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too much randomness in round tower prizes

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  • Alien8
    replied
    I just got 6th piece and guess what?? Still don't have a single usable piece!!! I think you owe it to people to give everyone who claimed chests new chests with an fair odd for each random combination. Was looking like a bad deal assuming the odds of getting the good traits were even but knowing now they are not even odds at each trait makes it a complete ripoff!

    Leave a comment:


  • Alien8
    replied
    Originally posted by Lord_Voldermort View Post
    I am really appreciating the fact that gears are being released slower now. Thats good for the game. It gives non-gemmers a chance to catch up and brings a little bit of sanity to the whole battlefield, which means people understand where they stand better and are a lot more willing to fight (which is what this game is all about after all)
    So thats all great, I personally don't dislike the random stat, because it brings a lot more uncertainty to the act of grabbing the best pieces, which are rare to say the least.

    All that said, I would have appreciated the current event where you redeem candies, masks etc to get a piece of the gear, a lot more if the odds were truly random.
    I don't think they were to being with. There are about 12-15 players in my alliance who got the Corruptor's hood (helmet) and everyone got the exact same stat combo (needless to say it was the worst combo you could possibly get) That needs to be corrected IMO because that makes us think that the round tower is rigged.
    I wouldn't be so disappointed if at least one of us got a better stat combo for the gear if not the best.
    I got the hood, the sword, and now just traded in all my masks for 3 of the pants. Not a single piece had any of the good traits that would make this gear useful. They all got troop speed or troop size. If there are seven traits and odds of getting them are truly even and random, then how could I get all 5 of the same 2 traits? In fact 4 or the 7 traits would make the gear usable (if not now then in a little over a month). That should give me better then 50% chance of getting an attack, life, attack debuff, or life debuff so I should have gotten 3 usable pieces or 2 at the very least. That would be acceptable. Spending lots of time and money for 5 useless gears is not!!

    Even if we got lucky and got one of the better traits (life or attack debuff) the gear is going to be crap in a month when the currant attack debuff switches to a life debuff so you don't have to cheat us on the random trait odds too!

    I know of just one guy that has gotten any of the 4 better traits so far and probably well over 20 people that have gotten one of the 3 garbage traits in all of their attempts.

    We are still waiting to hear about a candy only trade in. I have over 3000 candies that I cant use because I used all my masks for garbage gear!!

    Leave a comment:


  • Lord_Voldermort
    replied
    I am really appreciating the fact that gears are being released slower now. Thats good for the game. It gives non-gemmers a chance to catch up and brings a little bit of sanity to the whole battlefield, which means people understand where they stand better and are a lot more willing to fight (which is what this game is all about after all)
    So thats all great, I personally don't dislike the random stat, because it brings a lot more uncertainty to the act of grabbing the best pieces, which are rare to say the least.

    All that said, I would have appreciated the current event where you redeem candies, masks etc to get a piece of the gear, a lot more if the odds were truly random.
    I don't think they were to being with. There are about 12-15 players in my alliance who got the Corruptor's hood (helmet) and everyone got the exact same stat combo (needless to say it was the worst combo you could possibly get) That needs to be corrected IMO because that makes us think that the round tower is rigged.
    I wouldn't be so disappointed if at least one of us got a better stat combo for the gear if not the best.

    Leave a comment:


  • Henry_G18
    replied
    Originally posted by Voiceofwarning View Post
    I disagree, the random factor is a money grab, forcing people to get even more and more useless gear in hopes of getting that one good piece. And let's be real, Kabam knows what they are doing. Three players on my server had to get more than 15 sets of chaos pants to get the good ones with a third life buff. It's funny, because every step they take to get more money out of us seems to push more and more people elsewhere.
    The random factor isn't that bad. For one it prolongs the life of a gear. We used to have 2 sets of gears every month. After chaos gear and season 3, we started slowing down a lot which is really good. Let's face it, if you have the money and want to have the best, you're going to spend whatever it takes. For the rest of us who doesn't spend, we'll just have to wait for our turn and chance to get it.

    Leave a comment:


  • UB of V17
    replied
    I could care less about the random gear factor, as mentioned it means that it's going to take longer for players to get the right correct combination. I think the more upsetting thing is the grab bag filled with a bunch of options. It would be nice if there was a hammer option, maybe a trade in for lvl4 hammers, lvl 8 hammers and lvl 10 hammers. but it doesn't matter anyway because there is no way that anyone can get enough masks to do anything with their thousands of candies.

    Leave a comment:


  • GhostStalkerH10
    replied
    Originally posted by Voiceofwarning View Post
    I disagree, the random factor is a money grab, forcing people to get even more and more useless gear in hopes of getting that one good piece. And let's be real, Kabam knows what they are doing. Three players on my server had to get more than 15 sets of chaos pants to get the good ones with a third life buff. It's funny, because every step they take to get more money out of us seems to push more and more people elsewhere.
    Well I mean it's fairly obvious that they always have and continue to cater to the big spenders. I mean think about this world merge. They're going to put 6 worlds worth of spenders into one - forget ever winning another ToM or TK again. I usually place in the top 10 or 30. Never again, probably, since I don't spend.

    Leave a comment:


  • Voiceofwarning
    replied
    I disagree, the random factor is a money grab, forcing people to get even more and more useless gear in hopes of getting that one good piece. And let's be real, Kabam knows what they are doing. Three players on my server had to get more than 15 sets of chaos pants to get the good ones with a third life buff. It's funny, because every step they take to get more money out of us seems to push more and more people elsewhere.

    Leave a comment:


  • GhostStalkerH10
    replied
    We have to quit complaining about the random attribute, because this is their response to us having complained about the gear coming out too often. It did take me longer to get all the best Chaos pieces, but I actually enjoyed that. I've long talked about how gear becomes boring fast.

    True, there are A LOT of possible options of this new gear, but at least it means they're trying. And hey, it looks different. That's a HUGE plus in my book.

    Leave a comment:


  • Guest's Avatar
    Guest started a topic too much randomness in round tower prizes

    too much randomness in round tower prizes

    all but two of the possibilities for final trade in prizes for the candylot event are super variable. the two prizes that arent based on chance are the much lower-end choices. a player can compete heavily in this extended comp series, amass a ton of masks, but then still get either gear that is much weaker attk and def wise than their other setups (due to random attributes) or only hammers that they have dozens if not hundreds of. people are playing these comps for gear and/or hammers. so to have the only way of getting gear or hammers then be able to turn around and leave u with basically nothing seems unfair. yes you can choose to not compete but having a long event series like this look like a wasted effort from the get-go can shake the interest of less progressed players in the game as a whole. please allow for at least moderate prizes to be guaranteed as trade ins and then separately have better prizes in mystery boxes for players willing to take the risk for event series in the future. a huge part of the problem is random attribute gear, but thats a separate issue. thx
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