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Gems and Items

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  • Gems and Items

    I think it would provide more excitement and depth to the game if there was a system introduced that would enable players to receive gems or items without the need to purchase them.

    Of course there is the chance chest and merlin tokens, but the odds of receiving a valuable item is based purely on luck on really low. What im suggesting is perhaps when conquering a wild, there is the probability of obtaining a specific item or gems. It will be desirable to obtain divine inspiration to build level 10 buildings but it seems very unreasonable to have this opportunity only available to those willing to pay for it. However an item like this should be difficult enough to obtain so that even experienced players will have to work at obtaining one by skill rather than luck.

    Perhaps even the option of transporting items as well? this could provide incentives to alliances that want to hold competitions within their alliance. currently the only way to obtain items without purchasing them is by the chance. transporting items would allow players in alliances to trade resources for items that may be less valuable to them than another player. Some of the items i have received in the chance i find quite useless and would prefer to trade for another item or resources.

  • #2
    Originally posted by Hellshadow View Post
    I think it would provide more excitement and depth to the game if there was a system introduced that would enable players to receive gems or items without the need to purchase them.

    Of course there is the chance chest and merlin tokens, but the odds of receiving a valuable item is based purely on luck on really low. What im suggesting is perhaps when conquering a wild, there is the probability of obtaining a specific item or gems. It will be desirable to obtain divine inspiration to build level 10 buildings but it seems very unreasonable to have this opportunity only available to those willing to pay for it. However an item like this should be difficult enough to obtain so that even experienced players will have to work at obtaining one by skill rather than luck.

    Perhaps even the option of transporting items as well? this could provide incentives to alliances that want to hold competitions within their alliance. currently the only way to obtain items without purchasing them is by the chance. transporting items would allow players in alliances to trade resources for items that may be less valuable to them than another player. Some of the items i have received in the chance i find quite useless and would prefer to trade for another item or resources.
    Hi Hellsshadow,

    Thank you very much for your feedback and ideas! Our goal is to improve the game with every new release and all comments are extremely valuable to us.

    We are evaluating possibilities to grant gems w/o the players having to purchase them, we'll keep you posted. The idea of transporting items to alliance members (not only resources) it's interesting, I'll inform the game team and see what they say

    Thank you again for your suggestions and for playing KoC: Battle for the North

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