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API for 3rd party apps

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  • API for 3rd party apps

    OK I know this will probably never happen because of the potential for abuse. It would be seriously cool if it could though.

    So what I'm talking about is an API which will allow access by 3rd parties to certain game info. Like for example being able to pull up the info for the alliance you are in. The higher your rank the more detailed the info. Obviously security checks would be needed to ensure this wasn't abused.

    With something like that web or mobile apps could be written by 3rd parties to create an Alliance Manager. Allow more flexible monitoring and management of your alliance. It would also allow alliances to have their own forums and use the actual game data to ensure only members of that alliance had access. Kick a player in the game and they automatically lose access to the forum. That is just a couple ideas but the potential is huge.

    As long as the information flow is read only then that alone would reduce much of the potential abuse. Appropriate checking, e.g. games username/email and password, would help reduce the chances of a player requesting information they were not entitled to.

    Anyway the idea is out there

  • #2
    Originally posted by runey71 View Post
    OK I know this will probably never happen because of the potential for abuse. It would be seriously cool if it could though.

    So what I'm talking about is an API which will allow access by 3rd parties to certain game info. Like for example being able to pull up the info for the alliance you are in. The higher your rank the more detailed the info. Obviously security checks would be needed to ensure this wasn't abused.

    With something like that web or mobile apps could be written by 3rd parties to create an Alliance Manager. Allow more flexible monitoring and management of your alliance. It would also allow alliances to have their own forums and use the actual game data to ensure only members of that alliance had access. Kick a player in the game and they automatically lose access to the forum. That is just a couple ideas but the potential is huge.

    As long as the information flow is read only then that alone would reduce much of the potential abuse. Appropriate checking, e.g. games username/email and password, would help reduce the chances of a player requesting information they were not entitled to.

    Anyway the idea is out there
    Love it! Don't know how doable is but I'll definitely forward it to the game team

    Thanks

    Comment


    • #3
      From a technical point of view it shouldn't be difficult. I assume this game, like most others of the same type, is using JSON requests to pull info from the server. If that is the case then the structure is already there.

      The thing that is going to make their skin crawl is the potential for abuse if security isn't tight enough.

      Thanks for passing the suggestion on. I'll keep my fingers crossed for a positive response

      Comment


      • #4
        Originally posted by runey71 View Post
        From a technical point of view it shouldn't be difficult. I assume this game, like most others of the same type, is using JSON requests to pull info from the server. If that is the case then the structure is already there.

        The thing that is going to make their skin crawl is the potential for abuse if security isn't tight enough.

        Thanks for passing the suggestion on. I'll keep my fingers crossed for a positive response
        Just to tell you that we really appreciate suggestions and feedback! I could take a while though since we are working on an already tight schedule of production for bug fixing and new features implementations
        Thanks again!

        Comment


        • #5
          +1 to this request!

          Comment


          • #6
            Originally posted by chemish View Post
            +1 to this request!
            Woot I got a +1

            PS: I had a peak at the communication between game and server. An API would be nice an easy. hint hint lol

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