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Streak bonus is ....BAD thing, please REMOVE IT

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  • Streak bonus is ....BAD thing, please REMOVE IT

    every day or two there is new thread about arena match making. People ask kabam every day to fix matchmaking because they can't play arenas
    But even if kabam will release new matchmaking mechanism I doubt it will please everybody


    Thinking about this issue I realized that as a matter of fact problem is not in Match making but in streak bonus. Only reason we all want better matchmaking is because we all want to preserve our streak bonuses. That's what slow down arenas and create a lot of frustration. Of course, everybody want to get 3-4 times more points than basic points rewarded for each arena fight

    I play his game for more than a year and maintaining streak and doing arenas was always big problem. Even when refreshes cost just 1g it still didn't help a lot. Nobody want to try risky fights because penalty for risk is too severe

    That's why we wait and waste hours on each arena

    I think streak bonus in it's current form should be removed completely from the game

    Set regular rewards points to 39, 33 and 24. That what we'll receive without streak.
    If we lose give us 0 points or even give negative points (-1 for hard,-2 for medium, -3 for easy loss). That will penalize and slow down botters

    If you still want to preserve streak bonus set it to 2-6 points max. Say if your have 200% bonus you receive 6 more points, 100% - 4 points, 50% - 2 points, between 1 and 50% - 1 point
    That's a nice bonus for somebody who can maintain streak ( hundred consecutive wins will give player 600 more points than players that can't win all fight will get) but it's not high enough to fear loosing it. This system will encourage players to take risks. It also will eliminate endless waiting for better opponent and frustration from bad matchmaking. So you will lose few points if you lose fight. Not a big deal

    And I am pretty if such system would be implemented people will stop complaining about matchmaking

    And I am also confident that changing basic points and amount of bonus points is much easier task than reinventing whole matchmaking from the ground up

  • #2
    Originally posted by Lavep View Post
    every day or two there is new thread about arena match making. People ask kabam every day to fix matchmaking because they can't play arenas
    But even if kabam will release new matchmaking mechanism I doubt it will please everybody


    Thinking about this issue I realized that as a matter of fact problem is not in Match making but in streak bonus. Only reason we all want better matchmaking is because we all want to preserve our streak bonuses. That's what slow down arenas and create a lot of frustration. Of course, everybody want to get 3-4 times more points than basic points rewarded for each arena fight

    I play his game for more than a year and maintaining streak and doing arenas was always big problem. Even when refreshes cost just 1g it still didn't help a lot. Nobody want to try risky fights because penalty for risk is too severe

    That's why we wait and waste hours on each arena

    I think streak bonus in it's current form should be removed completely from the game

    Set regular rewards points to 39, 33 and 24. That what we'll receive without streak.
    If we lose give us 0 points or even give negative points (-1 for hard,-2 for medium, -3 for easy loss). That will penalize and slow down botters

    If you still want to preserve streak bonus set it to 2-6 points max. Say if your have 200% bonus you receive 6 more points, 100% - 4 points, 50% - 2 points, between 1 and 50% - 1 point
    That's a nice bonus for somebody who can maintain streak ( hundred consecutive wins will give player 600 more points than players that can't win all fight will get) but it's not high enough to fear loosing it. This system will encourage players to take risks. It also will eliminate endless waiting for better opponent and frustration from bad matchmaking. So you will lose few points if you lose fight. Not a big deal

    And I am pretty if such system would be implemented people will stop complaining about matchmaking

    And I am also confident that changing basic points and amount of bonus points is much easier task than reinventing whole matchmaking from the ground up
    Good point. How about 78, 66, 48 if u win. Lol. Doubt it. 8, 6, 4 when u lose.

    Comment


    • #3
      If you have point in mbp than your basic rewards are doubled. Same behavior as today

      Reason why I think penalty for losing easy fights should be higher than for losing hard fights is because for many top players only spot populated by human and not AG would be easy one

      And remember also we want to encourage people fight everybody, so if you are not seeing AG but fight on hard you should not be punished too hard

      Comment


      • #4
        Originally posted by Lavep View Post
        If you have point in mbp than your basic rewards are doubled. Same behavior as today

        Reason why I think penalty for losing easy fights should be higher than for losing hard fights is because for many top players only spot populated by human and not AG would be easy one

        And remember also we want to encourage people fight everybody, so if you are not seeing AG but fight on hard you should not be punished too hard
        I actually like the idea!

