Here's my version 2 of a new player guide. I used Word to format but the forums don't support the formats when copying in. Please excuse my current layout/format with that in mind. I hope this can be stickied should it prove useful.
Kingdoms of Camelot: Battle for the North
Beginner’s Guide version 2 (6/13/12)
Author: Samo
Version 1 (5/21/12):
- Basic comparisons to Kabam’s new player guide
- Light debates with Kabam’s new player guide
- Author was a newbie
Version 2 (6/13/12):
- New organization- use Ctrl + F on your keyboard to search section headings such as “G.”
- Dramatically updated all sections content.
- Kabam’s original guide is at bottom as reference, not in body of guide.
References:
- Ricardo Kabam- New Player Guide
- Alliance management and players on world Lancelot21 from A New Beginning (now Dragonslayers), Relentless, and Roughneckz.
Table of Contents
I. Intro
II. Strategy
III. City Layout (what you should build)
IV. Economy (attack or turtle styles)
V. Walls vs Recruiting Troops
VI. Pict Camps & A Second City
VII. How to Feed My Troops?
VIII. Beginner Protection Ends: What now?!?
IX. Buying Gems
X. Final Thoughts
XI. Kabam’s original New Player Guide
I. Intro
Hey, my name is Samo and I play on the Lancelot21 world. I have played for almost a month now, as a beginner and as a player of four weeks with a might achievement of 2.3 million. Hindsight is very valuable, so here is mine. Kingdoms of Camelot: Battle for the North (KoC:BftN) is a simpler version of Kabam’s browser equivalent Kingdoms of Camelot (KoC). I used to play Evony, a web browser game that is very similar to KoC:BftN and Kabam’s browser game KoC. Evony had a 10 city potential for players, so being limited to two is much easier. I have read the New Player Guide on these forums and the many in-game mails that Kabam sends as you progress your first seven days. Read those first so you understand the game mechanics and user interfaces. Hopefully this guide will give you a further head start.
This guide revolves around the fact that a new player has seven days before beginning protection ends. Any player on the map can attack your city once beginning status ends. Beginner protection status can also be lifted by leveling your Castle to level 5 which could be sooner than the seven days automatically given. Though I mention some intermediate topics, I only intended this guide to be from a beginner’s perspective as of version 2.
II. Strategy
Having a game plan is important in KoC:BftN. I will call this plan a strategy. Do you want to be the hunter or the hunted? A strategy can help you reach your goals. Ultimately, I want to have fun playing and so I chose the hunter route. That doesn’t mean being the hunted doesn’t have its advantages, such as in alliance spy warfare.
1. Join an alliance
This is your first priority because being in an alliance can help you obtain resources, advice, and support when under attack after your beginning protection ends. Aim for an alliance that meets your play style- aggressive or defensive. From an aggressive player’s stance, imagine being in an alliance that doesn’t want to attack any alliance for fear of retaliation. From a defensive player’s stance, there’s nothing like being in one of the top twenty alliances and being asked to sacrifice all of your troops for the alliance’s war right when you end your beginner’s protection.
Your acceptance to an alliance generally means working with others. Expect leadership to have a few ground rules to abide by for the protection of all members within. If you can’t be a team player and aren’t civil maybe a pirate’s life is for you? Or maybe you could start your own alliance where anarchy rules? Alliance warfare in itself is a game. You could be under attack constantly in a great war, have your Wilds constantly stolen to annoy you, or you could gain vast amounts of resources in raids. Being in alliance has many rewards or challenges. Expect a new element to the game by owning or being in an alliance.
2. Build your economy first
Get your resource fields to level 5 or 6 ASAP and/or choose from four other options discussed in other sections. Always have troops recruiting in the Barrack queues after your economy is started.
3. Follow quests
You gain resources via quest rewards for building specific things. Quests will guide you to build all the necessary buildings while rewarding you with resources to help you to continue to build that next needed building. Don’t use quest rewards of resources to build troops unless it is a quest!
4. Always have something building, researching or recruiting (troops)!
5. Cottage vs Barrack mix
The idea is that you have 20 or so spaces to create a Cottage/Barrack mix. Sure you have the deconstruct feature, but why not plan ahead? Deconstructing buildings makes you lose time, time that could be used to upgrade other buildings.
Common concerns new players face
- What should I build in my city?
- Attack or turtle (be defensive) first?
- Should I build wall defenses?
- Should I attack Pict camps?
- How do I get my second city deed? Should I just buy the second city deed?
- How can I feed all my troops after the first 7 days? I want zillions of troops!
- Should I purchase Gems to help my game play?
