Announcement

Collapse

Forum Rules [Updated 12/21/2016]

MAIN RULES OF THE FORUMS

Please respect your community. Respect each other as you all enjoy the same thing ? The Game.

We encourage open and friendly discussion of the game and the Community. Moderators and Staff have final decisions on all matters, and are here to make sure that the Community remains a friendly, fun place appropriate for players of all backgrounds, ages and groups.

It is the forum member's responsibility to stay up to date on forum rules and to honor the behavior outlined.

PURPOSE OF THE FORUMS

These forums provide an area for constructive player discussions of the game. It also allows players to
help each other identify bugs and issues, and help each other reproduce and resolve them.

These forums are not the most direct way to contact support. If you?re having an issue with your game and you need direct assistance, please tap on the FAQ/Support tab within the game.

CHANGES OR IMPROVEMENT

Please make sure to stay updated on these rules by reviewing this page from time to time.

SET RULES

This is a private board. As such, decisions made are final.
We reserve the right to remove any message board content without notice for any reason.


Rule 1: Responses to rule violations
Violating these rules will result in warnings, either formal or informal, suspensions, banning, or other sanctions.

Rule 2: Respect other users on the forums
- Do not make attacks or insult other users, either in the forums or through private messages. Disagreements and debates are fine, but don?t make it personal.
- Do not attack groups. This includes professions, races, religions, sexual orientations, genders, incomes, or even vague groups like ?you people.?
- Do not use ill terms which are offensive to groups, do not ?flame?, ?troll.? or ?haze?.

Rule 3: Respect the forum purpose and structure
- Make your posts in the appropriate forum.
- Please use the Search function. If a relevant thread already exists, please post there instead of creating a new thread about the same topic. Duplicate threads will be closed to keep the forums orderly and easy to navigate.
- Keep off-topic posts in the off-topic forum.
- Don?t start discussions about games that are not ours.
- Do not cross-link to other message boards or websites unless approved by a moderator.

Rule 4: Respect the law
- Do not post anything illegal under U.S. law, or encourage other users to break the laws of the U.S. or their country of residence.
- Do not encourage users to break terms of service. This includes giving information about how to find scripts, exploits, or cheats, as well as arranging to buy or sell accounts or virtual goods.

Rule 5: Respect the audience
Think about who you're talking to. Users may be as young as 13 on these message boards, and may be male or female, and from countries across the globe.
- Keep your language civil. Profanity is frowned on.
- Do not post Adult Material, inappropriate graphic sexual content in any format, or links to sexually explicit sites.
- Do not post graphic images or explicit descriptions of violent acts.
- Do not use an avatar or signature that could offend other users. They have to look at it a lot.

Rule 6: Respect privacy
- Do not post any private emails or private messages unless you have the explicit permission of each person involved in the exchange.
- Do not post private communication between customer support, members, moderators, or administrators on these forums, or anywhere else. (This include support ticket responses)
- Do not post any information covered by a non-disclosure agreement or beta testing agreement. Even if you somehow have inside information about our competitors, for legal reasons we don?t want to hear it.
- Do not post Facebook information about other forum users.
- Do not post any private information about other users.
- Do not post in-game information in an attempt to have other players attack your target. Be careful to not cross the line into bullying.

Rule 7: Do not spam
- Do not post repeatedly about the same topic.
- Do not spam users on the forums or through private messages.
- Do not start a thread without actual purpose.
- Do not start a thread about a news story or article unless you make it clear what the story is about, and offer your own opinion to start a discussion.

Rule 8: Respect your account
- Do not share your account information with other individuals. You will be held responsible for any rules violations that occur under your account.
- Do not create new accounts or use other tricks to avoid suspensions or bans.
- Do not create ?sock puppet? accounts ? multiple accounts created just so that you can agree with yourself and make it seem like your ideas have more support than they do.
- Never include your e-mail address or any other personal information in posts.

Rule 9: Respect the Moderators
- Do not post using the color red. This color is reserved for moderators.
- Do not impersonate moderators. Do not claim to speak for the moderators.

Rule 10: Respect the decisions of the moderators
- The moderation teams reserves the right to warn, suspend, or permanently ban users judged to be acting against the spirit of the rules, even if the user is following the letter of the rules.
- Do not argue with moderators about moderator decisions. You can disagree with a moderator?s opinions, just like any other poster, but when they post moderator actions in red text, it is considered final.
- Moderators have no access to your game account. If you have an issue you must contact customer service.

Generally, BE NICE. There is nothing wrong with being nice to each other.
See more
See less

Keeping Events Interesting

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Keeping Events Interesting

    Events are the most engaging part of the game for most if not all players. But they can also seem pretty similar, from one to the next. I want to tease out what has made some events more fun than others and try to figure out some of the details that could be varied from one event to another to keep them interesting.

