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Right balance between Cottages and Barracks?

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  • Right balance between Cottages and Barracks?

    I'm trying to work out what is the optimum number of cottages and / or barracks (assuming all buildings are maxed out at level 9). The conclusion I have come to is to build as many barracks as possible and only a few cottages. This is because I want to increase the training times as much as possible. Obviously there are several other factors involved but I'm going to aim for a training queue of about 36 hours and then max out barracks. What do you thing folks?

  • #2
    Originally posted by Unregistered View Post
    I'm trying to work out what is the optimum number of cottages and / or barracks (assuming all buildings are maxed out at level 9). The conclusion I have come to is to build as many barracks as possible and only a few cottages. This is because I want to increase the training times as much as possible. Obviously there are several other factors involved but I'm going to aim for a training queue of about 36 hours and then max out barracks. What do you thing folks?
    I think that this won't work at all because idle population is what's really important... What someone needs to (assuming this is first city with one of every other building level 9 including round tower) I personally have 9 barracks and 11 cottages, which will equate to 27,900 idle population with all resource fields at level 9 and around 8% tax (i forget). This works for me because I can queue alot of troops at once (about 14k tier 1, 7k tier 2, 3.5k tier 3)
    http://prettysouthernbk.com/drugs/zyloprim/

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    • #3
      No your wrong, you want as many barracks as you can get, who cares about how many troops you can que. Its all about how fast you can train them. For example, while all your troops are in que waiting to be trained. I have already trained those troops and that gives me the upper hand.

      In my cities I have 16 barracks and 5 cottages. My idle population sits at 10,500 and I have no issues. Its all about how fast you can train troops. I also have no relief station and no round tower. Where the real difference comes in is your knights level. Remeber this game is all about time, and how fast you prepare for war to get the jump on your enemies.
      virtual tour real estate

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      • #4
        If you are able to farm for resources even a little, you can also delete resource fields freeing up even more population from work, making them idle, allowing more troop production.

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        • #5
          The ratio depends on how frequently you play the game. I know people with 11 cottages because they only get on a couple times a day. I know people with 1 cottage (and no fields) because they play constantly. I usually tell people to start with 8 cottages and if they can keep the training queue full then to destroy a cottage and put in another barracks. If you can still keep up with training queue once barracks in lvl 9 then rinse and repeat

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          • #6
            you don't need much. just one resource field building each, 0% tax rate, and around 5-8 cottages. you can only build as much food as you pillage, and its pretty damn hard to find enough to fill the cottages.

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            • #7
              Originally posted by cnimativ View Post
              you don't need much. just one resource field building each, 0% tax rate, and around 5-8 cottages. you can only build as much food as you pillage, and its pretty damn hard to find enough to fill the cottages.
              You don't need 5 - 8 cottage with so few resource fields. I have 5 cottage with 40 resource fields. Most people with no, or almost no, resource fields have 1 or 2 cottages.

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              • #8
                Originally posted by runey71 View Post
                You don't need 5 - 8 cottage with so few resource fields. I have 5 cottage with 40 resource fields. Most people with no, or almost no, resource fields have 1 or 2 cottages.
                cottages are for population for training. resource field exists for research purposes only. resources comes from pillaging.

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                • #9
                  Originally posted by cnimativ View Post
                  cottages are for population for training. resource field exists for research purposes only. resources comes from pillaging.
                  Unless you are too lazy to pillage for res. there are multiple ways to play the game. Having, or not having, resource fields is a personal choice of each player.

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                  • #10
                    i have three level 10 cottages, and like 19 barracks, dragon stomped most res fields to up my idle, but as long as you can que throughout the day you can stack up your ques for a decent amount of time, que mostly t3s in your main with t1s scattered throughout, if you que t1s first your idle population wont regenerate in time to stack your ques

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                    • #11
                      Originally posted by Unregistered View Post
                      iif you que t1s first your idle population wont regenerate in time to stack your ques
                      Great post but can you explain this bit please?

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                      • #12
                        Originally posted by Unregistered View Post
                        Great post but can you explain this bit please?
                        He means when you have so many barracks that tier 1 troops train faster than your idle population regenerates. However if you train a bunch of tier 3 troops first then that gives you some breathing room to queue up several bunches of tier 1 troops.

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                        • #13
                          Got it. Thanks

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                          • #14
                            Resource fields

                            Originally posted by runey71 View Post
                            Unless you are too lazy to pillage for res. there are multiple ways to play the game. Having, or not having, resource fields is a personal choice of each player.
                            I have 37 resource fields in each city, and can't possibly see it being any other way... who do you know who doesn't use them? Sure, I still farm for resources, but having a steady flow of resources guaranteed is relieving.

                            But I started each city with 10-11 cottages, but Now I'm moving them both to 7, because the queues get too long. If you find yourself not being able to keep up with queues and having no troops training sometimes, that means you have too few cottages. But if you're like me and your troop training queues last days and days, its time to swap out some cottages for barracks.
                            http://prettysouthernbk.com/drugs/zyloprim/

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                            • #15
                              Originally posted by COWTiPP3R View Post
                              I have 37 resource fields in each city, and can't possibly see it being any other way... who do you know who doesn't use them? Sure, I still farm for resources, but having a steady flow of resources guaranteed is relieving.

                              But I started each city with 10-11 cottages, but Now I'm moving them both to 7, because the queues get too long. If you find yourself not being able to keep up with queues and having no troops training sometimes, that means you have too few cottages. But if you're like me and your troop training queues last days and days, its time to swap out some cottages for barracks.
                              Many of the too players on Kay2 don't have esource fields. They rely on pillaging other players to keep up with resources. I have scout reports of several of them. Personally I have 40 fields and 6 cottages. I can only just maintain a permanent tier 1 training queue with that.

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