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Significant rebalance needed - price and more

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  • Significant rebalance needed - price and more

    First of all, the pricing for gems is terrible.
    The minimum purchase is 4 euros, and what you get for it is worth very little in the gameplay.
    You need to at least quadruple the gem amounts for those prices, or reduce the prices.

    Secondly, the discounts on larger purchases suck. You post 20% more to 60% more, in fact it is 16% discount to 37.5% discount.
    In a software / game like this, where you have plenty of variable margin, you should put much steeper discounts.

    You expect somebody to pay 225 gems for a second city, which is around 10 euros, and similar amounts to increase speed of actions.
    Imagine i wanted to buy 5x speed cards a day. Am I supposed to pay 5x 10 bucks a day for this game?

    REDUCE your pricing, it is too steep to work.
    and IMPROVE your discounting thresholds, at current rates you do not optimize your margin.

    and please, o please, also improve the pictish drops, both crests and resources for lower levels.

  • #2
    Originally posted by clardalan View Post
    First of all, the pricing for gems is terrible.
    The minimum purchase is 4 euros, and what you get for it is worth very little in the gameplay.
    You need to at least quadruple the gem amounts for those prices, or reduce the prices.

    Secondly, the discounts on larger purchases suck. You post 20% more to 60% more, in fact it is 16% discount to 37.5% discount.
    In a software / game like this, where you have plenty of variable margin, you should put much steeper discounts.

    You expect somebody to pay 225 gems for a second city, which is around 10 euros, and similar amounts to increase speed of actions.
    Imagine i wanted to buy 5x speed cards a day. Am I supposed to pay 5x 10 bucks a day for this game?

    REDUCE your pricing, it is too steep to work.
    and IMPROVE your discounting thresholds, at current rates you do not optimize your margin.

    and please, o please, also improve the pictish drops, both crests and resources for lower levels.
    if your too poor too play the game that's not kAbams problem.

    Comment


    • #3
      It is kabam's problem if majority of their target audience is middle class and cannot afford such prices.

      Comment


      • #4
        Originally posted by Unregistered View Post
        if your too poor too play the game that's not kAbams problem.
        LOL

        It will be, if no one is buying their stuff.

        Comment


        • #5
          Not kabams problem if your "poor"

          Not kabams problem if your too "poor" to play this is a joke is kabam and it's employees that dumb. These so called poor people have I pads I phones I pods . I wonder what apple thinks of that post we shall soon find out

          Comment


          • #6
            Originally posted by clardalan View Post
            First of all, the pricing for gems is terrible.
            The minimum purchase is 4 euros, and what you get for it is worth very little in the gameplay.
            You need to at least quadruple the gem amounts for those prices, or reduce the prices.

            Secondly, the discounts on larger purchases suck. You post 20% more to 60% more, in fact it is 16% discount to 37.5% discount.
            In a software / game like this, where you have plenty of variable margin, you should put much steeper discounts.

            You expect somebody to pay 225 gems for a second city, which is around 10 euros, and similar amounts to increase speed of actions.
            Imagine i wanted to buy 5x speed cards a day. Am I supposed to pay 5x 10 bucks a day for this game?

            REDUCE your pricing, it is too steep to work.
            and IMPROVE your discounting thresholds, at current rates you do not optimize your margin.

            and please, o please, also improve the pictish drops, both crests and resources for lower levels.
            I paid for a second Scott and so many other people did. This post has been done before. Search for posts like this in search engine so you don't make copys
            their explanation

            Comment


            • #7
              Originally posted by clardalan View Post
              First of all, the pricing for gems is terrible.
              The minimum purchase is 4 euros, and what you get for it is worth very little in the gameplay.
              You need to at least quadruple the gem amounts for those prices, or reduce the prices.

              Secondly, the discounts on larger purchases suck. You post 20% more to 60% more, in fact it is 16% discount to 37.5% discount.
              In a software / game like this, where you have plenty of variable margin, you should put much steeper discounts.

              You expect somebody to pay 225 gems for a second city, which is around 10 euros, and similar amounts to increase speed of actions.
              Imagine i wanted to buy 5x speed cards a day. Am I supposed to pay 5x 10 bucks a day for this game?

              REDUCE your pricing, it is too steep to work.
              and IMPROVE your discounting thresholds, at current rates you do not optimize your margin.

              and please, o please, also improve the pictish drops, both crests and resources for lower levels.
              Yeah have to agree here. If the ROI is made more attractive, more people would be willing to use gems. Infact there will be alliances which will recruit gem users only - making in turn more people use gems. However at the current levels, use of gems is expensive for the majority of users. Hope Kabam is listening and has someone with good excel skills - do the math. Cheers
              online live casino singapore

              Comment


              • #8
                Originally posted by Noob_57XQRHC View Post
                I paid for a second Scott and so many other people did. This post has been done before. Search for posts like this in search engine so you don't make copys
                Well, if kabam has brains they would read carefully. I have the privilege to advise large organizations on consumer pricing, and I work in the worlds top pricing consultancy...
                I obviously have the means, and do spend money on stuff I enjoy. Their pricing is just off. This game could generate real income and have a bigger base. So much churn on new users... I do think part of it is the lack of attractive low price points to create ownership.

                Comment


                • #9
                  They are doing it right. If they were not pulling in their goals, prices would drop. Personally, as a middle class American with excess money to spend on this game, I enjoy the large gap being able to afford buying gems gives me over players who do not.

                  Comment


                  • #10
                    Originally posted by Unregistered View Post
                    They are doing it right. If they were not pulling in their goals, prices would drop. Personally, as a middle class American with excess money to spend on this game, I enjoy the large gap being able to afford buying gems gives me over players who do not.
                    +1, right on.

                    Comment

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