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Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

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Inherent Defence of Wilds

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  • Inherent Defence of Wilds

    Hi:

    I would like Kabam to consider adding inherent defence to wilds so as to stop the current player griefing that is running rampant. Any low level or disgruntled player can steal undefended wilds and abandon them causing a real PITA for the affected players. Defending all your wilds ties up all your marches and you are unable to do anything else.

    What I am suggesting is that once a player conquors a wild, it should have an inherent defence equal to what it would have if it was unoccupied. This would require a player to attack it with the same firepower needed to conquer it originally. Any encamped troops would add to this inherent defence.

    The result would be no more wild stealing by sending a single troop at a player's wild. If the attacking player is willing to lose some troops to steal the wild - fine.

    Thanks

  • #2
    Chancy

    I agree 200% these cheap shot wild thieves need to loose their troops and we can't defend 10 wilds and still attack with only 10 rally spots we need defense on wilds and we need them now. Lox

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    • #3
      Nothing is for free

      Rather than inherent defence of wilds, you should simply have the ability to station some troops there without a knight to reinforce that spot. You could then send a knight to collect the troops if you needed to recall them to defend the castle.

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