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Suggestion: potential bug

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  • Suggestion: potential bug

    As koc news said, second city will come soon. Last update include a feather that troops never desert. This can be a potential bug, where as make upkeep useless; players can just put all their troops in second city and don't construct farm. They just transport food from first citywhen second city need food. If this happens, what's the point of upkeep? Please consider this.

  • #2
    Originally posted by 12zzz View Post
    As koc news said, second city will come soon. Last update include a feather that troops never desert. This can be a potential bug, where as make upkeep useless; players can just put all their troops in second city and don't construct farm. They just transport food from first citywhen second city need food. If this happens, what's the point of upkeep? Please consider this.
    Currently if you reinforce another players city with troops and they run out of food those troops return to your city. I imagine when the 2nd city comes out something similar will happen. So you will not be able to just dump your troops in there and avoid food consumption issues. More likely the 2nd city will end up all farms and used to send food to the first city every time you need to train or build. The first city is the one that will probably end up with no farms. On the surface it presents the same problem that you raise. However the 2nd city become an easy farm for all. Wall defenses are useless. To defend your food you need to station troops there but they will eat the food. You cannot send it to your first city because the troops there will eat it. It will become a balancing act to produce, distribute and protect your resources. Something I'm fine with

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    • #3
      Originally posted by runey71 View Post
      Currently if you reinforce another players city with troops and they run out of food those troops return to your city. I imagine when the 2nd city comes out something similar will happen. So you will not be able to just dump your troops in there and avoid food consumption issues. More likely the 2nd city will end up all farms and used to send food to the first city every time you need to train or build. The first city is the one that will probably end up with no farms. On the surface it presents the same problem that you raise. However the 2nd city become an easy farm for all. Wall defenses are useless. To defend your food you need to station troops there but they will eat the food. You cannot send it to your first city because the troops there will eat it. It will become a balancing act to produce, distribute and protect your resources. Something I'm fine with
      Don't think this will happens:
      Reinforce is completely different to put troop in second city. Reinforce is just put troop in that place and defense where as second city the troop belong there. Also we call it's the second city just because we build it second that does not mean it have any different to first one. If what you say happens troop will unstoppable and continueouslu move between 2 city if both ran out of food.

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      • #4
        Originally posted by 12zzz View Post
        Don't think this will happens:
        Reinforce is completely different to put troop in second city. Reinforce is just put troop in that place and defense where as second city the troop belong there. Also we call it's the second city just because we build it second that does not mean it have any different to first one. If what you say happens troop will unstoppable and continueouslu move between 2 city if both ran out of food.
        We currently have no idea how the 2nd city is going to work. Troops may or may not be transferable. So far no information about the 2nd city has been released.

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        • #5
          A
          Originally posted by runey71 View Post
          We currently have no idea how the 2nd city is going to work. Troops may or may not be transferable. So far no information about the 2nd city has been released.
          honestly I think the chance for this is very low. If troop can't transfer between city your second city will eventually become a "small player" which can be easily smashed by others. This is unfair to big players since they can't transfer effort made in first city to second city where as smaller players can just put lots of effort in second city and easily beat others in might.

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          • #6
            All I mean is second city will be useless if nothing can be transport between first and second city.

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