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Food Food Food Must be fixed

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  • Food Food Food Must be fixed

    What I want - and I hope everyone else crashes the forum in support

    1. Pict Camps that give 100k for per level - level one 100k, level two 200k etc
    2. Pict Camps that with the right amount and mix of troops per level you can attack with no losses
    3. The fix to the camps done by the end of next week 16th March 2012

    Food became such an issue in the Facebook game that players resorted to scripting or left - this was fantastically fixed with raids and it is now a much better game but in the Battle for the North the old food frustrations are back - I absolutely detest spending 2/3rds of my gaming time hunting up food from dead cities or easy victims. The map is hard enough with no distances on it without spending hours going cross-eyed looking at a tiny screen hunting up food

    I want to fight wars and have fun doing it with my alliance friends no hunt out food so please get the pict camps going as the Barbarian Camps work in the FB game ie 100k food per level and no loss solutions. The current battle mechanics for pict camps is ludicrous a handful of supply troops and mm taking out tier two and three troops in level one and two!!!!!!

    If you seriously want everyone to be addicted with the fun of player KOC (North) then don't kill the game with the same issues of food supply you had in the facebook game

    I don't think players would even mind troop desertions if food was readily gettable - I know I would not mind, interesting to hear what other think on that issue

    PS I love the game as a whole but if you can't reorganise the food issues I will stop playing it

    Chastity
    Alliance Trouble (Lancelot)

  • #2
    Originally posted by chrisy View Post
    What I want - and I hope everyone else crashes the forum in support

    1. Pict Camps that give 100k for per level - level one 100k, level two 200k etc
    2. Pict Camps that with the right amount and mix of troops per level you can attack with no losses
    3. The fix to the camps done by the end of next week 16th March 2012

    Food became such an issue in the Facebook game that players resorted to scripting or left - this was fantastically fixed with raids and it is now a much better game but in the Battle for the North the old food frustrations are back - I absolutely detest spending 2/3rds of my gaming time hunting up food from dead cities or easy victims. The map is hard enough with no distances on it without spending hours going cross-eyed looking at a tiny screen hunting up food

    I want to fight wars and have fun doing it with my alliance friends no hunt out food so please get the pict camps going as the Barbarian Camps work in the FB game ie 100k food per level and no loss solutions. The current battle mechanics for pict camps is ludicrous a handful of supply troops and mm taking out tier two and three troops in level one and two!!!!!!

    If you seriously want everyone to be addicted with the fun of player KOC (North) then don't kill the game with the same issues of food supply you had in the facebook game

    I don't think players would even mind troop desertions if food was readily gettable - I know I would not mind, interesting to hear what other think on that issue

    PS I love the game as a whole but if you can't reorganise the food issues I will stop playing it

    Chastity
    Alliance Trouble (Lancelot)
    Will have to disagree with you mate. Looks like you want the game to be easy, and modiefied to the way you want to play. The food situation is same for everyone! Actually when the resources are in scarcity, you will spend more time strategising then mindless raiding.

    But yeah - the pict camps need to give better resources than the current yield.
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    • #3
      Originally posted by chrisy View Post
      What I want - and I hope everyone else crashes the forum in support

      1. Pict Camps that give 100k for per level - level one 100k, level two 200k etc
      2. Pict Camps that with the right amount and mix of troops per level you can attack with no losses
      3. The fix to the camps done by the end of next week 16th March 2012

      Food became such an issue in the Facebook game that players resorted to scripting or left - this was fantastically fixed with raids and it is now a much better game but in the Battle for the North the old food frustrations are back - I absolutely detest spending 2/3rds of my gaming time hunting up food from dead cities or easy victims. The map is hard enough with no distances on it without spending hours going cross-eyed looking at a tiny screen hunting up food

      I want to fight wars and have fun doing it with my alliance friends no hunt out food so please get the pict camps going as the Barbarian Camps work in the FB game ie 100k food per level and no loss solutions. The current battle mechanics for pict camps is ludicrous a handful of supply troops and mm taking out tier two and three troops in level one and two!!!!!!

      If you seriously want everyone to be addicted with the fun of player KOC (North) then don't kill the game with the same issues of food supply you had in the facebook game

      I don't think players would even mind troop desertions if food was readily gettable - I know I would not mind, interesting to hear what other think on that issue

      PS I love the game as a whole but if you can't reorganise the food issues I will stop playing it

      Chastity
      Alliance Trouble (Lancelot)
      Why don't you just build more farms? That is what I do. And why would you expect to be able to attack a Pict camp without any losses? That is unrealistic. Any time you get into a battle you should expect to take some losses. It seems like you just want free stuff. I didn't play the FB game but if there were special combinations of ways to attack things without taking losses then I'd call that a bug in the game.

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      • #4
        hi,

        just to say that we appreciate your messages, suggestions and observations. We will monitor every aspect of the game and community feedback in order to make this game the best it can be

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        • #5
          Might as well throw in my 2 cents worth

          I agree the pict camps need to have a better yield of resources. Lower level players would probably prefer to see a good mix of everything. More useful when you are in the building stages of the game. Higher level players would probably prefer to see mostly food. More useful when your troop upkeep starts to exceed your production. Perhaps a good compromise would be for lower level pict camps to contain a good mix of resources whilst higher level picts contain mostly food.

          Pict 1 = 20k of each resource (100k total)
          Pict 2 = 40k of each resource (200k total)
          Pict 3 = 60k of each resource (300k total)
          Pict 4 = 70k of each resource except food which is 120k (400k total)
          Pict 5 = 80k of each resource except food which is 180k (500k total)
          Pict 6 = 90k of each resource except food which is 240k (600k total)
          Pict 7 = 100k of each resource except food which is 300k (700k total)
          Pict 8 = 100k of each resource except food which is 400k (800k total)
          Pict 9 = 100k of each resource except food which is 500k (900k total)
          Pict 10 = 100k of each resource except food which is 600k (1000k total)

          I disagree with no loss attacking. It makes the game too easy. Right now with the losses taken and the resources received it is pointless attacking pict camp. So that really needs to be addressed.

          I also disagree with troop desertion coming back. That is a game killer for me and I know I will stop playing if it is introduced. When I first started playing I did not realise that troop desertion was a factor. I almost quit at that point. When I checked the forum I discovered that troop desertion was being removed in v4. So I decided to stay.

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