Blood Queen is the only unplayable raid boss. How could we fix that?
She has two combos:
Bloodletters (BQ, Chastity & Sir Valamir) -- Increase skill proc 10%
Queens of Darkness (BQ, Jezebel & Dragon Enchantress) -- Chance of resurrection with 75% hp
The former has promise, since it includes:
Thirst of Night (Chastity & Sir Valamir) -- Increase hp 60%, increase healing 100%
So with Blood Queen, Chastity & Valamir we get +10% skill proc, +60% hp & +100% healing. Note, however, that none of these cards heals. To make this a playable tank team we would need to add a combo with +80-100% hp. Ideally this would be a card with healing.
It would also be nice if we could play some of our newer cards. So I propose one of the following.
1. Blood Queen & Young Morgana -- +100% hp
Overall that would come to: +220% hp, +10% skill proc, +100% healing
The only overlapping existing combo would involve adding Young Arthur to these two for: +100% hp, +10% skill proc, +150% healing, which is too weak to play.
or...
2. Blood Queen & Balin -- +80% hp
Overall that would come to: +188% hp, +10% skill proc, +100% healing
Because Balin's only current combo involves 4 cards it cannot overlap with this one.
And because these are 2 card combos they could be mixed in with other 2 card combos, including Upholders (Megion & Galland) for 40% damage reduction, Petrified Shield (Granite Guarding & Rock Dragonaire) for 40% damage reduction, or Ancient Avatars (Ice Overlord & Ironbark Overlord) for 20% damage reduction. Or, of course Ice & Fire (Infernus & Ice Overlord) for +180% attack. None of these seem overpowered.
Cheers,
Rosen
She has two combos:
Bloodletters (BQ, Chastity & Sir Valamir) -- Increase skill proc 10%
Queens of Darkness (BQ, Jezebel & Dragon Enchantress) -- Chance of resurrection with 75% hp
The former has promise, since it includes:
Thirst of Night (Chastity & Sir Valamir) -- Increase hp 60%, increase healing 100%
So with Blood Queen, Chastity & Valamir we get +10% skill proc, +60% hp & +100% healing. Note, however, that none of these cards heals. To make this a playable tank team we would need to add a combo with +80-100% hp. Ideally this would be a card with healing.
It would also be nice if we could play some of our newer cards. So I propose one of the following.
1. Blood Queen & Young Morgana -- +100% hp
Overall that would come to: +220% hp, +10% skill proc, +100% healing
The only overlapping existing combo would involve adding Young Arthur to these two for: +100% hp, +10% skill proc, +150% healing, which is too weak to play.
or...
2. Blood Queen & Balin -- +80% hp
Overall that would come to: +188% hp, +10% skill proc, +100% healing
Because Balin's only current combo involves 4 cards it cannot overlap with this one.
And because these are 2 card combos they could be mixed in with other 2 card combos, including Upholders (Megion & Galland) for 40% damage reduction, Petrified Shield (Granite Guarding & Rock Dragonaire) for 40% damage reduction, or Ancient Avatars (Ice Overlord & Ironbark Overlord) for 20% damage reduction. Or, of course Ice & Fire (Infernus & Ice Overlord) for +180% attack. None of these seem overpowered.
Cheers,
Rosen
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