Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Idle Population / Happiness

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Idle Population / Happiness

    Is there a formula to determine the actual and idle populations? I know it's somehow related to happiness and that idle population regenerates over time (eg when troops are trained) but not sure of the exact relationship.

    For example, my pop limit is 20.4K right now, happiness is 90% and population is 18,360 which is 88.7% of the limit. Close to 90 but not exactly.

    At what rate does the idle population regenerate? Is it possible to constantly train troops (assuming you have adequate resources of course) or will the build rate typically outpace the idle pop regen rate?

    I await Runey's reply since he seems to be the man around these parts with the answers.

  • #2
    Originally posted by Unregistered View Post
    Is there a formula to determine the actual and idle populations? I know it's somehow related to happiness and that idle population regenerates over time (eg when troops are trained) but not sure of the exact relationship.

    For example, my pop limit is 20.4K right now, happiness is 90% and population is 18,360 which is 88.7% of the limit. Close to 90 but not exactly.

    At what rate does the idle population regenerate? Is it possible to constantly train troops (assuming you have adequate resources of course) or will the build rate typically outpace the idle pop regen rate?

    I await Runey's reply since he seems to be the man around these parts with the answers.
    The formula for population is easy enough.

    Population = Population Limit * (1 - (Tax / 100))

    There is no formula as such for Idle Population. Basically you have to subtract all the workers in your resource fields from your Population. See the following page for a list of workers required for each level of each resource field type. http://kingdomsofcamelotmobile.wikia.com/wiki/Buildings

    Ideal tax rate to gold production ratio is 50% btw.

    Comment


    • #3
      Thanks Runey. I was guessing that actual pop = max pop * happiness. It works out the same as your formula since it seems that happiness = 100 - tax rate.

      I'm actually not interested in maxing gold as it has little to no value once research is completed. In fact the only reason I can see to have it at all is to pay your knights when they are assigned roles. Now if Kabam would make gold a requirement to build the soon to come higher level wall defenses that would change the equation ;-)

      I am interested in maxing the population (or more specifically the idle pop) so I can train troops faster as pop always seems to be the limiting factor. So I see myself setting tax rate very low or zero to max that out going forward. Does this sound right or am I missing something here?

      Comment


      • #4
        Originally posted by Unregistered View Post
        Thanks Runey. I was guessing that actual pop = max pop * happiness. It works out the same as your formula since it seems that happiness = 100 - tax rate.

        I'm actually not interested in maxing gold as it has little to no value once research is completed. In fact the only reason I can see to have it at all is to pay your knights when they are assigned roles. Now if Kabam would make gold a requirement to build the soon to come higher level wall defenses that would change the equation ;-)

        I am interested in maxing the population (or more specifically the idle pop) so I can train troops faster as pop always seems to be the limiting factor. So I see myself setting tax rate very low or zero to max that out going forward. Does this sound right or am I missing something here?
        I generally set my tax to 0 and rely of farming others for gold (which is usually not a problem). If you have a good network of farms (ie other players, probably inactives) to get resources from then you can look at destroying some resource fields to increase idle population.

        Comment


        • #5
          Guys I'm new to this game so please excuse the ignorance.

          I can't seem to understand the point of idle population. Why do I have idle population? How do I reduce the idle population in my city? Do the idle population pay taxes? What is their purpose? Is there any way to have zero idle population? Is that even recommended or they have a purpose?

          Apologies in advance for the number of questions. I'm just trying to wrap my mind around how this works so that I can strategise accordingly.

          Thanks

          Comment


          • #6
            Originally posted by Unregistered View Post
            Guys I'm new to this game so please excuse the ignorance.

            I can't seem to understand the point of idle population. Why do I have idle population? How do I reduce the idle population in my city? Do the idle population pay taxes? What is their purpose? Is there any way to have zero idle population? Is that even recommended or they have a purpose?

            Apologies in advance for the number of questions. I'm just trying to wrap my mind around how this works so that I can strategise accordingly.

            Thanks
            You need idle population to build troops. And to max your tax income, set tax rate to 50%. Otherwise just set it 0% and loot other players for money.

            Comment

            Working...
            X