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Castle Siege Lets discuss again

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  • Castle Siege Lets discuss again

    First thing is first. Im not saying or asking to bring castle siege like it was in the past

    And I will not say the same thing again community had input many ideas and suggestions for it. Maybe we can talk and say our opinions again as long as kabam cares ours

    My point is that I just started to get a bit bored of city events they are still the best events except some arenas. Maybe we can have castle back time to time but I would like to focus on one thing -6 stars drops-. Let us get 6 stars cards from lords and more stones and just saying an idea too maybe we can came across different bosses on the way while walking from one to another castle. I dont know if community agree with me or not but I just dont want to miss or lose kind of event that has a potential.


  • #2
    I like your idea with walking upon another boss like a wandering boss on the way to a castle. Reminds me of like game of thrones where you're travelling to a castle and like sir galahad rolls up on you and decides to slay you as an infidel. It would be great to a chance to get the card for defeating the wandering boss that rolled up on you or maybe even a possible 6* chest? of course the chest would be filled with junk (what chest really isn't?) but a glimmer of hope that you may find a legendary in it (like finding a 6* from a makeup chest) that could fuel excitement and more people into sieges.

    I still find it hilarious with the current system of castle sieging where owning the castle is a detriment instead of a benefit. The only other game I could think of that I used to play was Lineage 2 when owning a castle was everything because you tax the district and your guild/alliance benefits from that. Then you can hire npc bodyguards to defend your castle when being sieged. it would be cool that like if your guild owns a castle and your active, when your fortifying the castle you gain like 3 summon stone per hour of holding a castle. That would incentivize holding castles and regions and defending against rival attacking guilds. That would cause more competition (which leads to more spending) between guilds and probably keep players more interested in the game and have less people quitting.

    That also solves the problem of inactive guild members receiving siege rewards for just having the tag.

    As it stands now, you're right i'm bored of farming morbius for map pieces so I can slam my face in the tower to get 100 tokens to be 2.5% closer to buying the next IO. It's that or i'm staring at the refresh timer tick down so i can refresh the same 9 people in my cycle in ALL 3 arenas.

    Wishful thinking i know


    • #3
      Few ideas I had to make it better are:

      -More guild focus, so ensure top ranked guilds get prizes. Have a guild score and personal score mean something.
      -Make the lord battle system similar to guild raids in that you can win the card of the lord fought if you are "gold" in the end results. Beef up the lord slightly so players cannot solo them.
      -Give more rewards for defending and holding a castle. If a guild can hold one for say an hour they should be rewarded. Especially if they use resources to beef it up.


      • #4
        Just get rid of wall breaking a together , it sux to do , it doesn't give rewards , and it's the only way to do good? = recipe for terrible event


        • #5
          Originally posted by Spaceman spliff View Post
          Just get rid of wall breaking a together , it sux to do , it doesn't give rewards , and it's the only way to do good? = recipe for terrible event
          I'd like castle siege to be a guild event. With guild rewards. And boss dropping from the lords. That's all I'm asking..


          • #6
            Originally posted by Lasenza View Post
            I'd like castle siege to be a guild event. With guild rewards. And boss dropping from the lords. That's all I'm asking..
            I agree , I'm not saying get rid of cs , I'm just saying get rid of wall breaking, it's tedious, unrewarding , and for some reason the main goal of the event . It's horrible , just make it into lord raids, defending your castle and breaking down walls is horribly boreing