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Endurance issue

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  • Endurance issue

    First things first, The tower... Great idea. Really, it's a wonderful addition and i know people are enjoying the updated version.

    Yet i feel there's still one issue to it, namely the endurance. I know it's not intended to be easy to get great cards like sir percival and hugues the payns, but the top rooms do require a lot of endurance. I for instance, am completely out of endurance pots since they are pretty hard to come by, and am probably one of many who can't afford 5 euros per pot where you need atleast 2 and a full endurance bar to get through room 31. Therefor i'm slowly advancing through these rooms waiting for my endurance to replenish, and i'll take this handicap without complaint had it not been that i noticed it takes more than 6 hours before it's fully recharged. This means i'll only be able to run room 31 once a day and nothing more, which really gets in the way of me enjoying this part of the game, which i think is a shame.

    Long story short, i hope you'll rethink the rate at which endurance refills, maybe slim it down to half the time, or make endurance pots a bit more accessible in the future.


  • #2
    Room 31 can be explored only once a day, even if you have 2M endurance pots
    But yes, they are too expensive and scarce. Maybe adding some pots to the daily quests, or in the potsĀ“n tix arena, would improve the tower experience.


    • #3
      Actually with pots i was able to do it twice. I'd wait for the daily reset (1am for me), go through room 31 then room 30, go to sleep and when i woke up i was able to do 31 once again. But that's really not the point


      • #4
        There is one "placement problem" in some floors ... I am progressing via floor ... after empting my endurance bar I go questing or arena or whatever .... when I return, my avatar is on different floor section (often 9-10 places back ).

        Its really annoying to loose another hour ....


        • #5
          Even once a day you still manage to win around 500 emblems. Keeping this you can get at least 2 legendaries each month. For me seems ok since you can get them for free and you can choose betwen 3 diferent ones


          • #6
            I think Sub's point is valid. With the increased drop in GK level per day, it's now required to do far more work to keep up/counter the decrease %. Therefore, in part, that requires more exploring of the Tower (and thankfully we have new levels, though more expensive levels, to keep us busy). But, in order to explore more, players need more potions. Simple.

            Sure, perhaps the Tower was designed to be a VIP event to cater to the spenders, so the Free to Play folks would only be able to get so high before reaching a plateau, but still, economically there should be balance. An increase in Tower levels/expenses ideally would come with something to balance the economy like either lower endurance costs or, at the very least, greater opportunities to acquire endurance potions (the latter being much like a cost-of-living raise is granted to balance the general rise in inflation each year in most reputable companies).