
                    Last edited by KingEisenherz; 11-17-2016, 11:41 PM.

                    Comment


                    • #11
                      Originally posted by Guinevere RT View Post
                      Thank you all for the feedback received thus far on the recent changes to the TK scoring system. Gaea have acted on the suggestions and concerns that players provided, and further tweaked the way in which points are calculated for kills during competitions (both individual and alliance):

                      1) Attackers don't receive any advantage over defenders in how they are scored (bonuses apply to both).
                      2) A number of initial hits from an attacker to a new target are awarded a bonus multiplier. This was reduced from 4 to 2 on the very first hit, then decreases further.

                      As before, please use your preferred channel to share any feedback.
                      you may have noticed that the "bonus" kills are not counted as it was advertised.
                      I ask of you is an error on the part of gaea or an adjustment from 2 to 20 on the first attack?
                      Do you think this method will be permanent or will be revised, especially the eighth attack that counts half the killed?
                      Do you think this to be normal? Spirit of the game where you want to get, in the toilet?

                      Comment


                      • #12
                        Новая Система убийст

                        Я хочу обратиться !Новая система подсчетов убийств не совсем является правильной!Вы придумываете много не нужных нововведений!Но ...!Убиства поддельные делают в основном соаловцы!Вам следует заблокировать вход в альянс ,тому кто его покинул,на 10 дней !Тем самым мы на 80% избавимся от поддельных убийст соаловцев!

                        Comment


                        • #13
                          Originally posted by KingEisenherz View Post
                          Hey Gunivere RT, I know it is hard for you to answer me. I would also ignore King Eisenherz here.
                          Because the answers and arguments are missing.
                          Nevertheless, I am not concerned here to show you what a **** you are doing with the game.
                          Check out the latest Tk events from today. And do you notice something ????? It has not changed and it will not Chance e, as long as you do not want to see it is a bug.


                          [ATTACH]4220[/ATTACH][ATTACH]4221[/ATTACH][ATTACH]4222[/ATTACH][ATTACH]4223[/ATTACH]
                          totally agree, this point system is dumb. i attacked 4 times and had 200mil kills or such, i mean. thats just not right

                          Comment


                          • #14
                            I like this system but

                            Bonus r so huge fr attackers n defenders both..players should get more bonus if they lose more might..now i see lot of players r open that's great but bonus r so huge like crazy..better decrease bonus fr both side..ty

                            Comment


                            • #15
                              Personally speaking I liked the first change where a bonus was introduced for the first few hits, it introduced lots of activity and is ideal for short tks events in particular . The bonus for defenders though was not needed, people who defended were still winning events and placing highly on the back of the attacking given all the activity. The attack bonus also meant that players who didn't have the best gear could still attack as the ratio didn't matter as much.

                              Comment

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