My guide has been organized to follow these 5 strategies and answer common player concerns/questions.
Kingdoms of Camelot: Battle for the North
Beginner’s Guide version 2 (6/13/12)
Author: Samo
Version 1 (5/21/12):
- Basic comparisons to Kabam’s new player guide
- Light debates with Kabam’s new player guide
- Author was a newbie
Version 2 (6/13/12):
- New organization- use Ctrl + F on your keyboard to search section headings such as “G.”
- Dramatically updated all sections content.
- Kabam’s original guide is at bottom as reference, not in body of guide.
References:
- Ricardo Kabam- New Player Guide
- Alliance management and players on world Lancelot21 from A New Beginning (now Dragonslayers), Relentless, and Roughneckz.
Table of Contents
I. Intro
II. Strategy
III. City Layout (what you should build)
IV. Economy (attack or turtle styles)
V. Walls vs Recruiting Troops
VI. Pict Camps & A Second City
VII. How to Feed My Troops?
VIII. Beginner Protection Ends: What now?!?
IX. Buying Gems
X. Final Thoughts
XI. Kabam’s original New Player Guide
I. Intro
Hey, my name is Samo and I play on the Lancelot21 world. I have played for almost a month now, as a beginner and as a player of four weeks with a might achievement of 2.3 million. Hindsight is very valuable, so here is mine. Kingdoms of Camelot: Battle for the North (KoC:BftN) is a simpler version of Kabam’s browser equivalent Kingdoms of Camelot (KoC). I used to play Evony, a web browser game that is very similar to KoC:BftN and Kabam’s browser game KoC. Evony had a 10 city potential for players, so being limited to two is much easier. I have read the New Player Guide on these forums and the many in-game mails that Kabam sends as you progress your first seven days. Read those first so you understand the game mechanics and user interfaces. Hopefully this guide will give you a further head start.
This guide revolves around the fact that a new player has seven days before beginning protection ends. Any player on the map can attack your city once beginning status ends. Beginner protection status can also be lifted by leveling your Castle to level 5 which could be sooner than the seven days automatically given. Though I mention some intermediate topics, I only intended this guide to be from a beginner’s perspective as of version 2.
II. Strategy
Having a game plan is important in KoC:BftN. I will call this plan a strategy. Do you want to be the hunter or the hunted? A strategy can help you reach your goals. Ultimately, I want to have fun playing and so I chose the hunter route. That doesn’t mean being the hunted doesn’t have its advantages, such as in alliance spy warfare.
1. Join an alliance
This is your first priority because being in an alliance can help you obtain resources, advice, and support when under attack after your beginning protection ends. Aim for an alliance that meets your play style- aggressive or defensive. From an aggressive player’s stance, imagine being in an alliance that doesn’t want to attack any alliance for fear of retaliation. From a defensive player’s stance, there’s nothing like being in one of the top twenty alliances and being asked to sacrifice all of your troops for the alliance’s war right when you end your beginner’s protection.
Your acceptance to an alliance generally means working with others. Expect leadership to have a few ground rules to abide by for the protection of all members within. If you can’t be a team player and aren’t civil maybe a pirate’s life is for you? Or maybe you could start your own alliance where anarchy rules? Alliance warfare in itself is a game. You could be under attack constantly in a great war, have your Wilds constantly stolen to annoy you, or you could gain vast amounts of resources in raids. Being in alliance has many rewards or challenges. Expect a new element to the game by owning or being in an alliance.
2. Build your economy first
Get your resource fields to level 5 or 6 ASAP and/or choose from four other options discussed in other sections. Always have troops recruiting in the Barrack queues after your economy is started.
3. Follow quests
You gain resources via quest rewards for building specific things. Quests will guide you to build all the necessary buildings while rewarding you with resources to help you to continue to build that next needed building. Don’t use quest rewards of resources to build troops unless it is a quest!
4. Always have something building, researching or recruiting (troops)!
5. Cottage vs Barrack mix
The idea is that you have 20 or so spaces to create a Cottage/Barrack mix. Sure you have the deconstruct feature, but why not plan ahead? Deconstructing buildings makes you lose time, time that could be used to upgrade other buildings.
Common concerns new players face
- What should I build in my city?
- Attack or turtle (be defensive) first?
- Should I build wall defenses?
- Should I attack Pict camps?
- How do I get my second city deed? Should I just buy the second city deed?
- How can I feed all my troops after the first 7 days? I want zillions of troops!
- Should I purchase Gems to help my game play?
My guide has been organized to follow these 5 strategies and answer common player concerns/questions.
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