Hey all, just checking back with you all. I've been in and out of the game as it's hard to give up something you enjoyed for so long but playing other games has brought an idea that this game really needs.
Now we do have daily grinds that are supposed to keep us busy in between Events but they have some requirements.
For the advanced player, you really only have one true option (until the cards recieved with the tokens are no longer needed):
Caerleon Champion Tower, you have to grind map pieces (or hack them, which seems to be the trend these days) and then grind tokens.
Also, the occasional worthy arena for a six star that you might not have already.
For Beginners,
you grind wandering bosses for the boss drops
Arenas for tickets and Pots and cards
Cities
Achievements
Caerleon Champion Tower
in most online games, its always, Wait until you get to the end game, then the game really begins. That is not the case for HOC, it's don't hurry to the end game because then your bored as hell.
SO with that in mind I would like to introduce a new play mode that pits you against other players and can achieve rewards the further you go.
What is King Arthur known for besides the round table....well the quests for the holy grail. This game draws you into in based on this lore but as you play you realize there is really nothing of the story involved in this game besides an occasional character.
So let us crusade for the holy grail.
The crusade will be a dungeon (think raid bosses dungeon) in where you travel and at every stop you fight a player on your server. As you progress you will come upon chests which can reward you with Summon Stones, Summon Charms, Potions, Random Max level feeders, Donkeys, and the rare 5 or 6 star card. the further you go, the higher chance for rarer rewards. There will be one reset allowed per day.
Okay here is the kicker, you must choose your deck from your current available cards owned, BUT if a team dies, then those cards can no longer be used the further you progress. This is why you are allowed a reset per day (or in kabam fashion can charge gems for more than one reset). If you cannot beat your opponent then your stuck until you reset. For beginners this might happen pretty quickly, but you have a ton of other daily stuff to grind on to help improve your decks.
Introducing a new item into the game.
This is an older idea from a while back when Aaron was GM but modification on it. Someone had said that a Card should be a archcard and gives an aura to your deck while battling, but i want to change it from a card to an item only obtainable in the crusade.
These items will give permanent buffs to your deck when battling opponents in the crusade (and maybe special areans) such as: Reflection, Atk boost, Dmg reduction, Heal effectivness, hit point boost, etc..
anyways, it would be a much needed boost to daily play for advanced or long time users.
Now we do have daily grinds that are supposed to keep us busy in between Events but they have some requirements.
For the advanced player, you really only have one true option (until the cards recieved with the tokens are no longer needed):
Caerleon Champion Tower, you have to grind map pieces (or hack them, which seems to be the trend these days) and then grind tokens.
Also, the occasional worthy arena for a six star that you might not have already.
For Beginners,
you grind wandering bosses for the boss drops
Arenas for tickets and Pots and cards
Cities
Achievements
Caerleon Champion Tower
in most online games, its always, Wait until you get to the end game, then the game really begins. That is not the case for HOC, it's don't hurry to the end game because then your bored as hell.
SO with that in mind I would like to introduce a new play mode that pits you against other players and can achieve rewards the further you go.
What is King Arthur known for besides the round table....well the quests for the holy grail. This game draws you into in based on this lore but as you play you realize there is really nothing of the story involved in this game besides an occasional character.
So let us crusade for the holy grail.
The crusade will be a dungeon (think raid bosses dungeon) in where you travel and at every stop you fight a player on your server. As you progress you will come upon chests which can reward you with Summon Stones, Summon Charms, Potions, Random Max level feeders, Donkeys, and the rare 5 or 6 star card. the further you go, the higher chance for rarer rewards. There will be one reset allowed per day.
Okay here is the kicker, you must choose your deck from your current available cards owned, BUT if a team dies, then those cards can no longer be used the further you progress. This is why you are allowed a reset per day (or in kabam fashion can charge gems for more than one reset). If you cannot beat your opponent then your stuck until you reset. For beginners this might happen pretty quickly, but you have a ton of other daily stuff to grind on to help improve your decks.
Introducing a new item into the game.
This is an older idea from a while back when Aaron was GM but modification on it. Someone had said that a Card should be a archcard and gives an aura to your deck while battling, but i want to change it from a card to an item only obtainable in the crusade.
These items will give permanent buffs to your deck when battling opponents in the crusade (and maybe special areans) such as: Reflection, Atk boost, Dmg reduction, Heal effectivness, hit point boost, etc..
anyways, it would be a much needed boost to daily play for advanced or long time users.
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