    So, what have some of the best events been:

    1. The Four Horsemen featured Death, War, Pestilence and Famine. Three of these are strong, playable cards (poor Famine). And significantly, both of the 6* cards have combinations that are well integrated with the other cards in the game.

    2. Golden City had all three of the Righteous Knights dropping as exploration prizes from Hard. This gave many early to mid level players a new option for a tank team, and you still see this team occasionally in 5* arenas.

    3. The Golden Galzra event (Golden Cave?) had Galzra as a rare drop. While Galzra doesn't feature in the absolute top combinations, at 1.3M hp Unstoppable Force is a very solid team.

    4. The Gwar/Godfrey event gave us a new aggro team with War. Significantly, both bosses were available as drops so it was possible to actually play this new team. And for players who were lucky enough to already have Drust this was the first event where reflection was possible if you got Gwar to drop.

    5. The Ice Overlord/Icemaw and Valrakk events both gave us strong, playable cards (especially Ice Overlord). Significantly, Valrakk also combo'ed with existing cards (Megion and Crimson Dragonaire) to give us a new playable team.

    6. Another event, I forget which one, had tokens dropping from exploring Easy. These then were usable in future arenas and to buy new summon packs. This was the only event where exporing on Easy was actually a good idea. Unfortunately, no one knew what these tokens were for at the time so people were left guessing whether it was worthwhile to collect them.

    7. While it was a minor detail, the most recent event featured Balzathor as a boss. This is a nice option for players who haven't already accumulated enough of him from arenas and the occasional chest.


    And then the least engaging events look largely the same.

    - The new boss is completely unplayable without another, unreleased card
    - This unreleased card is only available by spending money
    - Even if you spend a good bit of money you may not get this new card
    - Significantly, there is nothing else of interest about this event

    Additionally, the event chests are uniformly a let down. I have ranked in the top 10 in every event on my server for months and months now. I have never gotten a playable card from an event chest, nor more than a very few summon stones. In fact, I'm not sure anyone in my guild (#1 on our server) has ever gotten a playable card from an event chest.


    So here are hallmarks of engaging events.

    1. The boss card is playable and is integrated into the existing pool of cards via its combinations. Over time the boss becomes more integrated via additional combinations, e.g. Death & War.
    2. There are interesting drops for either beating the boss, or simply as exploration drops.


    And then here are some features that I think will make upcoming events more engaging.

    - A new, immediately playable boss card is always the most exciting

    - A new 5* card dropping either from the boss or from exploring

    - An additional 5* card as a boss, particularly from among the better old cards: Gaznar, Khafra, Violet Knight, Headless Horseman. This boss should never be one that is in the summon pool. In fact, why not replace the Easy boss with one of these cards sometimes?

    - Tokens are great, particularly if they drop in larger quantities and more frequently from exploring Easy or from beating the Easy boss. The point here is to give players a choice of where to put their time. The event description should then at least give a useful hint about how these tokens will be used so that players can weigh their options.

    - If the main boss card is not immediately playable, either because it is powerful enough on its own (Ice Overlord, Valrakk) or via combination with existing cards (Gwar & Godfrey), then give players a real shot at getting at least one of the unsummonable cards that combos with it. For example, top 20 in the Young Morgana event could have included 1 Young Arther, possibly with higher ranks giving more.

    - Greatly improve the rewards for event chests. If the most active players will get 15-20 chests per event then a 2.5% or 3% drop rate for a 6* card other than the main boss would yield one such card every two events. For events where you don't want to give out more 6* cards, maybe because one is available as a rank reward, include one or more new 5* cards and make these a common drop. Or significantly increase the number of summon stones that may drop.

    Cheers,
    Rosen

  • #2
    Another thought on event bosses: they are only killable via reflection. How could we vary this?

    One event boss might take massive damage from freezing.
    Another event boss might take 10X or 20X (scale to the boss' level 50 hp) as much damage from Druid teams.
    Another might be vulnerable to instant kill, but on purpose this time.
    Against another boss regeneration might be unlimited instead of once per combo.
    Against another boss damage reduction might be doubled, up to a max of 95% or 98% or whatever made for a good fight at level 50.

    Rosen

    Comment


    • #3
      And if the event boss has some sort of new weak spot, like one of the above, don't tell us. Maybe put a post on the forum indicating that something is different with this boss and let us all figure it out via trial & error.

      Rosen

      Comment


      • #4
        Good suggestions but it will take kabam 20 years to implement any. By that time this game would be dead anyway

        Comment


        • #5
          Excellent ideas as always Ros.

          Comment


          • #6
            I agree 100%. Also if the arenas for the walking tokens were more frequent at events end that would help. Still sitting on couple hundred hearts from valentines event as well as a ton of fire tokens. Be nice if we could get a couple arenas to spend them on.

            Comment


            • #7
              I have improvement with golden galahad event cause drop 3 new 5* , and hallowen event cause drop famine and pestilence, other event doesnt give improvement significantly.

              Comment

              Working...
              X