        Comment


        • #5
          there is much easier solution. Now you always lose 50% of streak per defeat, so only 4 defeats and you lose everything. You cannot afford defeats you always want 100% win against opponent, drawback is too painfull.
          But what if you lose only 5% or 10% per defeat? Its still be challlenging, but now you can afford that risk for defeat.

          Comment


          • #6
            But i think nothing will change. Saving streak bonus provokes players to spend money to improve their decks. We will be live with that system to the end.

            Comment


            • #7
              Originally posted by Lavep View Post
              every day or two there is new thread about arena match making. People ask kabam every day to fix matchmaking because they can't play arenas
              But even if kabam will release new matchmaking mechanism I doubt it will please everybody


              Thinking about this issue I realized that as a matter of fact problem is not in Match making but in streak bonus. Only reason we all want better matchmaking is because we all want to preserve our streak bonuses. That's what slow down arenas and create a lot of frustration. Of course, everybody want to get 3-4 times more points than basic points rewarded for each arena fight

              I play his game for more than a year and maintaining streak and doing arenas was always big problem. Even when refreshes cost just 1g it still didn't help a lot. Nobody want to try risky fights because penalty for risk is too severe

              That's why we wait and waste hours on each arena

              I think streak bonus in it's current form should be removed completely from the game

              Set regular rewards points to 39, 33 and 24. That what we'll receive without streak.
              If we lose give us 0 points or even give negative points (-1 for hard,-2 for medium, -3 for easy loss). That will penalize and slow down botters

              If you still want to preserve streak bonus set it to 2-6 points max. Say if your have 200% bonus you receive 6 more points, 100% - 4 points, 50% - 2 points, between 1 and 50% - 1 point
              That's a nice bonus for somebody who can maintain streak ( hundred consecutive wins will give player 600 more points than players that can't win all fight will get) but it's not high enough to fear loosing it. This system will encourage players to take risks. It also will eliminate endless waiting for better opponent and frustration from bad matchmaking. So you will lose few points if you lose fight. Not a big deal

              And I am pretty if such system would be implemented people will stop complaining about matchmaking

              And I am also confident that changing basic points and amount of bonus points is much easier task than reinventing whole matchmaking from the ground up
              Good idea.

              Comment


              • #8
                Originally posted by Lavep View Post
                every day or two there is new thread about arena match making. People ask kabam every day to fix matchmaking because they can't play arenas
                But even if kabam will release new matchmaking mechanism I doubt it will please everybody


                Thinking about this issue I realized that as a matter of fact problem is not in Match making but in streak bonus. Only reason we all want better matchmaking is because we all want to preserve our streak bonuses. That's what slow down arenas and create a lot of frustration. Of course, everybody want to get 3-4 times more points than basic points rewarded for each arena fight

                I play his game for more than a year and maintaining streak and doing arenas was always big problem. Even when refreshes cost just 1g it still didn't help a lot. Nobody want to try risky fights because penalty for risk is too severe

                That's why we wait and waste hours on each arena

                I think streak bonus in it's current form should be removed completely from the game

                Set regular rewards points to 39, 33 and 24. That what we'll receive without streak.
                If we lose give us 0 points or even give negative points (-1 for hard,-2 for medium, -3 for easy loss). That will penalize and slow down botters

                If you still want to preserve streak bonus set it to 2-6 points max. Say if your have 200% bonus you receive 6 more points, 100% - 4 points, 50% - 2 points, between 1 and 50% - 1 point
                That's a nice bonus for somebody who can maintain streak ( hundred consecutive wins will give player 600 more points than players that can't win all fight will get) but it's not high enough to fear loosing it. This system will encourage players to take risks. It also will eliminate endless waiting for better opponent and frustration from bad matchmaking. So you will lose few points if you lose fight. Not a big deal

                And I am pretty if such system would be implemented people will stop complaining about matchmaking

                And I am also confident that changing basic points and amount of bonus points is much easier task than reinventing whole matchmaking from the ground up
                Definetely +1. Nice stated idea. Of course it isn't so hard to be achieved - even some of my mates in the University can write the functions for this.

