Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Mage... You finally killed the game

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Jesse Kabam View Post
    Do you feel these troops are having the same effect as when too many blood furies were in the game? Are there tactics that you can use to cripple the Crimson Mage, like supply wagons and lower end troops like Archers and Militiamen?
    Don't limit these troops. If you can bring back blood fury and iron skin

    Comment


    • #17
      Originally posted by Noob_58L5L97 View Post
      Don't limit these troops. If you can bring back blood fury and iron skin
      Are you trolling ? If your seriouse how dose everyone closing help the game?

      Comment


      • #18
        It looks to me like you just have a shytty knight, Canadian.

        Comment


        • #19
          Originally posted by Jesse Kabam View Post
          Do you feel these troops are having the same effect as when too many blood furies were in the game? Are there tactics that you can use to cripple the Crimson Mage, like supply wagons and lower end troops like Archers and Militiamen?
          Really? Jesse. Defending with Wagons?

          I'm not going to rake you over the coals, but yes - Mages and Guardians are WAY overpowered.

          Having guardians is a good way to guarantee to not get hit. Yes you can stay open, but it's stupid to send 131k T3 and only take out 4000 guardians. That's insane. The ratios are terrible. This game is a lot about ratios when hitting.

          Plus - can't nobody get Guardians or Mages unless you pay for them. This just further separates the gemmers from the non-gemmer, and just further kills the game, people leave, dead servers, etc...

          You guys need to find some balance again to this game. Get servers alive again, too many people are quitting. You can't keep this game alive by just catering to the deep pockets. Listen to me. This game used to appeal to ALL types of players regardless of income, and it was tons of fun! Servers were full. The game isn't dying because players got bored. This WAS the best war game out there. The game is dying because you guys got greedy, and sold out the game to make the quick buck instead of leaving it alone and letting the game be around for a long time. This game had serious potential for staying power. Players loved this game! But you came out with higher knights too quickly, too many different gear too quickly, blood fury, and you don't listen to the players playing this game.

          The problem with your game is all about balance. There isn't any. It's gemmers vs. gemmers, billion might player vs. billion might player - everyone else can take a hike. It makes no sense to spend a month training to 50 mill and get beat down in 3 hits by a 4 billion might 250 knight 500% attack ratio player. What the hell fun is that. So you've got servers with maybe 50 big gemmers hitting each other. Now you've got overpowed guardians - some billion mighters have over 1 million guardians - and they wonder why no one attacks them! Give me a damn break.

          At least let us train guardians and mages. Make forging gear easier. I spent 3200 gems to get Celtic helmet from level 9 to 10. I didn't. You think I want to spend anymore money? Not now. I'm done spending. I'd rather drop $200 at the local casino. At least I can have a beer and have fun.

          Comment


          • #20
            Originally posted by _syke_ View Post
            It looks to me like you just have a shytty knight, Canadian.
            If you read reports I am attacking.. Not defending I want these troops to be harder to get no one is goijg to open if they have another wheel like last one where everyone got 300k plus of them btw 406% attack and 483% life is my 2 knights have you took a full wave of mages yet?

            Comment


            • #21
              Originally posted by Canadiank View Post
              If you read reports I am attacking.. Not defending I want these troops to be harder to get no one is goijg to open if they have another wheel like last one where everyone got 300k plus of them btw 406% attack and 483% life is my 2 knights have you took a full wave of mages yet?
              Haha, I guess only weak peeps have hit me with mages lol

              Comment


              • #22
                Originally posted by Bredli View Post
                yup.......
                Originally posted by _syke_ View Post
                Haha, I guess only weak peeps have hit me with mages lol
                Mate I did damage way more then I should have that's why I want them to be achieved less numbers cause my god they are to strong to be attained so easy

                Comment


                • #23
                  Originally posted by Canadiank View Post
                  Mate I did damage way more then I should have that's why I want them to be achieved less numbers cause my god they are to strong to be attained so easy
                  In an evenly matched fight, I've found that 100k mages will usually kill 70k imperial guardians. I'd say that's pretty decent odds, and it's pretty fair if both troops become easy to come by. Whoever you fought must've had a garbage knight.

