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Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

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Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
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- Do not post using the color red. This color is reserved for moderators.
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Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
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Generally, BE NICE. There is nothing wrong with being nice to each other.
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  • Farmer Bob
    replied
    Well unfortunately I am not the math guy here, Runey is, and he seems to have been busy lately. Your figures sound correct but there is a randomness to the attacks. Also there is research that affects attacks also (poison edge, healing potions, and maybe more) Here is a link for the wikia site for the game. It has some of the math for the battle mechanics. http://kingdomsofcamelotmobile.wikia..._Official_Wiki

    My best suggestion is to play with low level pict camps since as long as they are full their stats/troops never change. If I am correct all their research levels are the same as the level of pict camp. Send some attacks with just t1 that can win and then send some t2 with them and maybe some t3 and see the difference.

    Leave a comment:


  • andrea70
    replied
    Originally posted by Farmer Bob View Post
    less overall loss. kinda like running at a group of 8 by yourself or having a few friends behind you throwing rocks. you may have won by yourself but with friends you will get hurt less.

    Also remember this game gives advantages if your t1 are the right type. Foot beats horse, horse beats archer, archer beats foot. So if they only have one of these types then your losses go down. Finally your knight level will also lower your losses.
    Hi Bob, thx for answering.
    another question
    i have 3000 t1 (1k for type) and 3000 t2 (1k for type) and my general have 0 (for example), can i say that i make 9000 damage in attack and i have 9000 point in defense? witch means that i count the damage 1 for t1 and 2 for t2.

    If may oppo has only 3000 t1 (1k for type). I should kill all his troup and receive 3000 damage that kill all my t1 troup that have 3000 point in defense. By the way for the fact that i have the 3000 t2 in support i should loss less.

    is it right?

    there is any calculator like the formula that i read about speed training?

    thx very mouch

    Leave a comment:


  • Farmer Bob
    replied
    less overall loss. kinda like running at a group of 8 by yourself or having a few friends behind you throwing rocks. you may have won by yourself but with friends you will get hurt less.

    Also remember this game gives advantages if your t1 are the right type. Foot beats horse, horse beats archer, archer beats foot. So if they only have one of these types then your losses go down. Finally your knight level will also lower your losses.

    Leave a comment:


  • 642033
    Guest started a topic attacking

    attacking

    hi everyone,
    when u attack the first troup that die are t1.
    if u support your t1 with t2 and even t3 do u have less lost in t1 or is the same?
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