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We need something to keep us interested all the time.
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Originally posted by Spaceman spliff View PostWhat we need are some wandering combos . Something to make old and odd card relevant .
Every week a new combo should appear just for that week useing weak and rare 4-5* cards
Make the combos grossly strong, like able to compete with tops deck numbers if pe.
This will change the strengths of players decks weekly and encourage farming of rare and weak 5-* cards not knowing when they might be the best tank, or the best atk in the game for a few days
This will also give the dev team a week of stats to evaluate new combos with before adding them to the game.
Something that gets the "useless" cards more useful would help alot
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What we need are some wandering combos . Something to make old and odd card relevant .
Every week a new combo should appear just for that week useing weak and rare 4-5* cards
Make the combos grossly strong, like able to compete with tops deck numbers if pe.
This will change the strengths of players decks weekly and encourage farming of rare and weak 5-* cards not knowing when they might be the best tank, or the best atk in the game for a few days
This will also give the dev team a week of stats to evaluate new combos with before adding them to the game.
Something that gets the "useless" cards more useful would help alot
Leave a comment:
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I see players asking for wandering bosses and better arenas all the time. If there was a spot in the game like my original suggestion at the top it will keep players happy and busy all the time. I hear for rediculas suggestions for wandering bosses I know we won't ever see that's why I suggested having 4* new and hard to get cards in one city and to add a 5 or 6* card weekly. I know I said put 10 4* in but even 2-3 would be nice. Sure it's nothing spectacular but it's a spot to farm that is different then a regular city and something else to do when boring or useless arenas are on.
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Originally posted by Spaceman spliff View PostI think the biggest issue is the arena. When did 3 arenas become the only option? I thought that was supposed to be the minimum.
Hardly ever see a single day with 5 or 6 arenas open . That was awesome when we used to get tons of arenas , a) the night rewards were lower so you could actually finish them b) it allowed you to choose based on your progress where it would best help you to play . Now everyone is forced to do same 1-2 arenas
Useually screwing the little guys who can't even finish them but also the big boys whenever a low level arena is released with bad prizes
I think scrolls and potions arenas shod not count as one of the daily "3" arena limit . Have them run for 24 hours switching everyday one then the other. And just make them resource collection hot spots. The 3 arenas should all have some kind of card sumon stone or chest reward.
3 arenas should be the minimum not the limit! Run more arenas to spice things up. Who cares if you can't fonish them all , make choices or play harder!!!
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I think the biggest issue is the arena. When did 3 arenas become the only option? I thought that was supposed to be the minimum.
Hardly ever see a single day with 5 or 6 arenas open . That was awesome when we used to get tons of arenas , a) the night rewards were lower so you could actually finish them b) it allowed you to choose based on your progress where it would best help you to play . Now everyone is forced to do same 1-2 arenas
Useually screwing the little guys who can't even finish them but also the big boys whenever a low level arena is released with bad prizes
I think scrolls and potions arenas shod not count as one of the daily "3" arena limit . Have them run for 24 hours switching everyday one then the other. And just make them resource collection hot spots. The 3 arenas should all have some kind of card sumon stone or chest reward.
3 arenas should be the minimum not the limit! Run more arenas to spice things up. Who cares if you can't fonish them all , make choices or play harder!!!
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I agree arenas were supposed to be "new" and "better but to me they have gotten worse. No stones and not as many tickets anymore. Even the pots and ticket ones seam to have gone back to using tickets instead of gold again. There is no way of stocking up on tickets anymore if the ticket/pot arenas stick to the tickets per fight again. I agree the tower needs to be tweaked big time or atleast the potion refills to be 1-2 min not 5.
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Arenas are the core of the game, but they are too harsh now. Somewhere it was said the new arenas were going to avoid the "big prize spots" but we have an 8k Hellborn, a 10k Galland and 20k Megions... without anything but pots besides. Now you can get the first chest at 5k, and open it for a nice bunch of pots. Not even a single summon stone. I am only playing ss flash arenas and hoping a good summon will come. Not so fun...
Wandering bosses and city events bring life to beginners and midlevels. A (small) chance of getting a good card or a nice number of stones. Such events should be hosted more often. The Tower is nice, but needs new levels (random ones?) and another way of getting maps.
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We need something to keep us interested all the time.
My suggestion is to make a "training" city. We need a city that there are like 10 different 4* wandering bosses at all time. Cards that are new and hard to get example grill master. You can put a weekly 5or6* wandering boss in it to keep everyone interested. The prizes can be the same as all the other cities plus more ...tickets, stones, tokens, mana and stamina refills and add full bottles, have both types of scrolls, and put map pieces in also. We don't need it to have 1&2* cards as well which will make it more interesting as well.There are a lot of players who have finished all 10 cities and are bored of just farming and doing arenas untill a city event comes. Most players finish arenas now with in a hour and complain they are bored. If there is something like this added into the game and you use regular stamina to move the game will be more fun. Sure you added a tower game but that takes its own potion for moving and is fun but potions run out fast and it costs about 5X more to buy them then regular potions which is not feasible for most heavy ,light and non spenders at all.
I'd love to hear others input on this and maybe something else like this to keep players playing and keep the game fun at all time not just when there are city events.Tags: None
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