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Mage... You finally killed the game

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  • Canadiank
    replied
    Originally posted by Lance1_top20killer View Post
    Yes that is non skin so 470% marshal vs our 400% attack average when he skinned it was about 30% less killed so 200k t3 and 70k t5 ect all in all they are soso
    Cool thanks for the info i have had better results but my knight is better then most I have found them to be stronger then guards though

    Leave a comment:


  • Slaughter07
    replied
    Originally posted by Canadiank View Post
    Really so what kinda ratio do you get on t3 before and after skin dose the skin I'm curies to see what kinda damage you would of done non skin or where those numbers based off him not having skin?
    Yes that is non skin so 470% marshal vs our 400% attack average when he skinned it was about 30% less killed so 200k t3 and 70k t5 ect all in all they are soso

    Leave a comment:


  • Canadiank
    replied
    Originally posted by Lance1_top20killer View Post
    We tested the mages big time we zeroed 4.4 b might on a player we used. 3m
    Mages all with good knights it still took. 7.5b might to zero him mages helped but they didn't destroy we all have good knights but a good marshal is so much stronger then a good attack knight that the mages even it out in a way yes keep numbers down but they are helpful forsure not to mention the defender skinned so that drove the might needed up but still it worked out that mages kill about. 4-500 k t3 on decently even terms for a 150k wave
    Really so what kinda ratio do you get on t3 before and after skin dose the skin I'm curies to see what kinda damage you would of done non skin or where those numbers based off him not having skin?

    Leave a comment:


  • Slaughter07
    replied
    We tested the mages big time we zeroed 4.4 b might on a player we used. 3m
    Mages all with good knights it still took. 7.5b might to zero him mages helped but they didn't destroy we all have good knights but a good marshal is so much stronger then a good attack knight that the mages even it out in a way yes keep numbers down but they are helpful forsure not to mention the defender skinned so that drove the might needed up but still it worked out that mages kill about. 4-500 k t3 on decently even terms for a 150k wave

    Leave a comment:


  • UchV36
    replied
    Highest Defence is 611%!! Try hitting Chronos in world 48!

    Leave a comment:


  • UchV36
    replied

    Leave a comment:


  • Canadiank
    replied
    Originally posted by GreatWhiteHope5 View Post
    Scratch that 506% non debuff
    Oh may well be I havnt forged all the gear to see yet highest I seen in my world is 499% life and 428% attack

    Leave a comment:


  • GreatWhiteHope5
    replied
    Scratch that 506% non debuff

    Leave a comment:


  • GreatWhiteHope5
    replied
    Originally posted by Canadiank View Post
    We don't embed in my world my knight is maxed you can get almost unless you spend 10 grand forging the celestial.. 483% and 407% attack is almost the best max life possible is only 499%
    Max life with out embedding is 511%

    Leave a comment:


  • _syke_
    replied
    Originally posted by Governor12 View Post
    In fairness my knight is over that and I don't spend... Number of years claiming prizes and using them to gain more... I have spent lots of gems,mbut ones I have worked to win! Gov
    Originally posted by Henry_G18 View Post
    Good that you point out that you have A player in your alliance that doesn't spend and does well. Seems like the other 90 plus members is non existent ehy? I don't disagree that Kabam does give good rewards once in a while. However, I greatly doubt that your member has a great knight without spending. It's virtually impossible to get say 400%+ stats on a knight without spending a single dollar. I could blow 100 over enchanted or rare dust without managing a single success and I'm sure I'm not the only one.

    The point here is mages gives more benefit to gemmers whereas imperial guardians gives more benefit to non-gemmers. Don't say this makes it even cause gemmers already have a big advantage through having the best fully forged gears.
    take note there haha, I have about 50 members in my alli, and they each do what they need to in order to get what they need, even if it includes riding the coattails of the few gemmers. I don't see them here complaining about fairness.

    Leave a comment:


  • Canadiank
    replied
    Originally posted by Noob_58L5L97 View Post
    Don't change the might value just buff them. They are like wall defenses
    That would work to t4,5 just get smoked if they buffed them up mages wouldn't be such a issue in mass number but a full make wave on t4-5 is really bad lol

    Leave a comment:


  • Lord_Business
    replied
    Originally posted by Canadiank View Post
    Yes change might values for t4,5 and mages and imps and it is fixed in my eyes
    Don't change the might value just buff them. They are like wall defenses

    Leave a comment:


  • Canadiank
    replied
    Mages are good for the game if they are not attianed but he millions just like fury was good for the game but then it was got by the hundreds if the numbers are limited nothing wrong with mages

    Leave a comment:


  • Governor12
    replied
    Originally posted by Henry_G18 View Post
    Good that you point out that you have A player in your alliance that doesn't spend and does well. Seems like the other 90 plus members is non existent ehy? I don't disagree that Kabam does give good rewards once in a while. However, I greatly doubt that your member has a great knight without spending. It's virtually impossible to get say 400%+ stats on a knight without spending a single dollar. I could blow 100 over enchanted or rare dust without managing a single success and I'm sure I'm not the only one.

    The point here is mages gives more benefit to gemmers whereas imperial guardians gives more benefit to non-gemmers. Don't say this makes it even cause gemmers already have a big advantage through having the best fully forged gears.
    In fairness my knight is over that and I don't spend... Number of years claiming prizes and using them to gain more... I have spent lots of gems,mbut ones I have worked to win! Gov

    Leave a comment:


  • Canadiank
    replied
    Yes change might values for t4,5 and mages and imps and it is fixed in my eyes

    Leave a comment:

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