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Food Upkeep

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  • Food Upkeep

    I am a level 38 player with with 3m in total might, 1m in might from troops and 2m from wall denfenses. I have upgraded all my buildings to level 9. I also have 6, level 10 food wilds, yet I am struggling to keep up with food production. My net hourly loss is about 200k an hour and I am only surving by continually farm others.

    I see players in Gareth9 where I am localted with 8, 10, 15 or million in strength. As walls will only give up so much might (3m with my level 9 walls) the rest of their strength comes from troops. In fact many of these players have 10s of thousands of each trrop type. How do these guys feed them? What am I missing? Are they cheating?

  • #2
    Check the experience lvl of ur knight that u have assigned to steward, the more experience, the higher resource production

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    • #3
      I have a lvl 87 knight assigned to resources. Something does not jive!

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      • #4
        Very good information

        In it something is. Thanks for the help in this question.

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        • #5
          Originally posted by Unregistered View Post
          I am a level 38 player with with 3m in total might, 1m in might from troops and 2m from wall denfenses. I have upgraded all my buildings to level 9. I also have 6, level 10 food wilds, yet I am struggling to keep up with food production. My net hourly loss is about 200k an hour and I am only surving by continually farm others.

          I see players in Gareth9 where I am localted with 8, 10, 15 or million in strength. As walls will only give up so much might (3m with my level 9 walls) the rest of their strength comes from troops. In fact many of these players have 10s of thousands of each trrop type. How do these guys feed them? What am I missing? Are they cheating?
          The reason you see this is because those players "park" their soldiers in their second city. The food production in their second city is likely zero, but because troops don't die when there is no food, it is a good strategy. Moral of the story is: get a second city or you are severely hamstrung.

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          • #6
            Called the 2nd city bug. It's a disadvantage to the one city person. If my army gets too big in my one city I ask an alliance member with 2 cities to hold my troops. It works. Currently I am only working on lvl 2 ballista 4k of them and keeping archers training. I am farming lvl 7 pict camps with a lvl 6 crest holder. I get an artifact 1 out of 3 roughly. I lose 850 ish lvl 1 archers when sent with 4k ballista. Cheaper than sending straight ballista for might.

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            • #7
              Originally posted by Unregistered View Post
              Called the 2nd city bug. It's a disadvantage to the one city person. If my army gets too big in my one city I ask an alliance member with 2 cities to hold my troops. It works. Currently I am only working on lvl 2 ballista 4k of them and keeping archers training. I am farming lvl 7 pict camps with a lvl 6 crest holder. I get an artifact 1 out of 3 roughly. I lose 850 ish lvl 1 archers when sent with 4k ballista. Cheaper than sending straight ballista for might.
              Hopefully you're not attacking lvl 6 picts with archers...because the complimentary soldiers for horses is ground forces, not artillery....since lvl 6 Picts are all horses, you should attack it with militiamen and swordsmen...

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