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Second City - Setup

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  • Second City - Setup

    Hi,

    I have searched but cannot find any posts that as the same question as I am about to ask ...

    I am just about to reach 100 crests and will be creating my second city some point in the nex 24 hours - I have some questions on how best to setup the second city ...

    I currently have my first city setup as follows

    13 x Barracks
    7 x Cottages
    1 x Round House
    1 x Storehouse
    1 x Workshop
    1 x Alchemy Lab
    1 x Embassy
    1 x Knights Hall
    1 x Rally Point
    1 x Relief Station
    1 x Stables
    1 x Blacksmith
    1 x Watch Tower

    12 x Farm
    12 x Sawmill
    6 x Mine
    7 x Quarry

    When I build my second city I know i have to move food production to one of the cities .. so that I can leave my troops at the other to prevent them from using the food as up-keep .... But I cannot work out which way round to have it ...

    Idea 1

    City 1 (above) produces all of the food, city 2 produces all of the other resources (wood, ore and stone) ... When i train troops its done at city 1 and then the troops are transferred to city 2.

    Question 1 :

    When the troops are trained they will start to consume food as up-keep until they are moved ?


    Idea 2

    City 1 (above) produces all apart from food (wood, ore and stone) and city 2 produces all of the food .. When i train troops its done at city 1 - the troops remain at city 1 to minimise up-keep

    Question 2 :

    If i setup the cities like this - when i transfer food to city 1 to build the troops will the troops already housed there consume it as upkeep before i can start training ?

    Question 3 :

    What buildings inside my wall should my second city have ?

    Please can someone point me in the right direction for this setup ....

    Thanks

  • #2
    I don't have a city yet but when I do I will be using the following setup

    1st City
    Food - 18 - 6 Wilds
    Wood - 6 - 1 Wild
    Stone - 6 - 1 Wild
    Ore - 6 - 1 Wild

    2nd City
    Wood - 12 - 3 Wilds
    Stone - 12 - 3 Wilds
    Ore - 12 - 3 Wilds

    All troops will be kept in the second city, when you transfer the food it is used at the hourly rate, and therefore all of it is not consumed straight away, although you need to allocate the resouce straight away. Alternatively you can transfer the wood, ore and stone to your first city then reassign the troops once built.
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    • #3
      Perfect - thanks for the info - just what I was after ....

      Also noticed that you don't need a Round House (yet) or a Embassy for the second city - so more space for Barracks
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      • #4
        Originally posted by manseuk View Post
        Perfect - thanks for the info - just what I was after ....

        Also noticed that you don't need a Round House (yet) or a Embassy for the second city - so more space for Barracks
        Round House cant be built in 2nd city anyway. Embassy is only required if you want to receive reinforcements.

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        • #5
          Ahh - didnt think about the need for re-inforcements - so guess i will be building one of those too then ...

          I have another question regarding Wilds - I want to capture some wilds for my second city - i guess I just have to reassign troops to city 2 (as I have my cities the other way round to post 2) and then attack from there ? are these troops going to use food that is stored in City 2, as upkeep ?
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          • #6
            Originally posted by manseuk View Post
            Ahh - didnt think about the need for re-inforcements - so guess i will be building one of those too then ...

            I have another question regarding Wilds - I want to capture some wilds for my second city - i guess I just have to reassign troops to city 2 (as I have my cities the other way round to post 2) and then attack from there ? are these troops going to use food that is stored in City 2, as upkeep ?
            You can do it that way and yes they will eat food from city 2 whilst there.

            Another way is to capture with your 1st city and get an alliance member to help you swap the wilds to your 2nd city. One of you drop out of the alliance. Your alliance member takes a wild from your 1st city and then you take it back using your 2nd city. No losses in the transfer and you can just keep some wagons in your 2nd city to do the transfer (and to transport food later on).

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            • #7
              Nice way of doing it ....

              Last question (probably not in reality !!!) - Troop Training Speed - does having barracks in second City reduce the training speed ? What I mean are the training speed calculations done on the current cities barracks or the total barracks across all cities ?
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