You sit there and you have a conundrum. You have 4x Rhiannon...you could go to EVO 4 from EVO 3, but if you do, you get nerfed stats and then you have to farm 7 more. So you sit...and sit...and sit...till eventually...YOU CAN TAKE NO MORE! You level 62 #4 and evo. The next day you get #5. SON OF A MOTHER *&#[email protected]*^ &@^$*
If you've played this game, you've been faced with this dilemma or situation at minimum 465 times... It makes getting that 5* or 6* you've been waiting for bitter sweet. Do you wait and potentially NEVER see #5, or #6, or #7 or #8 till it's too late, or do you EVO only to be greeted IMMEDIATELY after by that elusive number. As such, a suggestion:
MAKE CARDS DE_EVOLVEABLE
Now before purists start complaining, here's the rules:
Note: Each De-evolve would send all cards back to T1.
Note 2: It HAS to cost gems, there's no other way to not screw gemmers and incentivize Kabam.
Thoughts?
If you've played this game, you've been faced with this dilemma or situation at minimum 465 times... It makes getting that 5* or 6* you've been waiting for bitter sweet. Do you wait and potentially NEVER see #5, or #6, or #7 or #8 till it's too late, or do you EVO only to be greeted IMMEDIATELY after by that elusive number. As such, a suggestion:
MAKE CARDS DE_EVOLVEABLE
Now before purists start complaining, here's the rules:
- 1400-2100 gems per devolve - This should be a decision that has some monetary impact, otherwise it devalues the cards.
- Cards devolve to the minimum possible number (evo 4 -> 4 cards, evo 3 -> 3 cards, etc) - This makes it so devolving actually needs to be a choice beyond monetary and prevents from devolving every time a new 6* is pulled. There's a penalty. Want to take that 6 card to an 8 card? Well, you better get 4 more cards.
- Makes it so EVERY 6* pulled is helpful - Depending on your end of the spectrum, not every 6 star is useful. On the high end, maybe you've 6 carded your Gwar. It's 97.5% the stats of a PE 8 card. That's close enough to not try for 8 card, but trying for 4 cards for a PE...not so bad. Or maybe you're on the low end of spectrum now. Where every 6* makes such a difference that you automatically 4 card it. Now, should you become "gemmer" or more hardcore about grinding you can undo all those 4 cards.
- Allows Kabam to put a bigger differential between "perfect" evolves and sub-perfect evolves. I.E. A 4 card evolve vs an 8 card PE should be close to a 20%+ difference, not a 10% difference (obviously these %'s are just examples). It gives incentive to 8 card vs to 4 or 6 card.
- Allows "Do-Overs" for Leveling - Maybe you skipped leveling your T1's or T2's. Sure they might not make THAT big a difference, but every little bit counts right? This gives those OCD perfectionists a way to go back.
Note: Each De-evolve would send all cards back to T1.
Note 2: It HAS to cost gems, there's no other way to not screw gemmers and incentivize Kabam.
Thoughts?
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