Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Require gold for Knight as Marshal [KBN Poll]

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I originally voted yes, gold should be required. I have since changed my mind. In the past few days we have seen several people get smashed in 130 because their gold was stolen and then they opened thinking their marshal was still on. Yes, this is player error. But the potential consequences of this player error are losing billions of might. Before gear got so crazy strong and might got inflated, being unmarshaled when your gold was stolen or ran out was certainly not good, but you had time to catch and correct it, and could rebuild relatively easily. Now billions can be gone in a minute or two.

    I've been on the beneficiary side of that a number of times - including catching 1.8b over the weekend and seeing my alliance catch about 7b from someone this morning. It's a huge rush when you're one of the lucky ones getting billions of easy tks. But it also can prompt people to quit. The person who got slammed this morning has dropped from his alliance and announced he is quitting. We can't really afford to lose more players.

    Comment


    • #17
      Gold

      I think drop the gold requirement. Even though it's been around since beginning of game it's clearly not working. The 20 letters some of my team mates receive every day telling them their Knights have become unassigned is driving them away, even tho they have gold and taxes high enough. It's hard to open and fight when you are getting constant hits. I don't quite trust the system to have my knight back in place when I try to open to receive these hits. It kinda kills some of the fun messaging people to hold off so you can get more gold and refresh and reassign. The amount of troops that can be killed in one shot just isn't worth the risk of opening and having your knight unassign because you have no gold. If the damage wasn't billions of might gone then maybe I could see not changing it. But between the letters and the risk of losing billions, really not worth it. It's just killing it. Get rid of gold requirement. Problem solved.

      Comment


      • #18
        Arret arret

        Should we fix the issue that made most player quit ........



        Oh wow just wow ........ What a question

        Comment


        • #19
          Minimum of rules => thinking and strategy

          Are we still in a fight game or ...? I usually not use the "we always did it that way, so let us continue", but the gold requirement is a rule bringing, as someone said, a piece of thinking, responsibility and discipline in the game. Otherwise we can as well transform whole KOC into a giant "dungeon episode" (or whatever was the name of that event) where people have killed tons of troops... because 100% returned at the end.

          Indeed, human errors happen, and since gears appear, they are really painful... even more frustrating if caused by the untimely "other knight" taking over... but hey, is it so difficult to check gold, unassign refresh and re assign to be safe ?
          What goes around comes back around

          Comment


          • #20
            Change the calculation...

            Based on the way a knight unassigns, I assume the programming is 'if Gold You Own > Salary Cost, then the knight does not unassign'. So in other words, if Gold You Own is equal to zero at the time a knight is 'paid', the knight unassigns.

            Change the formula to 'if (Gold You Own + Gold Production) - Salary Cost > 0, then the knight does not unassign. The calculation takes into account your gold production. As long your production is greater than total salary, there is no way your knight should be unassigned from any position. It does not matter how often your Gold You Own reaches zero. It matters that your produce more than you pay.

            For those that turn their Tax Rate at percentage less than their Salary Cost, their knight will unassign when (Gold You Own + Gold Production) - Salary Cost < or 0.

            Comment


            • #21
              Gold

              Best solution I've heard. Thanks Bonz

              Comment


              • #22
                Bonz' approach seems like a hybrid. I have no idea if it's easy to do, but it seems to straddle the divisions in thought.

                Comment


                • #23
                  I really like this idea!

                  Originally posted by Bonz128 View Post
                  Based on the way a knight unassigns, I assume the programming is 'if Gold You Own > Salary Cost, then the knight does not unassign'. So in other words, if Gold You Own is equal to zero at the time a knight is 'paid', the knight unassigns.

                  Change the formula to 'if (Gold You Own + Gold Production) - Salary Cost > 0, then the knight does not unassign. The calculation takes into account your gold production. As long your production is greater than total salary, there is no way your knight should be unassigned from any position. It does not matter how often your Gold You Own reaches zero. It matters that your produce more than you pay.

                  For those that turn their Tax Rate at percentage less than their Salary Cost, their knight will unassign when (Gold You Own + Gold Production) - Salary Cost < or 0.
                  Great suggestion

                  Comment


                  • #24
                    Thank you for all the feedback, in this thread and in private messages. We have shared the comments with gaea and will make sure players are informed if anything changes with gold requirements.
                    KBN Player Moderator

                    Comment

                    Working...
                    X