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More activity for GUILDS, more competition please...

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  • More activity for GUILDS, more competition please...

    Could place like 5 castles on the map for guilds to take over getting lets say 10% party ATK points, making every castle different each like 10% on hp, spec., healing, reduction... could make a combination of all spreading 10%. The fight for between Guilds could be every member hits randomly every single member of other Guild, max 50 fights each member, Guild with most wins takes the castle or defends it (should be separate party set safe for castle defence in castle settings though, so it would be strongest set for defending it by each guild member), that would make a need of loads of mana pots for attacking guild as if guild has 50 members, so it`s 50 fights for each attacking guild member and if attacking guild member not fighting so he gets auto defeat in the end of the battle for every member he didn`t fought.

    one guild can`t hold more then one castle, so if they choose that they want different bonus set and takes over other castle, the one they had will be autofilled with bosses like ossion and jez, whom ever defeats them first will take castle.

    Once the occupied castle siege starts, it should give something like 5 hours time for making all the fights and giving a chance to mobilize your guild so everyone would make those fights instead of getting auto defeats. No other guild could make claim on castle during the ongoing battle, once the guild tried to take the castle but not succeeded it would be 7 days cool down period on exact that castle.


    For more fun, we would need the castle history page in each castle, there you could find in chronological list which guild, for how long kept the castle and how many times defended it.

    Castle would be shown on the map like city or some new castle image being named by occupying guilds name.


    We so in need of more competition more to fight for and get a better and stronger guild... You missing on the wast amount of fun by not making guilds interact with each other.

    I`m absolutely looking forward to see something like this in the game.

  • #2
    Originally posted by ZyZla View Post
    Could place like 5 castles on the map for guilds to take over getting lets say 10% party ATK points, making every castle different each like 10% on hp, spec., healing, reduction... could make a combination of all spreading 10%. The fight for between Guilds could be every member hits randomly every single member of other Guild, max 50 fights each member, Guild with most wins takes the castle or defends it (should be separate party set safe for castle defence in castle settings though, so it would be strongest set for defending it by each guild member), that would make a need of loads of mana pots for attacking guild as if guild has 50 members, so it`s 50 fights for each attacking guild member and if attacking guild member not fighting so he gets auto defeat in the end of the battle for every member he didn`t fought.

    one guild can`t hold more then one castle, so if they choose that they want different bonus set and takes over other castle, the one they had will be autofilled with bosses like ossion and jez, whom ever defeats them first will take castle.

    Once the occupied castle siege starts, it should give something like 5 hours time for making all the fights and giving a chance to mobilize your guild so everyone would make those fights instead of getting auto defeats. No other guild could make claim on castle during the ongoing battle, once the guild tried to take the castle but not succeeded it would be 7 days cool down period on exact that castle.


    For more fun, we would need the castle history page in each castle, there you could find in chronological list which guild, for how long kept the castle and how many times defended it.

    Castle would be shown on the map like city or some new castle image being named by occupying guilds name.


    We so in need of more competition more to fight for and get a better and stronger guild... You missing on the wast amount of fun by not making guilds interact with each other.

    I`m absolutely looking forward to see something like this in the game.
    Good ideas. At least they will change in positive direction the $hitty castle siege, which we have now.

    Comment


    • #3
      Very good suggestions, but I would place more than 5 castles, I'd say at least 20, otherwise only the top guilds (and always the same players) could benefit from castle siege.

      Comment


      • #4
        KABAM, please give some feedback if that is possible or not? As I`m paying customer and there not gonna be any changes for guilds and players interaction with each other, so I`m gonna leave... As there is no fun in game...

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        • #5
          Kabam any feedback would be appreciated

          Comment


          • #6
            feedback please

            Comment


            • #7
              So this one is done. Nice work KABAM.

              Can`t wait to try it out.

              Would be nice if users would get some kind of in-game rewards for those ideas, those been chosen and implemented into the game.

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