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How do you tally knight overall

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  • How do you tally knight overall

    Can someone from kabam please answer this, I see players in gc say my def at 1400, my attack 1000 how do they come up with this number. Please someone from kabam answer this as I know many players will have different answer. I was told for defense you add life buff+ attack debuff + knights actual life and thats how they got it same for attack but backwards. Exp knights life 200+ life buff of 150 + attack debuff of 100 so I add three together and get 450 def knight is this accurate. Thank you

  • #2
    defense = attack debuff *1.4 + life. So attack debuf is 200 x 1.4 = 280. life=1000 total=280+1000=1280.
    attack = life debuff * 1.4 + attack.

    1.4 can be 1.4 or a bit higher, as long as you know debuff is worth more then normal life/attack

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    • #3
      Originally posted by concerned player1 View Post
      how do they come up with this number.
      They just add buff and debuff together, as you suggested. Which is not to say that that' correct, but that's what most people seem to do.

      Kabam won't give you an answer on how to compare knights, that's for sure. Devs never do that kind of thing, that's up to the players.

      If you use the tool linked below, that will give you an exact rating on your knight, so you can use that to compare against other people's knights. Having said that, not that many people use the tool, so if you say your knight is 95.6 in gc, noone will probably know what you're talking about

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      • #4
        I think your app is very use full although I'm a little confused by the attack rating on the firestorm shield

        Comment


        • #5
          Originally posted by CHOSEN_YETI View Post
          I think your app is very use full although I'm a little confused by the attack rating on the firestorm shield
          Don't pay much attention to the combat rating on individual pieces, it doesn't matter much (although it's still useful as a sorting mechanism to get the best pieces somewhere to the top). The only situation when it would be representing anything sensible is if it were your only gear piece.

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          • #6
            Originally posted by Cicero_Ector123 View Post
            defense = attack debuff *1.4 + life. So attack debuf is 200 x 1.4 = 280. life=1000 total=280+1000=1280.
            attack = life debuff * 1.4 + attack.

            1.4 can be 1.4 or a bit higher, as long as you know debuff is worth more then normal life/attack
            Where do you get the 1.4 multiplier? Is this an opinion since you said it "could be a bit higher"?

            Comment


            • #7
              Originally posted by DeadNed View Post
              Where do you get the 1.4 multiplier? Is this an opinion since you said it "could be a bit higher"?
              That was a number I suggested some time ago, which reasonably approximated the debuffed gear at the time. There is a better understanding of the buff/debuff now, so you can safely ignore that number.

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              • #8
                So the knights actual ?life and attack x. Means nothing. Its only the life attack buff and debuffs knights actual attack life mean nothing

                So if new gear has same buffs but higher attack n life say 28 28 helmet other helmet is 12 10 both equal same buffs when forged. Its ok cause the extra initial 16 n 18 weapon upgrade means nothing.

                I dont agree the knights life n attack has to count somewhere

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                • #9
                  They do but almost everyone's is the same or very close to the same so can to some extent be ignored.

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                  • #10
                    Don't forget to tally in the extra % from Hero's aura effects like Owain, Gareth, or Trist!

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                    • #11
                      Originally posted by TrialNsuffering View Post
                      Don't forget to tally in the extra % from Hero's aura effects like Owain, Gareth, or Trist!
                      Those don't relate to knight.

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                      • #12
                        owains attack applies to attacking or Gareth/Trist life to defend bonus. It doesnt show on knight screen, but its there and shows in troop loss.

                        Comment


                        • #13
                          Originally posted by TrialNsuffering View Post
                          owains attack applies to attacking or Gareth/Trist life to defend bonus. It doesnt show on knight screen, but its there and shows in troop loss.
                          Also buffs, troop types and research apply to attacking, but none of it relates (or is added) to knight/gear, which was the matter of the question.

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                          • #14
                            I know heros matter

                            But I wanted know about gear tally, heros would be another question.


                            I see many reinforce when u reinforce with hero do the buffs count, technically hero is not assaigned to that city and it clearly stats hero must be assaigned to city for bonus to take place.

                            I know their might always will be involved and kill troops upto their might, but what about buffs example if I reinforce with enid do I get the 70 percent life boost, to be homest I have tried it and didnt see any boost what so ever using her to reinforce and like gareth suppose give 70 percent life boost.

                            I dont think the boost work if reibforcing its onky their might killing that u need go thru, only heros assaigned to citys boost is in effect.

                            am I wrong about this if so y no boost when reinforce with enid

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                            • #15
                              Originally posted by concerned player1 View Post
                              But I wanted know about gear tally, heros would be another question.


                              I see many reinforce when u reinforce with hero do the buffs count, technically hero is not assaigned to that city and it clearly stats hero must be assaigned to city for bonus to take place.

                              I know their might always will be involved and kill troops upto their might, but what about buffs example if I reinforce with enid do I get the 70 percent life boost, to be homest I have tried it and didnt see any boost what so ever using her to reinforce and like gareth suppose give 70 percent life boost.

                              I dont think the boost work if reibforcing its onky their might killing that u need go thru, only heros assaigned to citys boost is in effect.

                              am I wrong about this if so y no boost when reinforce with enid
                              You are right on the account of troop bonuses from rein - they don't apply, as the heroes are not assigned there.

                              Enid doesn't give any troop bonus, her skill only increases HER life stat. She's not like Gareth or Tristan.

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