Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

2nd City Layout

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • 2nd City Layout

    I've been doing some reading on the forums, so I'm familiar with reassigning all your troops to a city with no food production so that you can maximize your troops. My question is as follows then.

    1) Why should my non-troop holding city maximize on farms? So far it doesn't seem like food is more necessary than the other resources, especially if I'm avoiding paying upkeep by keeping them at the other city.
    2) When it comes to barracks production, do you use idle population to make troops? If not then I can see that you only have enough cottages to maintain your knight upkeep and finish off upgrades.

    Thanks for any responses. I just popped down my second city, and I'm looking to make sure my layout reflects the current meta-game.

  • #2
    Originally posted by Unregistered View Post
    I've been doing some reading on the forums, so I'm familiar with reassigning all your troops to a city with no food production so that you can maximize your troops. My question is as follows then.

    1) Why should my non-troop holding city maximize on farms? So far it doesn't seem like food is more necessary than the other resources, especially if I'm avoiding paying upkeep by keeping them at the other city.
    2) When it comes to barracks production, do you use idle population to make troops? If not then I can see that you only have enough cottages to maintain your knight upkeep and finish off upgrades.

    Thanks for any responses. I just popped down my second city, and I'm looking to make sure my layout reflects the current meta-game.
    1) It depends on how easily accessible food is for you. Your non-troop holding city should have enough farms to keep up with your other resource production. Roughly you need 30% more in food production than you do for the other resources. That is assuming you are making everything in even numbers and using even resources. So if you have a total of 300k per hour production for wood, stone and ore then you need your actual food production to be 390k per hour. If your food production is less then you will need to get extra food from another source to compensate.

    2) Idle population is required to train troops. So you need enough cottages to have an idle population that suits your game style. If you are on constantly then you can get away with a lower idle population and just add to your queue every hour or so when your idle population regenerates. If you only log on a couple times a day then a larger idle population is probably better so you can put on longer queues.

    Comment


    • #3
      Originally posted by runey71 View Post
      1) It depends on how easily accessible food is for you. Your non-troop holding city should have enough farms to keep up with your other resource production. Roughly you need 30% more in food production than you do for the other resources. That is assuming you are making everything in even numbers and using even resources. So if you have a total of 300k per hour production for wood, stone and ore then you need your actual food production to be 390k per hour. If your food production is less then you will need to get extra food from another source to compensate.

      2) Idle population is required to train troops. So you need enough cottages to have an idle population that suits your game style. If you are on constantly then you can get away with a lower idle population and just add to your queue every hour or so when your idle population regenerates. If you only log on a couple times a day then a larger idle population is probably better so you can put on longer queues.

      Ahh makes sense. Did not realize that idle population regenerates. Good to know. I see what's going on now with your description, since one city will be loaded with troops any food production is wasted. Best to load down on the other city so your resources even out.

      Comment

      Working...
      X
      😀
      🥰
      🤢
      😎
      😡
      👍
      👎