                  Comment


                  • #24
                    Originally posted by _syke_ View Post
                    In an evenly matched fight, I've found that 100k mages will usually kill 70k imperial guardians. I'd say that's pretty decent odds, and it's pretty fair if both troops become easy to come by. Whoever you fought must've had a garbage knight.
                    You are under the impression that everyone who plays this game spends tons of gems in forging their knights. Evenly matched fight with imps and mages only occurs when 2 big spenders attack each other. What about situations where a gemmer attacks a non-gemmer? Non-gemmers used to be able to gain something previously through having some imps on their side and it made more people open up. Now other than the top 20 or 30 spenders, who would actually open up for an attack with a fully forged knight sending mages? They'll just get slaughtered.

                    Comment


                    • #25
                      Originally posted by Henry_G18 View Post
                      You are under the impression that everyone who plays this game spends tons of gems in forging their knights. Evenly matched fight with imps and mages only occurs when 2 big spenders attack each other. What about situations where a gemmer attacks a non-gemmer? Non-gemmers used to be able to gain something previously through having some imps on their side and it made more people open up. Now other than the top 20 or 30 spenders, who would actually open up for an attack with a fully forged knight sending mages? They'll just get slaughtered.
                      Exactly. That's why the game is dying. It's been punted away to only deep pocket gemmers. Everyone else can go take a hike. It would be stupid for a non-gemming troop training player to open for billion might players. The game is getting boring. It's the same 10 or 20 gemmers fighting each other.

                      Comment


                      • #26
                        Originally posted by Henry_G18 View Post
                        You are under the impression that everyone who plays this game spends tons of gems in forging their knights. Evenly matched fight with imps and mages only occurs when 2 big spenders attack each other. What about situations where a gemmer attacks a non-gemmer? Non-gemmers used to be able to gain something previously through having some imps on their side and it made more people open up. Now other than the top 20 or 30 spenders, who would actually open up for an attack with a fully forged knight sending mages? They'll just get slaughtered.
                        Don't even play that card, haha. I've got a player in my alliance, never spent a dime, and is ranked fairly well in tks and has a great knight. It's up to people to play the best they can to get where they need to. Nowadays, Kabam does offer more opportunities for non-spenders to get much needed items, and offers Gem rewards every once in a while. There are definitely ways for non-spenders to do well.

                        Comment


                        • #27
                          Ya but to many mages will make people close idc about destroying peeps I want them to stay open is my only goal here I agree syke there are ways for non gemmers to eventully play my alli has a few non spenders with great knights and millions of might the issue I don't want to see is everyone closing once they lose millions of might with no tks I think they should just give guards and mages 180 might each then everyone will play with them and open and fight

                          Comment


                          • #28
                            Originally posted by Canadiank View Post
                            If you read reports I am attacking.. Not defending I want these troops to be harder to get no one is goijg to open if they have another wheel like last one where everyone got 300k plus of them btw 406% attack and 483% life is my 2 knights have you took a full wave of mages yet?
                            It doesn't matter whether your attacking or defendng you have a shît knight

                            Comment


                            • #29
                              Originally posted by Noob_58L5L97 View Post
                              It doesn't matter whether your attacking or defendng you have a shît knight
                              We don't embed in my world my knight is maxed you can get almost unless you spend 10 grand forging the celestial.. 483% and 407% attack is almost the best max life possible is only 499%

                              Comment


                              • #30
                                Originally posted by _syke_ View Post
                                Don't even play that card, haha. I've got a player in my alliance, never spent a dime, and is ranked fairly well in tks and has a great knight. It's up to people to play the best they can to get where they need to. Nowadays, Kabam does offer more opportunities for non-spenders to get much needed items, and offers Gem rewards every once in a while. There are definitely ways for non-spenders to do well.
                                The non-spenders have to ride the backs of the spenders in their alliance. But, I'm training all supply wagons now because Jesse says it's a good defense.

                                Comment

                                Working...
                                X