Forum Rules [Updated 12/21/2016]


Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.


These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.


Please make sure to stay updated on these rules by reviewing this page from time to time.


This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.

Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Can someone explain how they did this?

  • Filter
  • Time
  • Show
Clear All
new posts

  • Can someone explain how they did this?

    I attacked someone who had no wall all day. In 5 minutes they had 7k wall units and 13k assorted troops. They fought with 20k troops and killed 60k t2 and t3 troops. In the 5 minute march they gained 600k might. During the battle they lost 100k might and I lost 500k. Attacking knight was 120. How is it possible to have a 1:3 kill rate with mostly t1 troops?

  • #2
    We don't know their beginning might. The map might is sometimes wrong. Wall defenses could have been built with speed items. Their troops could have been garrisoned at another location (in someone's second city) using the no food bug. You attacked, they created the wall defense with speed items then recalled their troops back then attacked. Wall defenses by themselves suck. Backed with an army they are good. Figure for every 1 wall defense they loose an average of 3 to 4 tier 1 troops. Placing might into only wall defenses not backed up by an army is failure waiting to happen. I had 1 mil might not backed up by troops and I lost 800k might and they lost about 100-150k with an attacking force. It's the physics of the game.
    Is it what they did?? Maybe, maybe not. You asked for an explanation of how it could happen.


    • #3
      i have 2 questions here: 1. why would he waste whatever miracle he pulled out of his a$$ on 7k wall D??? and 2. Are you surreee??? Maybe you saw 600k purple elephants and just thought they were might, because you had to be trippin on something! No one would spend the hundreds of real dollars that it would have taken to pull this off and if so, why wouldn't he just speed-train higher tier troops? Time is time to and hourglass and might stays the same no matter where you keep ur troops, so its not that. Personally, I think you got beat down and schooled by some kid with like prolly 60k and instead of accepting your humiliation, you fabricated this tall tale to convince us, and more importantly yourself, that your a victim of a ruthless glitch manipulator. Am I right? Am I? come on! HA! FACE!!!
      David Fishman


      • #4
        Can you be more specific about the wall defences?
        I agree with other posts that troops are most likely have come from being parked very near by in a 2nd city or alliance ally.


        • #5
          Originally posted by Unregistered View Post
          I attacked someone who had no wall all day. In 5 minutes they had 7k wall units and 13k assorted troops. They fought with 20k troops and killed 60k t2 and t3 troops. In the 5 minute march they gained 600k might. During the battle they lost 100k might and I lost 500k. Attacking knight was 120. How is it possible to have a 1:3 kill rate with mostly t1 troops?
          The only way I can see this happening is if he was reinforced and the troops you smashed up against was his alliance mates helping him out... As far as the wall D hmmm... Either you're going up against someone who put a crap ton of money into the game for gems or you have to have the worst luck in the world and sent an attack that landed just after his already established wall D build was finished... Either way... Not a situation I would like to be in.