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Whats the point.

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  • Whats the point.

    Every week I am attacked by 2 to 3 players who do one of the following :

    1) Send the resources they have stolen to their friends, and then hide their troops.
    2) Teleport to another location.
    3) Turn on the "Dove protection Bubble".

    What is the point. If I can be attacked from all sides, but can never fight back - what is the point of going on.

    The game dev team seriously need to look at how this peice of **** hangs together. I know alot of people
    who have spent $100's on gems to try to achieve a goal - getting frustrated and giving up.

  • #2
    What's the point

    [QUOTE=Unregistered;557252]Every week I am attacked by 2 to 3 players who do one of the following :

    1) Send the resources they have stolen to their friends, and then hide their troops.
    2) Teleport to another location.
    3) Turn on the "Dove protection Bubble".

    What is the point. If I can be attacked from all sides, but can never fight back - what is the point of going on.

    The game dev team seriously need to look at how this peice of **** hangs together. I know alot of people
    who have spent $100's on gems to try to achieve a goal - getting frustrated and giving up.[/QUOpointing

    I sympathise it is frustrating and demoralising - although I have avoided any expenditure.

    The big problem is that some players have been here for a long time, they have massive city states, are well armed and protected and are most likely members of some Hegemony as well which just gives them more power and might. The game masters should restrict their plundering, pillaging and attacking to cities of equal strength and size and capability. Then, with the risk that they might lose they would be less inclined to be so warlike against the wrong people.

    R

    Comment


    • #3
      With the right strategy you can continue to build and train unhindered even if you are constantly being farmed.

      1) Don't bother building wall defenses if you are small and getting farmed. Just a waste of resources at this point.
      2) Upgrade your Storehouse as high as possible. Level 9 protects 900k of each resource except gold.
      3) Upgrade your Shrinking Powder research as high as possible. Level 9 adds 90% bonus for a total of 1.71 mil of each resource protected.
      4) Any resources you have over your protection limit should be sent to a larger player for protection.

      Follow those steps and you can continue to grow and it doesn't matter if you are getting farmed. Gold becomes the only real hassle as it cannot be protected. Best bet is to send gold to larger alliance members and ask for it back as required.

      Comment


      • #4
        Originally posted by runey71 View Post
        With the right strategy you can continue to build and train unhindered even if you are constantly being farmed.

        1) Don't bother building wall defenses if you are small and getting farmed. Just a waste of resources at this point.
        2) Upgrade your Storehouse as high as possible. Level 9 protects 900k of each resource except gold.
        3) Upgrade your Shrinking Powder research as high as possible. Level 9 adds 90% bonus for a total of 1.71 mil of each resource protected.
        4) Any resources you have over your protection limit should be sent to a larger player for protection.

        Follow those steps and you can continue to grow and it doesn't matter if you are getting farmed. Gold becomes the only real hassle as it cannot be protected. Best bet is to send gold to larger alliance members and ask for it back as required.
        I agree with runey, I get hit by the top alliances on a daily basis. They never are able to get anything because i either use up all my extra resources training troop. Or i send what extra i have to my allies and ask for it later. If you do this you are able to survive and no longer have to worry about trying to build might. But like rune said gold is a constant annoyance if you keep losing it and have to keep farming to get it back.
        Aquagems

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        • #5
          Raids and attacks

          I think they should set it up as raids and attacks. A raid would take 1 hour worth of resources (this way you could decide if you want to sally your troops for battle). An attack would lay siege to the city that would be able to hold out for as many hours as their storehouse will allow (level 5 storehouse could hold out for 5 hours). In the mean time the rest of the alliance could send troops to break the siege. This would stop the wanton pillaging of weaker players. Because while all your troops are tied up in the siege, who is watching your city.

          Comment


          • #6
            If people are spending actual $'s on the game, what interest do the developers have in changing it?

            One way a weak city can infuriate a strong one is to take their wilds and then abandon them. 1 supply cart can conquer a level 10 wild since people never defend them. They will then have to lose quite a few troops to take it back from the Picts. Once a player that is farming you starts to defend their wilds from you, you may be able to actually defeat them in a few battles. The 2 drawbacks to this is that you will likely lose your wilds and if you are part of an alliance it will be looked down upon. It's fun to play rogue, though.

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            • #7
              Or you can go to TapJoy and earn some gems and then teleport.
              Bumped

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