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scouting gives wrong information

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  • scouting gives wrong information

    hey i've been playing koc: battle for the north for a few days.
    my username is wilsonnyo2 and i am playing in Ector8.

    i had a problem in scouting reports and player details(viewed from map) when they actualy gives inaccurate number of mights defences and soldiers.

    the first one i had was not really significant, the player that i attacked had several traps which does not show in the scouting report and then suddenly the report fixes itself after i attack (which means the trap was not built sometime when my troops are marching) the target player also had changing mights viewed from the map, sometimes decreases and sometimes increases.

    then the second one is quite major. i saw that his might was "188" from the map and my first scouting report gives out "few hundreds of swordsman". this is unrealistic since swordsman gives 4 mights each and his minimum posisble might should be "400". having ignored that, i marched my troops and sent a second scout. then suddenly "several thousands archers" appeared and his might changes to "28,188". then when i checked my first report it somehow changes and shows exactly like the second report.

    he had no alliance -- reinforcing is not possible. again it is not possible for the archers to be trained sometime when i march since the first report changes. i have the program always running on my iphone. i dont have any screenshot program so i cant give you any pictures. however i lost all my troops and that is enough to prove that the report was inaccurate. it happened around 4.49 am in the time shown in kabam (not my timezone)

    can i please get some compensation as well? since this is clearly not my fault. i would have not attacked him if the report had been showing the correct amount of troops.

  • #2
    Originally posted by Noob_58BWHHP View Post
    hey i've been playing koc: battle for the north for a few days.
    my username is wilsonnyo2 and i am playing in Ector8.

    i had a problem in scouting reports and player details(viewed from map) when they actualy gives inaccurate number of mights defences and soldiers.

    the first one i had was not really significant, the player that i attacked had several traps which does not show in the scouting report and then suddenly the report fixes itself after i attack (which means the trap was not built sometime when my troops are marching) the target player also had changing mights viewed from the map, sometimes decreases and sometimes increases.

    then the second one is quite major. i saw that his might was "188" from the map and my first scouting report gives out "few hundreds of swordsman". this is unrealistic since swordsman gives 4 mights each and his minimum posisble might should be "400". having ignored that, i marched my troops and sent a second scout. then suddenly "several thousands archers" appeared and his might changes to "28,188". then when i checked my first report it somehow changes and shows exactly like the second report.

    he had no alliance -- reinforcing is not possible. again it is not possible for the archers to be trained sometime when i march since the first report changes. i have the program always running on my iphone. i dont have any screenshot program so i cant give you any pictures. however i lost all my troops and that is enough to prove that the report was inaccurate. it happened around 4.49 am in the time shown in kabam (not my timezone)

    can i please get some compensation as well? since this is clearly not my fault. i would have not attacked him if the report had been showing the correct amount of troops.
    Hi,
    I suggest you to contact player's support, they can access all your players information and investigate your case.
    in the mean time I informed the engineers and they will give a look at the reporting system

    Comment


    • #3
      Originally posted by Noob_58BWHHP View Post
      hey i've been playing koc: battle for the north for a few days.
      my username is wilsonnyo2 and i am playing in Ector8.

      i had a problem in scouting reports and player details(viewed from map) when they actualy gives inaccurate number of mights defences and soldiers.

      the first one i had was not really significant, the player that i attacked had several traps which does not show in the scouting report and then suddenly the report fixes itself after i attack (which means the trap was not built sometime when my troops are marching) the target player also had changing mights viewed from the map, sometimes decreases and sometimes increases.

      then the second one is quite major. i saw that his might was "188" from the map and my first scouting report gives out "few hundreds of swordsman". this is unrealistic since swordsman gives 4 mights each and his minimum posisble might should be "400". having ignored that, i marched my troops and sent a second scout. then suddenly "several thousands archers" appeared and his might changes to "28,188". then when i checked my first report it somehow changes and shows exactly like the second report.

      he had no alliance -- reinforcing is not possible. again it is not possible for the archers to be trained sometime when i march since the first report changes. i have the program always running on my iphone. i dont have any screenshot program so i cant give you any pictures. however i lost all my troops and that is enough to prove that the report was inaccurate. it happened around 4.49 am in the time shown in kabam (not my timezone)

      can i please get some compensation as well? since this is clearly not my fault. i would have not attacked him if the report had been showing the correct amount of troops.
      There are a couple possibilities here other than a bug. Having said that the map showing incorrect might is a common bug. Hence why scouting is always advisable even if might is showing 0 on the map.

      1) The troops were out when you first scouted and returned whilst you were marching. Troops that are marching do not show in the scout report.
      2) There was a large queue of troops in training and they finished whilst you were marching. That would also explain the might jump.
      3) The player being attacked used speeds.

      Of course it could also be a bug

      Comment

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