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Mega merger

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  • Mega merger

    Not so long ago you did a large scale merger and created several new and highly active servers. This was brilliant and generated a lot of energy, action and enthusiasm for veteran gamers.

    Unfortunately you fairly quickly released a new world, 118 and people flocked from merged worlds to chase the buzz and challenge of being the best. But it didn't last long and became a dead world of closed cities and abandoned accounts ):

    The merged worlds haven't recovered from the exodus, and the remaining active players have retreated into their ac. Boredom is complete for your loyalist gamers.

    My idea us that you use your recent alliance ranking events to identify the best and most active teams from across all worlds and merge them into a single, highly populated, highly active mega merged world. Have a bias to alliance tourneys that are high effort and big wins. You could even go old school style with knights capped at 212 so strategy and cunning are what matters once again.

    A team that plays together stays together. Active teams and real competition (with worthwhile prizes) are what will keep people playing.

    I'd like to hear from others. If you want a mega merger, shout out so kabam hears you!

  • #2
    If they did this, they could just close all the other servers straight away. There is only a few servers left actually. They need to find a way how to attract and RETAIN players, not to merge worlds (yes it would be fun for some people for some time, but soon enough the whole game would just shut down).


    • #3
      I'm sure they had this exact same idea in mind before they decided to merge 7 worlds into 1. More people quit or became less active after that. There's only like 1-2 alliance from my original world remaining out of the 4-5 that came. Mega merger might sound fun and exciting at first but after some time when you realize that there are many people who could outspend you, you would just stop spending and slowly start to die off in the game.


      • #4
        Originally posted by Henry_G18 View Post
        I'm sure they had this exact same idea in mind before they decided to merge 7 worlds into 1. More people quit or became less active after that. There's only like 1-2 alliance from my original world remaining out of the 4-5 that came. Mega merger might sound fun and exciting at first but after some time when you realize that there are many people who could outspend you, you would just stop spending and slowly start to die off in the game.
        Exactly! The game is too competitive for its own good. There are only so many people who will fork their mortgage money to be 10th, rather than 1st.


        • #5
          Players are voting with their feet...In the week prior to Purgatory 24 hr TOM's attracted an average of 1600 entries (P129), that figure is now down to an average of 1400...It won't be long before the merged servers are down to pre-merge levels.

          The Map, Glitches, messy time hungry "gameplay", coupled to a barrage of confusing events have all taken there toll. The Nerf squad we call a Dev team need to take breath..get the map and glitches sorted...and then plot a more cohesive strategy for the use of Grail, Purgatory, etc.

          Mega merge, mini merge, micro merge or Pan Galactic merge are all a bit irrelevant until they get the core game sorted.

          If they do that, they can merge whatever with whatever...I'm easy


          • #6
            Omg if they fixed even the map I'd be ecstatic! I can't so much as farm because it chugs so badly, jumps to random spots and takes up to 8 taps just to get a city or wild info box to pop up. There's no need for the self-indulgent graphics. It needs to be functional over gimmicky. Please please please fix the map abomination kabam!