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How to maintain a huge army?

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  • How to maintain a huge army?

    How do people maintain armies in the 100ks The food upkeep is extremely high and i always run out. How do you manage your food to build a giant army?

  • #2
    Originally posted by Noob_58S8X5F View Post
    How do people maintain armies in the 100ks The food upkeep is extremely high and i always run out. How do you manage your food to build a giant army?
    The easiest way is with 2 cities. One city has no farms at all and all your troops are kept there. Troops do not desert when they run out of food. The other city has lots, if not all, farms. When you need to train, build or research in your troop city you just transfer enough food to perform those actions.

    It can be done without a 2nd city if you find an alliance member willing to hold your troops for you so your upkeep drops dramatically.

    Comment


    • #3
      Originally posted by runey71 View Post
      The easiest way is with 2 cities. One city has no farms at all and all your troops are kept there. Troops do not desert when they run out of food. The other city has lots, if not all, farms. When you need to train, build or research in your troop city you just transfer enough food to perform those actions.

      It can be done without a 2nd city if you find an alliance member willing to hold your troops for you so your upkeep drops dramatically.
      In the city with no farms then you'd expect to have no barracks and purely cottages right so you have the max amount of troops to hold and the other city havin say 10+ barracks??

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      • #4
        Originally posted by Unregistered View Post
        In the city with no farms then you'd expect to have no barracks and purely cottages right so you have the max amount of troops to hold and the other city havin say 10+ barracks??
        Cottages aren't required to house troops. They are only needed to give you enough idle population to train troops. Idle pop regenerates after each troop training queue. Takes about an hour to regenerate. Try a maximum of 8 cottages in each city and the rest barracks. If you can keep up with the training queue then you can destroy a cottage and add another barracks. If you are struggling to keep up with the training queue then destroy a barracks and replace it with a cottage. Keep doing that until you find a balance between cottages and barracks that works for you.

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        • #5
          Originally posted by runey71 View Post
          Cottages aren't required to house troops. They are only needed to give you enough idle population to train troops. Idle pop regenerates after each troop training queue. Takes about an hour to regenerate. Try a maximum of 8 cottages in each city and the rest barracks. If you can keep up with the training queue then you can destrThoy a cottage and add another barracks. If you are struggling to keep up with the training queue then destroy a barracks and replace it with a cottage. Keep doing that until you find a balance between cottages and barracks that works for you.
          thanks runey your advice is very good! Do you use this set up with your 2 cities? Is it easy to maintain?

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          • #6
            Originally posted by Unregistered View Post
            thanks runey your advice is very good! Do you use this set up with your 2 cities? Is it easy to maintain?
            I have 5 cottages and all my resource fields are level 9. It can be difficult keeping up if I am only making tier 1 troops. Even though I am online constantly if I mix in tier 3 though it becomes much easier to keep up. Having 8 cottages shouldn't be too difficult to keep up with even if you are not on constantly.

            The most painful bit is having to transfer food to my 1st city everytime I want to train troops.

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            • #7
              Originally posted by runey71 View Post
              I have 5 cottages and all my resource fields are level 9. It can be difficult keeping up if I am only making tier 1 troops. Even though I am online constantly if I mix in tier 3 though it becomes much easier to keep up. Having 8 cottages shouldn't be too difficult to keep up with even if you are not on constantly.

              The most painful bit is having to transfer food to my 1st city everytime I want to train troops.
              One last question mate, do your wilds only affect the city they belong to or does it affect both cities? Ty

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              • #8
                Originally posted by Unregistered View Post
                One last question mate, do your wilds only affect the city they belong to or does it affect both cities? Ty
                They only effect the city they belong to. If you want to swap them between cities then drop from your alliance and get one of your alliance members to take a wild from you. Then you can take it back from your other city. When done they can let you back in.

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                • #9
                  Originally posted by runey71 View Post
                  They only effect the city they belong to. If you want to swap them between cities then drop from your alliance and get one of your alliance members to take a wild from you. Then you can take it back from your other city. When done they can let you back in.
                  Wouldn't it be a lot less hassle to just abandon it and recapture it?
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                  • #10
                    Originally posted by LancerSykera View Post
                    Wouldn't it be a lot less hassle to just abandon it and recapture it?
                    Doing that means losing more troops. The wild will recover all pict troops as soon as it is abandoned. Using the method I mention means no troop loss. If you don't care about the troop loss then yes just abandoning and recapturing is much less hassle.

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                    • #11
                      are they going to remove being able to utilize a dump city? because I have heard on the computer version, troops die with 0 food production. Would be stupid if they released this for troops to die after 3 months and people building their cities around this strategy.

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                      • #12
                        Originally posted by Unregistered View Post
                        are they going to remove being able to utilize a dump city? because I have heard on the computer version, troops die with 0 food production. Would be stupid if they released this for troops to die after 3 months and people building their cities around this strategy.
                        No they aren't going to remove it. In this version troops used to die/desert with 0 food as well. That feature was removed from this version on March 1st (see release notes: http://kingdomsofcamelotmobile.wikia.../Release_Notes)

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                        • #13
                          Originally posted by Noob_58S8X5F View Post
                          How do people maintain armies in the 100ks The food upkeep is extremely high and i always run out. How do you manage your food to build a giant army?
                          zero farm. loot everything from your neighbors. army wont leave when there's no food.

                          Comment


                          • #14
                            So your first city is for both storage and training of troops? Interesting. Hadn't thought of that.

                            Originally posted by runey71 View Post
                            I have 5 cottages and all my resource fields are level 9. It can be difficult keeping up if I am only making tier 1 troops. Even though I am online constantly if I mix in tier 3 though it becomes much easier to keep up. Having 8 cottages shouldn't be too difficult to keep up with even if you are not on constantly.

                            The most painful bit is having to transfer food to my 1st city everytime I want to train troops.
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                            • #15
                              HEY NOOBS ITS CALLED RAIDING
                              2 lv 7 barbs 24 hrs about 1 bil food or more

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