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Winter is comming, Pict attack

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  • Winter is comming, Pict attack

    Random event are frequently implement in all game type.
    They make the game more dynamic.
    Just send a report of the event by mail. Here the event i see

    Pict attack or wilding attack (if you are a games of throne fan)

    Pict should attack cities or wilds
    Nearest = highest chance to be attacked
    longest time the pict was not attacked the more chance an attack could occur from the pict (every hour the chance get higher)
    Ex: Max shall be at every 48 hrs a pict not attacked trigger 5% chance to create an attack event in a radius of 10x10
    This will also encourage player to attack pict or to defend wild

    Create Event like Storm, drought, tornado
    That would effect wild and city production
    Ex: for coord a,b,c army on these coord dies (x%) and you lose ressources

    This is completly server side implementation transparent to the user.
    Remember... Winter is comming

  • #2
    This would be a lot of work and a lot of people would not like this. Especailly the resource productuon decrease.
    Bumped

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    • #3
      Originally posted by Rambo24 View Post
      This would be a lot of work and a lot of people would not like this. Especailly the resource productuon decrease.
      I tend to agree with you Rambo. Anything that involves having to attack pict camps is just a waste. Having to attack them constantly for no gain would be a game killer for me. If they changed the battle mechanism so you could do zero loss farming of pict camps, dramatically reduce the might of the camps or dramatically increased the resources then attacking them would provide a benefit. If that was the case then random attacks by NPC cities might actually be very interesting. Would provide an extra dimension to the game. As of right now though I'd have to say not a workable idea.

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      • #4
        Originally posted by runey71 View Post
        I tend to agree with you Rambo. Anything that involves having to attack pict camps is just a waste. Having to attack them constantly for no gain would be a game killer for me. If they changed the battle mechanism so you could do zero loss farming of pict camps, dramatically reduce the might of the camps or dramatically increased the resources then attacking them would provide a benefit. If that was the case then random attacks by NPC cities might actually be very interesting. Would provide an extra dimension to the game. As of right now though I'd have to say not a workable idea.
        Well if every 48 hrs there's 5% of chance of an attack which will do minor damage, I don't see this has a game killer.
        It will create a more dynamic Environnement, more realistics to. you will have to defend wild or risk to lose it after few days.
        Like you said, Pict camp worth nothing. I think they must play a better role in this game.
        I lot a player prefer PVE to PVP. This is not a PVE kind of game a know, but if you introduce more PVE, you customer will grow.
        watch kooku online

        Comment


        • #5
          Originally posted by Jobelo View Post
          Well if every 48 hrs there's 5% of chance of an attack which will do minor damage, I don't see this has a game killer.
          It will create a more dynamic Environnement, more realistics to. you will have to defend wild or risk to lose it after few days.
          Like you said, Pict camp worth nothing. I think they must play a better role in this game.
          I lot a player prefer PVE to PVP. This is not a PVE kind of game a know, but if you introduce more PVE, you customer will grow.
          Sorry for my bad writing, English is my second language.
          watch kooku online

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