                Comment


                • #9
                  Nice idea.

                  Battling in arena is so boring with the KeepStreakChickenLittle battle mode, just waiting for refreshes, picking AGs, weaker or nerfed opponents to skip and get points, without any interest in "watching" the fight. Lower streak bonus combined with 0 or negatives per loss to avoid botting would make arenas way more active, no more endless waits.

                  Going further, what about an arena with no streak bonus active? Only victory points + bonus might pool, victories not adding to streak, defeats not breaking streak but instead giving 0 or negatives and a cooldown time to avoid "spam" (5-10 minutes unable to fight)

                  Comment


                  • #10
                    Originally posted by Lavep View Post
                    every day or two there is new thread about arena match making. People ask kabam every day to fix matchmaking because they can't play arenas
                    But even if kabam will release new matchmaking mechanism I doubt it will please everybody


                    Thinking about this issue I realized that as a matter of fact problem is not in Match making but in streak bonus. Only reason we all want better matchmaking is because we all want to preserve our streak bonuses. That's what slow down arenas and create a lot of frustration. Of course, everybody want to get 3-4 times more points than basic points rewarded for each arena fight

                    I play his game for more than a year and maintaining streak and doing arenas was always big problem. Even when refreshes cost just 1g it still didn't help a lot. Nobody want to try risky fights because penalty for risk is too severe

                    That's why we wait and waste hours on each arena

                    I think streak bonus in it's current form should be removed completely from the game

                    Set regular rewards points to 39, 33 and 24. That what we'll receive without streak.
                    If we lose give us 0 points or even give negative points (-1 for hard,-2 for medium, -3 for easy loss). That will penalize and slow down botters

                    If you still want to preserve streak bonus set it to 2-6 points max. Say if your have 200% bonus you receive 6 more points, 100% - 4 points, 50% - 2 points, between 1 and 50% - 1 point
                    That's a nice bonus for somebody who can maintain streak ( hundred consecutive wins will give player 600 more points than players that can't win all fight will get) but it's not high enough to fear loosing it. This system will encourage players to take risks. It also will eliminate endless waiting for better opponent and frustration from bad matchmaking. So you will lose few points if you lose fight. Not a big deal

                    And I am pretty if such system would be implemented people will stop complaining about matchmaking

                    And I am also confident that changing basic points and amount of bonus points is much easier task than reinventing whole matchmaking from the ground up


                    Absolutely true and nice idea!!!

                    An alternative might be building streak based on the number of fights (capped at 200%), instead of win/lose, and the streak decays after a period of being inactive in arena or on a daily basis similar to the GK level.

                    Comment


                    • #11
                      Originally posted by Helmf View Post
                      But i think nothing will change. Saving streak bonus provokes players to spend money to improve their decks. We will be live with that system to the end.
                      The drive to improve our deck should be our experience, rather than this kind of trivial things.

                      We feel happy or proud if we can beat a competitive opponent.

                      It is just annoying to keep the streak in mind all the time.

                      Comment


                      • #12
                        Forget about keeping your streak and you might actually finish arenas without spending all day on it.

                        Comment


                        • #13
                          I think getting rid of the streak is a great idea but I also think giving negative points for losses is a bad one. Many people can only complete arenas by fighting as many times as they can because they are a mid level player. This will actually hurt them in the long run because they could not improve their deck through arenas.

                          Comment


                          • #14
                            Originally posted by Helmf View Post
                            But i think nothing will change. Saving streak bonus provokes players to spend money to improve their decks. We will be live with that system to the end.
                            Improving your deck really doesn't help you keep your streak. You either have top deck or you refresh/kamikaze.

                            Comment


                            • #15
                              With the nerf on 1st card proc and keep IO OPed, No matter how stong you are, even with top deck, ppl will still break your streak by IO+proc bonus team and/or Death or Decay. I found it a relief without concerning streak.

                              Comment

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