As, all of you might know what I am talking about in this thread.
Just in case you are unaware, let me repeat it again.
Battling System Mechanism:
Suppose player A fights against player B. If the total mana cost of A is less than or equal to the total mana cost of B, then A moves first and B moves second.
Bug:
The bug is that the player which moves second, that player's leader card always procs regardless of how low the actual proc %tage maybe. In my example, player B leader card will always proc.
Implications:
a) Now, players aim to have higher mana than their opponent so that they can ensure that they win against their opponent by moving second and allow their favourite leader card to proc especially game changing/breaking cards like IO, Crimson, Percival etc.
b)Earlier player used to aim for lower mana cost because if you move first, it gives you the advantage. Now, people want to move second just to take advantage of the bug
c)We all enjoyed the Golden events and people spent a lot of money during the events to get pe golden force. But, look at them now, no one is using it because Gods + IO is better than Golden Force. So, its useless within one month after all 4 golden cards are released.
P.S. Please note I have not asked to nerf IO, so those who support IO and misuse this leader bug move on. Other than that, if you have anything constructive to suggest, please do, I would be happy to listen.
Just in case you are unaware, let me repeat it again.
Battling System Mechanism:
Suppose player A fights against player B. If the total mana cost of A is less than or equal to the total mana cost of B, then A moves first and B moves second.
Bug:
The bug is that the player which moves second, that player's leader card always procs regardless of how low the actual proc %tage maybe. In my example, player B leader card will always proc.
Implications:
a) Now, players aim to have higher mana than their opponent so that they can ensure that they win against their opponent by moving second and allow their favourite leader card to proc especially game changing/breaking cards like IO, Crimson, Percival etc.
b)Earlier player used to aim for lower mana cost because if you move first, it gives you the advantage. Now, people want to move second just to take advantage of the bug
c)We all enjoyed the Golden events and people spent a lot of money during the events to get pe golden force. But, look at them now, no one is using it because Gods + IO is better than Golden Force. So, its useless within one month after all 4 golden cards are released.
P.S. Please note I have not asked to nerf IO, so those who support IO and misuse this leader bug move on. Other than that, if you have anything constructive to suggest, please do, I would be happy to listen.

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