Sorry for my English to the players and GMs
There's alot of issue of skill proc priority could be discussed.
Such as why a card's skill said "....at first turn." just like Corraddin of the Spear, but you still need to put him in the first slot of the team to make the proc 100% activated.
But I mainly discuss is the effect "Always activates if at least half the enemy party is XXX" and the other cards which got the effect involved by enemy's cards.
It's too weird to mention the activation requirement of those cards. Because it doesn't matter what requirement should be they still not 100% without putting them into the first slot of the team.
There's alot of Ice overlord team in our server. Ice overlord and Forest Guardians combo team.
It's take me so far to figure out how to defeat them without spending money on collect a team with million HP, and it's the best part of TCG or CCG games, trying hard to defeat your enemy. I love HOC not only game arts but also it's a TCG mobile game!
After I change some party to test the result, I found that one of the Forest Guardians "Stone Ancient" whose effect is depending on how many Camelot in the enemy party. I build a 7 camelots and other villian party to test.
It's still doing nothing to prevent Ice Overlord activating its effect.
I believe it is discussable, some was approve this some wasn't.
But It's the important part of a TCG game, so GMs please join our discussion to make consensus of what skill proc priority should be.
There's alot of issue of skill proc priority could be discussed.
Such as why a card's skill said "....at first turn." just like Corraddin of the Spear, but you still need to put him in the first slot of the team to make the proc 100% activated.
But I mainly discuss is the effect "Always activates if at least half the enemy party is XXX" and the other cards which got the effect involved by enemy's cards.
It's too weird to mention the activation requirement of those cards. Because it doesn't matter what requirement should be they still not 100% without putting them into the first slot of the team.
There's alot of Ice overlord team in our server. Ice overlord and Forest Guardians combo team.
It's take me so far to figure out how to defeat them without spending money on collect a team with million HP, and it's the best part of TCG or CCG games, trying hard to defeat your enemy. I love HOC not only game arts but also it's a TCG mobile game!
After I change some party to test the result, I found that one of the Forest Guardians "Stone Ancient" whose effect is depending on how many Camelot in the enemy party. I build a 7 camelots and other villian party to test.
It's still doing nothing to prevent Ice Overlord activating its effect.
I believe it is discussable, some was approve this some wasn't.
But It's the important part of a TCG game, so GMs please join our discussion to make consensus of what skill proc priority should be.
Comment