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Ghost archers?

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  • Ghost archers?

    What is ghost archers? I cant seem to finish any information over here..I might have missed it tho..anyone any clue on what's this mercenary troop is going to do?

  • #2
    I think they are for use in the campaign

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    • #3
      Yup apparently campaign. It's pretty poor that Kabam did not introduced this mercenary troop prior to having them as prizes.

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      • #4
        A few questions Bout these Troops A. and most important What is status of Campaign revamp? B. Do these troops fight in front of other troops IE Imp guards/Mages or do other troops die first in a attack C. When these troops are in a open city defending in front of regular troops behind them leaving them open to arc archers or like wagons only die after no other troops still alive

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        • #5
          Originally posted by yougotzeroed View Post
          A few questions Bout these Troops A. and most important What is status of Campaign revamp? B. Do these troops fight in front of other troops IE Imp guards/Mages or do other troops die first in a attack C. When these troops are in a open city defending in front of regular troops behind them leaving them open to arc archers or like wagons only die after no other troops still alive
          Ghost Archers dies first than any other troops. If your city is opened for an incoming, the wave will hit GA first than Imps.

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          • #6
            Also, if you hit a camp with a certain knight a certain hero and 80K of a certain troop and the result is you had no troop loss, then you send the exact same hit again but add 200 ghost archers, the ghost archers die... doesn't seem to make sense.

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            • #7
              Originally posted by DeadNed View Post
              Also, if you hit a camp with a certain knight a certain hero and 80K of a certain troop and the result is you had no troop loss, then you send the exact same hit again but add 200 ghost archers, the ghost archers die... doesn't seem to make sense.
              The GA's have only a very small amount of life, so they die to a very small damage. My guess is that, if you sent t1 instead of archers, some of them would die too?

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              • #8
                Originally posted by tempicek View Post
                The GA's have only a very small amount of life, so they die to a very small damage. My guess is that, if you sent t1 instead of archers, some of them would die too?
                But doesn't that beg the question; "what is the point of GAs?". I have done the same thing, but where I had casualties (scythe carts only). Sending the same number of scythe carts with GA's ended up with more loses. I truly am confused as to how we are to use GAs to their intended purpose.

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                • #9
                  Originally posted by kich View Post
                  But doesn't that beg the question; "what is the point of GAs?". I have done the same thing, but where I had casualties (scythe carts only). Sending the same number of scythe carts with GA's ended up with more loses. I truly am confused as to how we are to use GAs to their intended purpose.
                  I may get some flack from from captain creepy stalker but I don't care about him lol

                  The ghost archers are supposed to be koc version of master rangers ( hobbits version )
                  The difference is kabam nerfed kocs ghost archers . they have a high attack with only 1 life and their attack grows when used in campaign . the ghost archers are sadly useless cause kabam went with 1 life instead of what mater rangers are

                  Ghost archers = life * attack ***** with an increase in attack in campaign

                  Master rangers = life **** attack ***** with an attack increase in campaign

                  If the life was even half of what the rangers are archers would atleast have some use other then just dying quickly and spamming GC lol

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                  • #10
                    Originally posted by kich View Post
                    But doesn't that beg the question; "what is the point of GAs?". I have done the same thing, but where I had casualties (scythe carts only). Sending the same number of scythe carts with GA's ended up with more loses. I truly am confused as to how we are to use GAs to their intended purpose.
                    Ok, I carefully reread again the post I replied to, and I think there was another reason for that result: heroes. If they have their march skill elevated, the archers are going to die before the heroes take damage. So in that scenario they are useless. They are kinda outdated, to be honest, but I think there could be multiple uses by design:

                    1) Attack a camp you can't defeat otherwise (because in campaign these troops have the highest attack out of all troops)
                    2) Defeat a camp without losing much might
                    3) Gain highest score by only sending small wave

                    There were times when getting through campaign was actually difficult (for a lot of players). But now just about anyone can clear the toughest camps without even taking damage, and all the goals above can be achieved without the GA. So yes, for most players the ghost archers are kinda useless. (And even if they did have more life, if the damage order for them was still the same, they would still die and be useless.) Maybe chapter 6 when it comes?

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