Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Changes to officer rank

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Changes to officer rank

    Unless I'm blind promoting someone to officer currently has little benefit. They can see people requesting to join an alliance but cannot do anything about it.

    It would be great to at least give an officer the ability to accept or remove players from the alliance.
    Vice-chancellors stay about the same. ie accept/remove players, promote/demote and set diplomacy levels

  • #2
    Originally posted by runey71 View Post
    Unless I'm blind promoting someone to officer currently has little benefit. They can see people requesting to join an alliance but cannot do anything about it.

    It would be great to at least give an officer the ability to accept or remove players from the alliance.
    Vice-chancellors stay about the same. ie accept/remove players, promote/demote and set diplomacy levels
    we are working on ranks and roles, stay tuned for updates

    Comment


    • #3
      Cool. Look forward to seeing the changes.

      Comment


      • #4
        Originally posted by Riccardo Kabam View Post
        we are working on ranks and roles, stay tuned for updates
        Yeees, I'm tired of my plastic badge with macaroni outline labeled "officer". Looking forward to rank/role changes
        sbobet

        Comment


        • #5
          Originally posted by Noob_57XTDFC View Post
          Yeees, I'm tired of my plastic badge with macaroni outline labeled "officer". Looking forward to rank/role changes
          Career hungry? Love it!!! thanks for your message

          Comment


          • #6
            Any update on improving roles?.....

            Comment


            • #7
              Help I need power!,,

              Comment


              • #8
                Officer, I receive more mails from other members that want to join our alliance, for the rest...nothing.
                It's only a name like member...
                Hope that this will change soon....
                CBD oil reviews

                Comment


                • #9
                  Well if kabam is working on that, here my wanted feature:

                  Organize an hierachectural structure where relation between superior and inferior
                  contribute to the succes of the team, and create a competition inside the team:

                  Example:

                  Chancellor has 10 captain. Each captain has 10 warrior (squad).
                  Assign stats to Captain: summation of troup kill, might increase etc. of the warriors he's in charge.
                  It's kind of performance indicator, and it give responsabilities to captain

                  Limit or extend collaboration between a squad:
                  Ex: members of the squad can transport trophee "picte camp trophee" to another member of the squad
                  Ex: Enable Captain to spy is squad members
                  Ex: Enable to give merlin token

                  Allow to taxe member of your team or your squad.
                  Allow to send ressources to all members, equally in 1 transaction.
                  Ex: send 1m to all would send 100k to each member if your are 10 members


                  Add special title to your name, earn by your stats of the week.

                  Ex:
                  Title: Warrior : given to any member who killed x amount of might, of x % of might vs his teammate
                  Title: Giant : base on might increase
                  Title: mercantile : base on gold increase
                  etc...

                  All those title are useless, it's just for fun and to create challenge between team members
                  they could be use to impresse your teammate, and to get promotion.
                  watch kooku online

                  Comment


                  • #10
                    promotion benefits

                    You could give different ranks an attack/defence bonus (graded as the level goes up). In addition you could increase their protected resources bonus. You could also have the option of warrior class promotions and gatherer class promotions (some like to fight and other like to build). It allows more competition for positions within an alliance and may make certain knight turn mercenary to get a better position/status.

                    Originally posted by Jobelo View Post
                    Well if kabam is working on that, here my wanted feature:


                    Organize an hierachectural structure where relation between superior and inferior
                    contribute to the succes of the team, and create a competition inside the team:

                    Example:

                    Chancellor has 10 captain. Each captain has 10 warrior (squad).
                    Assign stats to Captain: summation of troup kill, might increase etc. of the warriors he's in charge.
                    It's kind of performance indicator, and it give responsabilities to captain

                    Limit or extend collaboration between a squad:
                    Ex: members of the squad can transport trophee "picte camp trophee" to another member of the squad
                    Ex: Enable Captain to spy is squad members
                    Ex: Enable to give merlin token

                    Allow to taxe member of your team or your squad.
                    Allow to send ressources to all members, equally in 1 transaction.
                    Ex: send 1m to all would send 100k to each member if your are 10 members


                    Add special title to your name, earn by your stats of the week.

                    Ex:
                    Title: Warrior : given to any member who killed x amount of might, of x % of might vs his teammate
                    Title: Giant : base on might increase
                    Title: mercantile : base on gold increase
                    etc...

                    All those title are useless, it's just for fun and to create challenge between team members
                    they could be use to impresse your teammate, and to get promotion.

                    Comment

                    Working...
                    X