Forum Rules [Updated 12/21/2016]


Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.


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Generally, BE NICE. There is nothing wrong with being nice to each other.
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You want feedback? There it is.

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  • You want feedback? There it is.

    Dear Kabam,

    it seems as if you are interested in feedback eventhough I don't have the feeling you really listen to it. But anyway, here it is - at least my opinion on the game:

    - in the beginning it is easy to be addicted to the game, it's fun and the progress on your character is growing smoothly
    - in the beginning there is close to no frustration due to being stuck in the game
    - the events are fun most of the time

    - in the arenas F2Ps have close to no chance at all, at least on my server, as no one is dropping their deck (sure, because there is always at least one arena up, where people want to keep their rank and all of them are competing in all arenas at the same time), so if you have a F2P-SSS deck, you only get opponents 2-4x stronger than you. I have 360k/110k now, and only every fifth update of the arena gives me ONE opponent I MAY BE ABLE TO BEAT. Most of them only seem weaker and beat my anyways.
    - the longer you play, the more you are stuck. It takes weeks to level your cards to beat one single boss in the quests and the next one, only ~40% of one stage later, is even stronger. Sure it has to be a challenge, but it's not suppose to frustrate players, is it? Not the purpose of a game, as far as I know
    - summon rates are lousy. I have a deck with no card less than 5* (although most of them are fully evolved 4*), but obviously that's as far as it get's without paying and the only cards higher than 4* on basic evolution level are the boss cards
    - prices are way to high. If people love a game, they might want to support it a little to keep it running, but your smallest bundle of gems costs 5€, which is A LOT, and you can't really get anything for it. One single card, that's it. And it's only imaginary, nothing to touch. If it were 1 card per euro and the game itself fun again, I would spend a few euros. But this way? No chance! (By the way, your prices are illogical as gems get more expensive with each bigger amount of them ...)
    - lagging!!! I checked every time of internet connection and I can watch videos without buffering but your game still says something of not being able to connect every 2-3 clicks?! And while questing sometimes it consumes the stamina anyway, without getting anything for it.

    I know your concept is to earn money. Not earning money to make the game better, but for profit. (I always knew, capitalism sucks ...) And it's okay that paying players are better and way stronger than F2Ps. But you should keep in mind, that only happy players are willing to MAYBE pay someday if they have a spare euro (or dollar,... ) left. And the only thing getting higher beside my character level is my frustration level. Your game IS fun at first, but you should really work on KEEPING people and not rely on new people coming, paying and leaving again and then new people coming, and so on ...

  • #2
    Well said. If you are a non-spending player the only way to have a bit stronger deck is with hellish luck. And the 10th city is just some kind of freaky joke. You have to have top deck of paying player to beat it.


    • #3
      Yep, that's where I'm stuck now. I need at least another Balzathor (german name, don't know if it's the same in english) to beat the next boss but for this I have to wait for Balza boss reset, and have to have a HELL of luck. Last 60 fights against him I had no drop at all. .... It's okay to have a little challenge, something to work on and look forward to, but if it comes to only waiting and wishing, it just sucks.


      • #4
        Cry me a bigger river losers


        • #5
          If you're incapable of dealing with criticism (against somebody else and even against not you, by the way), in a polite and constructive manner, maybe you should go and ask your mom how grown up people talk to each other? Just a friendly advice.


          • #6
            Originally posted by Ganja 420 View Post
            Cry me a bigger river losers
            Instead of writing bull$hits, go learn some lessons from mommy and daddy about how to act like person, not like ****ker . Dumb kid.


            • #7
              Yeah, they have to fix arenas, so it wont give you same and same players again as it`s always like minimum 400 users registered for each, but you see like just 30-50 of them... it should be fixed, so you could meet everyone and just after it would reset and list starts again till you meet everyone...

              They should make some fun for guild members, like guild wars to know which guild is strongest at the time... there is my full suggestion for this topic...

              It should be a bit better drops fighting some bosses...

              Summon stones could give more variety on 3* an 4* cards... I understand, that I can`t get the Granite Guard anyhow as it`s 6* card, but come on, if I used 600+ summon stones and didn`t summon even one watchman (4* card)... It`s annoying...

              Plus no streak weekly tournament arenas, so we could actually test our decks with no one being afraid to ruin their streak choosing not to fight 90% of similar level opponents. With like that you can fight everyone just once, new opponents appearing just if someone new entered that arena to see our real leaders. Using no might pool, giving 10 point for win, 15 points for all team survived win and 3 points for loss with no differential strong/average/weak reward. Same arena could be introduced as global, SS/S/A decks too.

              Arena bug fix, so it would always pick up deck from your last fight, so lowering would cost loosing streak. This would show more real situation in arenas.

              Introduce more deck strength levels as SSS is definitely not enough...



              • #8
                Originally posted by Radoxxx View Post
                Instead of writing bull$hits, go learn some lessons from mommy and daddy about how to act like person, not like ****ker . Dumb kid.
                Have a good Day porky


                • #9
                  I agree. I'm a F2P player and It's impossible to win in arena or have strong cards. Maybe have better cards when you invoke cards with charms.