Anyone any jpgs or ideas for the ideal city layout?
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Ideal City Layout?
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Originally posted by Unregistered View PostAnyone any jpgs or ideas for the ideal city layout?
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Originally posted by Genuine31 View PostThat depends on a couple things if you have one city the ideal set up is mainly either 1/2 farms or 3/4 farms and the rest ore stone and wood. But if you have two cities have one focus on food and the other city focus all on wood ore and stone. Hope this helps you.
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Originally posted by runey71 View Postout of curiosity what do you think about cottages and barracks? I currently recommend between 6 and 8 cottages with the rest barracks. Depending on how active the player is.
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Originally posted by Genuine31 View PostI recommend 10 barracks to my members but i personally have 15 barracks and 5 cottages. I prefer speed over quantity, but in my second city i have set up only 10 barracks and eventually will produce tier 1 in my second city and tiers 2 and 3 in my first city.
10 is the minimum barracks I allow for anyone joining my alliance btw
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Originally posted by runey71 View Postif you are going for a tier 1 city I assume you are thinking of demolishing, or not building, a stable, workshop or blacksmith. None are required to make tier 1 troops. Keep in mind though that the blacksmith gives a 10% training boost per level (trust me that it does even though there is no mention of it in game). Id have to check on my spreadsheet but I suspect keeping the blacksmith will give more benefit than one extra barrack would.
10 is the minimum barracks I allow for anyone joining my alliance btw
That is a interesting requirement for an alliance never heard of that before lol.
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Originally posted by Genuine31 View PostNo i have made all 3 of those and have still made 10 barracks. Though those things are not required to build tier 1 they are required to level many things up in my second city. So though i dislike building them i have to, to make sure i can level up my other buildings to the way i want. I just recently bought my second city so im still in the building stages at that city, and also in the process of modifying my original city to better suit my second city set up.
That is a interesting requirement for an alliance never heard of that before lol.They have to submit to being scouted first and agree to fix any build issues. Then there is the personality test lol
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Originally posted by runey71 View PostWe have an interesting interview process for new applicants. 99.9% dont make it throughThey have to submit to being scouted first and agree to fix any build issues. Then there is the personality test lol
Personality interview? interesting wonder how that works(;
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Originally posted by Genuine31 View PostWe have some of that also, as of now any new members must be scouted to join, and also agree to listen to what we say and be active or they will be kicked. But my alliance is new i have just recently made a new one from my old one. So i have just a select few loyal and active members on atm. Beginning this week once our might has regained from the last war we were in we will begin recruiting. I believe i have now been in 13 wars in the last month. I love war and so do my members we may be few but we dont care we will take on almost anyone who mess with our fellow members.
Personality interview? interesting wonder how that works(;
Personality test is just about making sure new guys have the right attitude andnare team players. Oh and they need a good sense of humor
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Originally posted by runey71 View PostWe only have half the members of the other top 5 alliances but we are still 3rd atm. At least a quarter of our members are feeder accounts so they are only for res. Lots of our players are in the top of the kill list so they arent might huggers. Small but tough and dedicated alliancescare the way to go.
Personality test is just about making sure new guys have the right attitude andnare team players. Oh and they need a good sense of humor
Ahh i see that makes sense wouldnt want bad members in my alliance either.
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Originally posted by Genuine31 View PostSounds like your alliance is doing very good. Our top alliance in our world hasnt changed in weeks they friendly any potential threat so no one really takes them on. One alliance who is the 10-25 ranks is always taking on the top alliances. They usually always win because they are well organized, all troops, and spend a butt load of gems lol, i think almost each member of their alliance has dropped at least $50 into their account. So we have alot of competition but thats what makes it fun!
Ahh i see that makes sense wouldnt want bad members in my alliance either.A few days ago we were 10th I think. A few days before that we were 3rd lol I almost never set friendly. To me friendly is either because Im protecting that alliance or because they will fight by our side.
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Originally posted by runey71 View PostIm on kay2. The top 10 changes regularlyA few days ago we were 10th I think. A few days before that we were 3rd lol I almost never set friendly. To me friendly is either because Im protecting that alliance or because they will fight by our side.
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