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Value of gold & attacks consequential at the same time....

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  • Value of gold & attacks consequential at the same time....

    I feel the game would benefit greatly from making attacks and getting attacked a little more significant. Too many people hide troops and do not build walls so that it doesn't matter much if you lose a fight. What's the point of putting defense in the game if 85% of the players don't use it? When castles were attacked 800 years ago there was something to lose wether it people, lands, the castle...something... Nothing is truly at risk in KoC if you are attacked when prepared. Simple suggestion will take care of this and the lack of value for gold after level 20 or so (I have 40million and nothing to do with it). When attacking someone if you are defeated, they should automatically hold that knight for a ransom of gold (I believe this happened many times throughout history). This would raise the value of gold, and I think would increase players want/need to defend their castle In my opinion.Obviously in the world Of KoC people care a lot about might because that is the only main ranking... Why do we not have stats???? I KNOW players would want to defend and attack accurately and successfully every time if there were stats say for WINS/LOSSES/SUCCESSFUL DEFENDS ext... It's too easy to not care about attacks when there are no reprecussions...never in our history have people, countries and armies not cared about winning, losing and defending successfully, I feel that shouldn't change here in KoC. Don't know what people think or if this as sorta been suggested (at least stats system) but thought I'd throw it out there

  • #2
    Originally posted by BigDaddyBeomer View Post
    I feel the game would benefit greatly from making attacks and getting attacked a little more significant. Too many people hide troops and do not build walls so that it doesn't matter much if you lose a fight. What's the point of putting defense in the game if 85% of the players don't use it? When castles were attacked 800 years ago there was something to lose wether it people, lands, the castle...something... Nothing is truly at risk in KoC if you are attacked when prepared. Simple suggestion will take care of this and the lack of value for gold after level 20 or so (I have 40million and nothing to do with it). When attacking someone if you are defeated, they should automatically hold that knight for a ransom of gold (I believe this happened many times throughout history). This would raise the value of gold, and I think would increase players want/need to defend their castle In my opinion.Obviously in the world Of KoC people care a lot about might because that is the only main ranking... Why do we not have stats???? I KNOW players would want to defend and attack accurately and successfully every time if there were stats say for WINS/LOSSES/SUCCESSFUL DEFENDS ext... It's too easy to not care about attacks when there are no reprecussions...never in our history have people, countries and armies not cared about winning, losing and defending successfully, I feel that shouldn't change here in KoC. Don't know what people think or if this as sorta been suggested (at least stats system) but thought I'd throw it out there
    I quite like the Knight capture idea. Some time ago I made a suggestion where Knights earned considerable experience if they killed a lot of troops (as opposed to winning against nothing). Conversely if they got smashed then they lost experience. Perhaps rather than losing experience they got captured instead. It has promise

    In general though we definitely need an incentive to fight. Something to lose is always a good incentive LOL I've been beating that drum for a while now. Fingers crossed Kabam will listen and implement something eventually.

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    • #3
      I hear ya Runey! I thought of that one when I realized after every fight lost, you wait for this knight to return and thought why 1 knight would even return. And with gold not being worth much at higher lvls I thought they could definitely get two birds with this one stone. They should have to pay a ransom back and Yes knights should gain more than 20 exp if they are taking down bigger armies...
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