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My thoughts on Guild Wars

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  • #46
    It's been such a long time since we repaired our fortress... I really can't remember how much it was, but I vaguely remember it was not more than 240k.
    Maybe all buildings cost the same.

    Comment


    • #47
      That gives me an estimate to run with. Thanks.

      Comment


      • #48
        Originally posted by ARREBIMBA View Post
        There's one thing left to fix, Dash:

        So, back in June our fortress was destroyed, so we repaired it. Then it was destroyed again.
        When we tried to repair it for a 2nd time, we couldn't because it said the repair was at 100% already. So for the last 2 months our fortress (and a bunker) has been like that: in ruins and unable to be repaired. I'll post some pictures to better ilustrate the issue:


        Our base in ruins:
        http://s9.postimg.org/zab5ezij3/Aq_G...b_B0348m_X.jpg

        Upgrade page of our fortress:
        http://s30.postimg.org/unnfes3wh/Ai_...Jc_LBNap_G.jpg

        1) notice the bar is 100% repaired... this is still there since we repaired it 1 time back in June
        2) also notice it's displaying 50,2k life points, but it's actually only 5,2k life points when the war starts because the building is in ruins. The same aplies to every other building in our base.
        - our ruined cottages are displaying 15k, but in reality it's only 1,5k
        - bunkers at 30k, but the real value is only 3k
        - Hospital, Arsenal and Watchtower are all displaying 15k, but in reality they only have 1,5k

        Because of that bug we just decided it was not worth it to repair any other building. We feared it would bug just like our fortress and bunker.


        Server: Tristan-68
        Guild: Marshall


        There's a new bug now.

        Today the devs made 2 changes:
        1) gold donation went from 10k/day to 200k/day ( = x20). This mades repairing and upgrading much, much easier.
        2) Resource's cost for upgrades were lowered considerably.
        - Stone, Timber and Metal were lowered 100x. Example: Upgrades that used to cost 18.000 stone are now costing 180.
        - Bandages, Arrows, Arms and Sapphire cost was reduced 10x. Example: Upgrades that used to cost 900 bandages are now costing 90.
        - and some costs were just changed altogether.

        I don't know if this was intended or if this was a mistake, but we're now facing a new bug: every upgrade that had already an amount of resources donated ABOVE the new cost, is now bugged and show a percentage completion of over 100%. Meaning, we can't upgrade anything.

        One of our building's upgrade page (notice the absurd % value):
        http://postimg.org/image/7x413soqf/

        The new upgrade cost (notice the amount we had already donated is much higher than the current cost):
        http://s4.postimg.org/c5pcfykv1/Scre...7_16_47_04.png
        http://s4.postimg.org/f6wdktpnh/Scre...7_16_47_13.png

        Comment


        • #49
          I can confirm this problem. Have a screenshot but can't seem up upload it yet.

          But, yes, I can confirm my guild also has encountered the lowered donation cost, increased guild donation ability, and the inability to upgrade as a result

          Comment


          • #50
            iKoniC on Kay-84 has the same problems. All buildings are showing anywhere to 500%-700% complete, with no way to upgrade.

            Comment


            • #51
              Here's my screenshot to further show that you're not alone.

              imgur.com/CTmhGGy

              Comment


              • #52
                Yes, it sucks. We already had quite a few upgrades going on and some of them had over 50k materials already donated. Imagine our surprised (and a bit of anger too) when we noticed that those hundreds of thousands of resources alocated to a single upgrade could now upgrade our whole base. Sucks.

                Comment


                • #53
                  Originally posted by ARREBIMBA View Post
                  There's a new bug now.

                  Today the devs made 2 changes:
                  1) gold donation went from 10k/day to 200k/day ( = x20). This mades repairing and upgrading much, much easier.
                  2) Resource's cost for upgrades were lowered considerably.
                  - Stone, Timber and Metal were lowered 100x. Example: Upgrades that used to cost 18.000 stone are now costing 180.
                  - Bandages, Arrows, Arms and Sapphire cost was reduced 10x. Example: Upgrades that used to cost 900 bandages are now costing 90.
                  - and some costs were just changed altogether.

                  I don't know if this was intended or if this was a mistake, but we're now facing a new bug: every upgrade that had already an amount of resources donated ABOVE the new cost, is now bugged and show a percentage completion of over 100%. Meaning, we can't upgrade anything.

