Ugh... Here come the bad events again...
Oh, by the way, abcde?ghijklmnopqrstuvwxyz you, Kabam. You're welcome Riccardo.
1000 gems for luck, 500 for effort. Noooooo. There should be no luck in these gem events. Try to think of something lots more challenging like:
Level 10 wilds and camps: Best might killed vs might lost (total pict might loss vs your own might loss)
Level 5-9 wilds and camps: "" ""
Level 1-4 wilds and camps: "" ""
OR
Level 10 wilds and camps: Most wilds/camps hit (1 value per different target (so if you hit 123/456 once, hitting it again won't count to your total hits)).
Level 5-9 wilds and camps: "" ""
Level 1-4 wilds and camps: "" ""
Why not try something like this Kabam...
Lords and Ladies of Camelot’s Northern Territories:
The Pictish Revolution for the ultimate control over these lands is upon us! Drust Mac Erp, the Legendary King of the Picts, has instructed his men to build Castles in these lands! The Picts have constructed 16 menacing Castles within the North, and King Arthur needs your help to raze them to the ground!
There is one Castle in every province!
Elmet (coords)
Dalriada (coords)
(etc etc)
The Knight that causes the most damage on a single Castle will win 750 Gems!
The Knights that cause the most TOTAL damage will win:
1st: 1000G
2nd: 500G
3rd: 250G
4th: 125G
5th-10th: 50G
These Picts must be stopped before they gain too much power within Camelot! Fight Brave Knights!
You know. Something fun like that. Something that nobody has done yet, like attacking wilds/camps. It's a new activity in the game.
These pict castles could have like 10-20m might each, 75% wall defenses and 25% Troops. Along with an arseload of res when they're finally brought down. I wouldn't even be opposed to 50m might per castle with some decent gem prizes!
You can just use your Kabam magic to set these castles up as if they were actual players, but are just inactive like NPC's.
C'mon Kabam! Give us something new!
-ChrumeKK
Oh, by the way, abcde?ghijklmnopqrstuvwxyz you, Kabam. You're welcome Riccardo.
1000 gems for luck, 500 for effort. Noooooo. There should be no luck in these gem events. Try to think of something lots more challenging like:
Level 10 wilds and camps: Best might killed vs might lost (total pict might loss vs your own might loss)
Level 5-9 wilds and camps: "" ""
Level 1-4 wilds and camps: "" ""
OR
Level 10 wilds and camps: Most wilds/camps hit (1 value per different target (so if you hit 123/456 once, hitting it again won't count to your total hits)).
Level 5-9 wilds and camps: "" ""
Level 1-4 wilds and camps: "" ""
Why not try something like this Kabam...
Lords and Ladies of Camelot’s Northern Territories:
The Pictish Revolution for the ultimate control over these lands is upon us! Drust Mac Erp, the Legendary King of the Picts, has instructed his men to build Castles in these lands! The Picts have constructed 16 menacing Castles within the North, and King Arthur needs your help to raze them to the ground!
There is one Castle in every province!
Elmet (coords)
Dalriada (coords)
(etc etc)
The Knight that causes the most damage on a single Castle will win 750 Gems!
The Knights that cause the most TOTAL damage will win:
1st: 1000G
2nd: 500G
3rd: 250G
4th: 125G
5th-10th: 50G
These Picts must be stopped before they gain too much power within Camelot! Fight Brave Knights!
You know. Something fun like that. Something that nobody has done yet, like attacking wilds/camps. It's a new activity in the game.
These pict castles could have like 10-20m might each, 75% wall defenses and 25% Troops. Along with an arseload of res when they're finally brought down. I wouldn't even be opposed to 50m might per castle with some decent gem prizes!
You can just use your Kabam magic to set these castles up as if they were actual players, but are just inactive like NPC's.
C'mon Kabam! Give us something new!
-ChrumeKK
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