After day 2 or 3 most people are done and don't bother as even though the top players are guaranteed to the rank rewards, which also kind of suck, there isn't anything else to play for.
Why not do a weekly 6* Combo arena that tops out at like 30k with the combos pieces up to there depending on the level? For example a weekly arena for the Roots of Power combo that uses Druantia. It has 3 5* cards and 1 6* in it.
If you have have it setup like you currently do with at 5K might you get a 5* card, you could have it as:
5k - 5* Abnoba
7.5k- 5* Daliya
10k- 5* Sheelin
15k- 6* Druantia
20k - 5* Abnoba, 5* Daliya, 5* sheelin
25k - 6* Druantia
Keep players busy and actively pursuing a goal to get a complete team that can give them a starting point at 15k, and if they decide to get to 25k they can get up to a Tier 2 of the combo.
For say the Augmented Arms combo which has 2 5* and 2 6* cards to complete.
5K - 5* Blademaster
7.5k - 5* Moria
12.5k - 6* Weapon Master
17.5k - 6* Veteran Paladin
20k - 5* Blademaster, 5* Moria
27.5k- 6* Weapon Master
30k - 6* Veteran Paladin
Once again it keeps player busy in the actual arena working towards trying to get the pieces needed to give them a strong team, though still not as strong as tier 4 of early game combos.
Another mid level combo would be the Dragon Heart Combo with 1 4* card and 2 5* card.
4k- 4* Dragon Knight, 4* Dragon Knight
5k- 5* Dragon Slayer
7.5k- 5* Dragon Caller
10k- 4* Dragon Knight 4* Dragon Knight, 5* Dragon Slayer
12.5k- 4* Dragon Knight, 4* Dragon Knight, 5* Dragon Caller
15k-4* Dragon Knight, 4* Dragon Knight, 6* Mystery Chest
Gives them a complete combo and a random 6* card to work towards.
Make these weekly arenas worth playing in.
Why not do a weekly 6* Combo arena that tops out at like 30k with the combos pieces up to there depending on the level? For example a weekly arena for the Roots of Power combo that uses Druantia. It has 3 5* cards and 1 6* in it.
If you have have it setup like you currently do with at 5K might you get a 5* card, you could have it as:
5k - 5* Abnoba
7.5k- 5* Daliya
10k- 5* Sheelin
15k- 6* Druantia
20k - 5* Abnoba, 5* Daliya, 5* sheelin
25k - 6* Druantia
Keep players busy and actively pursuing a goal to get a complete team that can give them a starting point at 15k, and if they decide to get to 25k they can get up to a Tier 2 of the combo.
For say the Augmented Arms combo which has 2 5* and 2 6* cards to complete.
5K - 5* Blademaster
7.5k - 5* Moria
12.5k - 6* Weapon Master
17.5k - 6* Veteran Paladin
20k - 5* Blademaster, 5* Moria
27.5k- 6* Weapon Master
30k - 6* Veteran Paladin
Once again it keeps player busy in the actual arena working towards trying to get the pieces needed to give them a strong team, though still not as strong as tier 4 of early game combos.
Another mid level combo would be the Dragon Heart Combo with 1 4* card and 2 5* card.
4k- 4* Dragon Knight, 4* Dragon Knight
5k- 5* Dragon Slayer
7.5k- 5* Dragon Caller
10k- 4* Dragon Knight 4* Dragon Knight, 5* Dragon Slayer
12.5k- 4* Dragon Knight, 4* Dragon Knight, 5* Dragon Caller
15k-4* Dragon Knight, 4* Dragon Knight, 6* Mystery Chest
Gives them a complete combo and a random 6* card to work towards.
Make these weekly arenas worth playing in.
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