What is ghost archers? I cant seem to finish any information over here..I might have missed it tho..anyone any clue on what's this mercenary troop is going to do?
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Ghost archers?
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A few questions Bout these Troops A. and most important What is status of Campaign revamp? B. Do these troops fight in front of other troops IE Imp guards/Mages or do other troops die first in a attack C. When these troops are in a open city defending in front of regular troops behind them leaving them open to arc archers or like wagons only die after no other troops still alive
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Originally posted by yougotzeroed View PostA few questions Bout these Troops A. and most important What is status of Campaign revamp? B. Do these troops fight in front of other troops IE Imp guards/Mages or do other troops die first in a attack C. When these troops are in a open city defending in front of regular troops behind them leaving them open to arc archers or like wagons only die after no other troops still alive
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Originally posted by DeadNed View PostAlso, if you hit a camp with a certain knight a certain hero and 80K of a certain troop and the result is you had no troop loss, then you send the exact same hit again but add 200 ghost archers, the ghost archers die... doesn't seem to make sense.
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Originally posted by tempicek View PostThe GA's have only a very small amount of life, so they die to a very small damage. My guess is that, if you sent t1 instead of archers, some of them would die too?
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Originally posted by kich View PostBut doesn't that beg the question; "what is the point of GAs?". I have done the same thing, but where I had casualties (scythe carts only). Sending the same number of scythe carts with GA's ended up with more loses. I truly am confused as to how we are to use GAs to their intended purpose.
The ghost archers are supposed to be koc version of master rangers ( hobbits version )
The difference is kabam nerfed kocs ghost archers . they have a high attack with only 1 life and their attack grows when used in campaign . the ghost archers are sadly useless cause kabam went with 1 life instead of what mater rangers are
Ghost archers = life * attack ***** with an increase in attack in campaign
Master rangers = life **** attack ***** with an attack increase in campaign
If the life was even half of what the rangers are archers would atleast have some use other then just dying quickly and spamming GC lol
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Originally posted by kich View PostBut doesn't that beg the question; "what is the point of GAs?". I have done the same thing, but where I had casualties (scythe carts only). Sending the same number of scythe carts with GA's ended up with more loses. I truly am confused as to how we are to use GAs to their intended purpose.
1) Attack a camp you can't defeat otherwise (because in campaign these troops have the highest attack out of all troops)
2) Defeat a camp without losing much might
3) Gain highest score by only sending small wave
There were times when getting through campaign was actually difficult (for a lot of players). But now just about anyone can clear the toughest camps without even taking damage, and all the goals above can be achieved without the GA. So yes, for most players the ghost archers are kinda useless. (And even if they did have more life, if the damage order for them was still the same, they would still die and be useless.) Maybe chapter 6 when it comes?
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