                  One of our building's upgrade page (notice the absurd % value):
                  http://postimg.org/image/7x413soqf/

                  The new upgrade cost (notice the amount we had already donated is much higher than the current cost):
                  http://s4.postimg.org/c5pcfykv1/Scre...7_16_47_04.png
                  http://s4.postimg.org/f6wdktpnh/Scre...7_16_47_13.png


                  Originally posted by ARREBIMBA View Post
                  There's one thing left to fix, Dash:

                  So, back in June our fortress was destroyed, so we repaired it. Then it was destroyed again.
                  When we tried to repair it for a 2nd time, we couldn't because it said the repair was at 100% already. So for the last 2 months our fortress (and a bunker) has been like that: in ruins and unable to be repaired. I'll post some pictures to better ilustrate the issue:


                  Our base in ruins:
                  http://s9.postimg.org/zab5ezij3/Aq_G...b_B0348m_X.jpg

                  Upgrade page of our fortress:
                  http://s30.postimg.org/unnfes3wh/Ai_...Jc_LBNap_G.jpg

                  1) notice the bar is 100% repaired... this is still there since we repaired it 1 time back in June
                  2) also notice it's displaying 50,2k life points, but it's actually only 5,2k life points when the war starts because the building is in ruins. The same aplies to every other building in our base.
                  - our ruined cottages are displaying 15k, but in reality it's only 1,5k
                  - bunkers at 30k, but the real value is only 3k
                  - Hospital, Arsenal and Watchtower are all displaying 15k, but in reality they only have 1,5k

                  Because of that bug we just decided it was not worth it to repair any other building. We feared it would bug just like our fortress and bunker.


                  Server: Tristan-68
                  Guild: Marshall

                  I have fought against a few guilds where we wipe them out (or at least destroy quite a few buildings) more than once, and when we fight them again, all of those buildings are repaired to 100% health.

                  This is not the case with my guild, because everytime one of our buildings gets repaired, that's the last time we can repair it... ever. We can't repair the same building more than once.

                  Our Watch Tower was destroyed in June. We never repaired it (we feared it would be bugged, like our fortress and bunker, up to this day). Yesterday we decided to repair it, then it got destroyed and now it seems bugged and we can't repair it again.
                  http://s30.postimg.org/vgmswgysx/Akk..._Gd_Kj_RBH.jpg

                  Comment


                  • #54
                    2 updates today:

                    1) building's cost is back to normal, which means the upgrades % bug is no longer an issue. The problem now is the really excessive amount of resources it takes to complete a single upgrade.

                    2) Pre-season is over and we are now in the Gold League.

                    Comment


                    • #55
                      So far, so good for us. We were given three loses at the start for battles we never actually fought, but ever since, the bugs seem to be gradually being fixed and we're having a good time working together now that we're getting the hang of it.

                      Arrebimba, all your feedback here was immeasurably helpful to me and my guild, I must say. Especially given we got such a late start due to GW being late to arrive to our realm. Thanks for keeping at it, we really appreciate it (and you!).

                      Comment


                      • #56
                        Thanks for the support Denaunie.
                        Did you upgrade the hospital already?

                        Comment


                        • #57
                          We still don't have our hospital and armory back. Cottages show the upgrades as complete but they are still cottages and we don't get tonics during guild wars. As a result of that our buildings take damage and get destoryed cause our defenders can't heal. We also can't repair buildings, that is, it shows completed but building is still damaged. Its a real downer when it comes to fighting an active guild.

                          Comment


                          • #58
                            Originally posted by ARREBIMBA View Post
                            Thanks for the support Denaunie.
                            Did you upgrade the hospital already?
                            Hey, you're welcome! And yep, we sure did. After 12 days in, we already have our Hospital, Armory, and Watchtower.

                            Comment


                            • #59
                              Does anyone know if you can retain your gw class level after switching to another guild, or does it reset back to lv 1?

                              Comment


                              • #60
                                Originally posted by LordCronus View Post
                                Does anyone know if you can retain your gw class level after switching to another guild, or does it reset back to lv 1?
                                Your class does not reset back to 1 if you change guilds. You keep the same progress when you change guilds.
                                That's what happened to a few guild mates.

                                Comment

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