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"Useless" 5* cards

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  • "Useless" 5* cards

    Well, I have observed that these relatively old cards doesn;t have any useful combos. With kabam releasing more powerful and new cards these old cards are bound to take a backseat. But, I would like to see more useful combos given to them :

    1) Knight of the Rose



    2) Jezebel The Fair



    3)Ruibh The Wyrm



    The only 6* who would likely to enter the list is Hope. Give that legendary card atleast one useful combo.



    Your thoughts and opinions are welcome.

  • #2

    nice artwork, poor combo and dull skill.


    useless combo and skill


    useless but high proc on summon pool


    110% ATK for 2x6* 2x5* what a sorcery?!


    too bad


    old fashioned tragedy

    Comment


    • #3
      Nice thread guys!

      Comment


      • #4
        My 2 cents

        Good thread. We work VERY hard to obtain 5* cards. They should all have at least one decent combo.

        Comment


        • #5
          I always wondered about this.. got some of these cards and was excited at first, but then realized they weren't very useful and made sense why I rarely see them in other peoples decks

          Comment


          • #6
            Use this cards to add killer hp buff combos to the game. Stop using same legendary cards for every useful combo

            PS. I'd add to the list Kal as well. Fairly useless despite nice stats

            Comment


            • #7
              without ****ty cards, you don't feel good when get good ones.

              Prophet is not too bad. It has a combo with Myrddin.

              Comment


              • #8
                Cards that seems good but just let you down.

                SPECIAL MENTION TO: Hope, Lady of the Lake, Abnoba, Moria, Stone Fist and Angela. Those cards have great potential.

                Hope -> Only adjust she need in my Opinion is: More combos (some that don't use suck key-cards like Azarel) and Shield + Healing effect (100% of her HP).
                Lady of The Lake -> Good combos that will probably never be used due to the other cards needed.
                Either are key cards to other awesome combos (Rhiannon).
                Either crap cards with crap skills and status (Guinevere) OR combos with 4 cards that have other good combos.
                Her skill effect is awfull should be 50% her HP minimum.

                Abnoba -> Should be as "good" as Lady of the Lake, but instead have only 1 combo with only 80% heal. Its less then 50% of the Lady of the Lake. It could stick 80% if it had at least a 10% proc rate or should be 120%~200% heal combo.
                Angela -> Great stand alone 5* card but lack more combos.
                Stone Fist -> What saves him is some of his combos, but for real, that skill is crap. Should be 100 to 125%.
                Moria -> Crap proc rate (10%) for its effects. She heals 50% of her HP and raises 100% of her ATK of the party. Her heal is so bad to proc, and when it procs its a lame even inside the BEST healing combo in the game (350%) It would heal only 130k.
                She raises 20k the atk of the party and thats ok... but there are cards out there with 30% proc rate that raises up to 40k atk of the party (Ben-Nu Fireborn).
                So she needs, either keep the 10% proc but with better effects (125% Healing + 100% atk) or have a proc rate of 100% with 50% heal and 50-70% atk increase.

                Famine -> Need more Combos and Skill effect should be higher (200%).
                Rubith -> Low status, bad combo, awfull skill, if not the worse in the whole game.
                The Prophet -> Low skill effect - Should heal and raise atk for 150%.
                Violet Knight -> No group skill effect like her counterpart.
                Knight of the Rose -> Skill should have same effects as her counterpart (200% of atk as effect) + more combos.
                Rogue Outlaw -> Low proc and Low skill effect with a deceiving status (she seems to be a beast like Azarel, Arial's Champ and Earth Mother in status).
                Galahd the Pure and Co. -> Low average Status.

                Comment


                • #9
                  Originally posted by Dark Garfield View Post
                  without ****ty cards, you don't feel good when get good ones.

                  Prophet is not too bad. It has a combo with Myrddin.
                  I agree some should be better then others. They dont all need to be great, but they all need to be decent.

                  Comment


                  • #10
                    Cards that are understimated by people:
                    Jezebel the Fair -> She debuffs the enemy team a lot! 35k PARTY atk decrease is a Punch in the face and she have a nice proc rate!
                    Carnnuros -> Great proc, good damage (+- like sunmage).
                    Horn of Broceiland -> Great proc with average healing (+- like sunmage).
                    Blood Queen -> Her skill is a beast. She need more love, more combos.

                    CRAZIEST CARD EVER:
                    Sir Valamir (I think its bugged).

                    Comment


                    • #11
                      Originally posted by Cavadinha View Post
                      Cards that are understimated by people:
                      Jezebel the Fair -> She debuffs the enemy team a lot! 35k PARTY atk decrease is a Punch in the face and she have a nice proc rate!
                      Carnnuros -> Great proc, good damage (+- like sunmage).
                      Horn of Broceiland -> Great proc with average healing (+- like sunmage).
                      Blood Queen -> Her skill is a beast. She need more love, more combos.

                      CRAZIEST CARD EVER:
                      Sir Valamir (I think its bugged).
                      35k attack decrease is nothing. I fight people that have at least two teams with attack over 400k

                      35k decrease is not even moscito bite to them. One of the main reasons why I stopped using shiver in my deck. Once OP with today combos his attack and debuf skills are lame

                      Sir valamir - great stats for 5* card! even better than 6* Hope but most of his combos are bad. Can see him maybe in boss deck ( when kabam will resolve boss arena bugs) but in general he is useless

                      Comment


                      • #12
                        Originally posted by Lavep View Post
                        35k attack decrease is nothing. I fight people that have at least two teams with attack over 400k

                        35k decrease is not even moscito bite to them. One of the main reasons why I stopped using silver in my deck. Once OP with today combos his attack and debuf skills are lame
                        I agree its nothing compared to today's atk combos... but.... tell me 1 card that lower that much?
                        There are only a few... Shiverheart and Mara are the only one I can recall now.

                        Comment


                        • #13
                          It doesn't matter if there any other cards that debuf more

                          What I am saying debuf skill should be redone because it just waste of proc turn today

                          Instead debufing fixed amount (based on hp or attack stats of the card ) they should debuf fixed PERCENTAGE of target's card attack. If instead of fixed 35k jez will do 35% decrease of attack. That would be really usefull

                          Comment


                          • #14
                            Originally posted by Lavep View Post
                            It doesn't matter if there any other cards that debuf more

                            What I am saying debuf skill should be redone because it just waste of proc turn today

                            Instead debufing fixed amount (based on hp or attack stats of the card ) they should debuf fixed PERCENTAGE of target's card attack. If instead of fixed 35k jez will do 35% decrease of attack. That would be really usefull
                            Couldn't agree more '-'

                            Comment


                            • #15
                              Originally posted by Lavep View Post
                              It doesn't matter if there any other cards that debuf more

                              What I am saying debuf skill should be redone because it just waste of proc turn today

                              Instead debufing fixed amount (based on hp or attack stats of the card ) they should debuf fixed PERCENTAGE of target's card attack. If instead of fixed 35k jez will do 35% decrease of attack. That would be really usefull
                              This looks promising..

                              Comment

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