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Kill Combo (all Combos): Constructive Discussion on Bosses...And Other Things

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  • #46
    Originally posted by Denaunie View Post
    I agreed with someone's view that when events continuously allow multiple players to max PE multiple event Boss cards, that to those of us who enjoy working for the things we get, this doesn't feel like a challenge or as much as an accomplishment.

    And Jordan, I know it feels like the strong just get stronger, and that might be true on many servers, but it's not the case for everyone. I've watched a ton of people beneath me in strength get stronger and even surpass me in the arenas, as while I've been in the top 11-20 for every event (sitting comfortably in 12th at the moment), I've yet to be able to increase/improve my arena deck since the Golden Galahad event.
    Well finally I understand we're playing much differently. You disagree that events continue let players make max t4 boss cards because you think the drop rate is too high. I disagree that because I think the drop rate is fair.

    You said you're happy to get 1-2 boss cards normally. Like someone asked you, how many times have you killed bossed usually? As you've said you killed them up to lv 35 as possible and wait for the reset. Based on the current 'high' drop rate, you get 1-2 cards from less than 100 fights I guess? I just want to point out those players have killed more than 200 times to get 8 copies. And it really depends in luck. Some got nothing in 200 fights. If everyone agree that the current drop rate of boss card shall be nerfed, I bet most of us get 0 boss card, will that be greater?

    Secondly, you said it might be true in other realm that stronger gets stronger but not in your realm. I think we have different definition of being stronger...

    In my realm I'm a mid-top player who is rank 2-20 depends whether the stongest players go for the rank prizes. I've seen lots of new players surpass me. One guy in my guild got 6 copies of golden rhannion and in one month playing I've seen him catching up my deck fast from I could beat him easily to I lost to him 60%. But I knew he paid a lot to achieve that, at least $500 because in my guild nobody spend anymore except him. There're also other players who aren lucky of getting same 6* without spending, I guess these are reasons why someone surpass me. I don't know it is same in your realm. Those players surpass me don't get max t4 6* cards easily.

    My deck has improved a lot since the golden events, I've spent over $500 since anniversary. I got 0-1 boss cards in most events but recently starting to get more because I spend more time on killing bosses rather than farming ss. I don't think I'm lucky pulling out good cards (I've bad luck in normal summoning)

    I'm happy to get 1-2 copies of boss cards but why not more? As I can't get valuable cards from normal summoning...

    Like Jordan said I can't really add on anymore so I'll just stick to what I already said.

    Sorry for being subjective to your reply, I try to be constructive

    Comment


    • #47
      I think again luck is the deciding factor. Someone can spend 100 pots and grab 2 boss cards, while someone else spends 1000 pots for 2 drops. It took me roughly 3-4k pots I think for this event, averaging 7pots per kill. To me, that's a lot. Especially considering the only real way to consistently have that many pots per event to burn is by putting money in the game, or saving up all those pot arenas and skipping many events. Some people I am sure could have been more lucky than myself and spend half the pots, while some I am sure could have spent way more. I personally do not think the rates are too high. I also don't think they need to be increased (unless by special cards maybe). I think Kabam has worked out a drop rate that drops just enough not to piss off their entire player base, while trying to encourage spending.

      Those who have better cards than me are able to kill the boss with less pots, and less time, ultimately getting more chances to get the drop. For those who it takes 30 pots at 50, will most likely struggle without immense luck. I was once there too...it sucks.

      I think going back to the original point behind this post. I personally support the insta-kill combo, but maybe as a compromise they reduce the proc chance. This could give players who struggle to kill the boss a small boost here and there, and for those who have top decks, maybe its balanced so that the pot trade off is miniscule.

      Comment


      • #48
        Originally posted by Red Ronnet View Post
        I think again luck is the deciding factor. Someone can spend 100 pots and grab 2 boss cards, while someone else spends 1000 pots for 2 drops. It took me roughly 3-4k pots I think for this event, averaging 7pots per kill. To me, that's a lot. Especially considering the only real way to consistently have that many pots per event to burn is by putting money in the game, or saving up all those pot arenas and skipping many events. Some people I am sure could have been more lucky than myself and spend half the pots, while some I am sure could have spent way more. I personally do not think the rates are too high. I also don't think they need to be increased (unless by special cards maybe). I think Kabam has worked out a drop rate that drops just enough not to piss off their entire player base, while trying to encourage spending.

        Those who have better cards than me are able to kill the boss with less pots, and less time, ultimately getting more chances to get the drop. For those who it takes 30 pots at 50, will most likely struggle without immense luck. I was once there too...it sucks.

        I think going back to the original point behind this post. I personally support the insta-kill combo, but maybe as a compromise they reduce the proc chance. This could give players who struggle to kill the boss a small boost here and there, and for those who have top decks, maybe its balanced so that the pot trade off is miniscule.
        Luck is very important. I'm a free mid player and I don't think the drop rate is high. And I also want the instant kill to be back. One top player in my realm spend 2000+potions to get one Godfrey and zero Gwar. Well I was lucky to get 4 Gwar below lvl50. With instant kill, it still cost me 1500+ manna, 500+ stamina and one and half day continuously playing to make it t4. Every time I used instant kill I felt thrilled to see the boss being killed and a box jumped out. Most of the time it took me 1~4 potions to kill the boss. But sometimes it cost me 7~15 potions to kill it. It's like gambling, you may see the results immediately and get big rewards. Or you have to wait and see what happens next time. It gives me so much joy to beat the bosses again and again. Without instant kill, I will stop beating the bosses after it reaches lvl32. It will cost me 15~25potions with my current deck to kill the bosses after lvl32. It becomes so boring for killing those bosses. Just imagine you wasted 25 potions and get nothing. For free players like me, it takes me several months to have a storage of 2000+ potions. How many 25 potions I can wast in a single event? There will be no joy left anymore. And a new door for mid and low players to improve themselves has been closed. Don't tell me I can use stones to collect 5* and above. With instant kill, low and mid free players will become motivated to try their chances to capture bosses and improve themselves. Once they improved, the top paying players will feel stressful and play more or pay more to defend themselves. More and more people will play this game because they see hope in improving themselves and beating those top players. Not like now, only 20~80 people left to play this game in one realm. Others left because they feel the game is really time consuming and hard to improve. In sum, I don't care about the drop rate. I just want the instant kill to be back. Killing bosses and trying my luck to collect boss cards is one of the biggest joy I have now for this game.

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