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Troop healing Ideas

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  • Troop healing Ideas

    Hi, I have several ideas for the improvement of healing troops. Not sure if all of these are feasible or practical but I will state them anyway. This is because I feel that the current system of healing troops is too long and hard and it doesn't feel like you reap the benefits of the system at the moment.

    1) enable the use of Arthur's Conscripts in the healing queues of troops. This would encourage more offensive gameplay as there is now a real advantage to being open and 'losing' troops. I can see that this may benefit higher might players more than beginners so there are a few drawbacks.

    2) Enable the healing of troops in every city, just like training troops. This would lead to more effective healing as the current process is very slow, especially for less mighty players. It would lead to less of a clot of troops waiting to be healed in the city of Solace. Another reason this should be implemented is that the City of Solace can become a target for other players as you need lots of gold to heal and it cannot be protected. The enabling of healing in all cities would reduce the farming of gold and subsequent inability to heal many troops at a time.

    3) An alternative to 2 is that the City of Solace could have the ability to protect gold in a special storehouse. This would be unique to the city. Also, It could have the ability to construct another warehouse to protect resources. This would also make it more feasible to heal extensive numbers of troops. However, I can see that this may lead to a 'personal bank' for resources which may be unbalanced.

    4) another way that you could make it easier to heal troops is that in the city of solace only, the more hospitals you built, the less resources you needed to heal your troops. This would reduce the cost of healing, whilst keeping the unique feature of healing in the City of Solace. I can, however, see that this could be unbalanced due to resources being brought in from outside and being used to heal vast numbers of troops.

    Those were my ideas about how to improve the healing of troops. If anyone sees any problems with these ideas, feel free to post them.

    Thanks, Andyroo3

  • #2
    Does everyone just prefer the inclusion of gold mines over these ideas?


    • #3
      The biggest problem is gold. The fact that you cant protect gold is one of the problems in the game. But even when we are able to protect, then we still have a gold shortage.


      • #4
        I've tried to address this problem in points 2 and 4 but yes I can see that there is a gold shortage in the world. However, what Kabam could do is that instead of having the 500,000 food daily login rewards, they could replace these with 500,000 gold packages. This would reduce the problem of a lack of gold whilst still making it a valued and sought after resource. Opinions?


        • #5
          Originally posted by Andyroo3 View Post
          I've tried to address this problem in points 2 and 4 but yes I can see that there is a gold shortage in the world. However, what Kabam could do is that instead of having the 500,000 food daily login rewards, they could replace these with 500,000 gold packages. This would reduce the problem of a lack of gold whilst still making it a valued and sought after resource. Opinions?
          I've also said in point 3 that you could protect gold in a special storehouse only in the city of solace- it would be up to Kabam to decide what the storage capacity of this would be, but you could make it quite large, reducing the problem of gold being stolen constantly and allowing for more troops to be healed. Thoughts?


          • #6
            I need 600m gold. And then I play another week and I need it again...